HomeVideos

Does it Live Up to the Hype

Now Playing

Does it Live Up to the Hype

Transcript

250 segments

0:00

Whoa there, Buster. That's a flag on the

0:03

play. Five-yard penalty, unnecessary

0:06

frowning. Let's try and fix that

0:08

attitude now, shall we? There is a game

0:11

that just came out a few days ago,

0:13

that's got everyone smiling, it seems,

0:15

to the tune of over 550,000

0:18

concurrent players at its peak. Slay the

0:21

Spire 2. I've pumped about 12 hours

0:25

directly into the ass of this game and

0:27

I've only just now scratched the

0:29

surface. It is contentrich. So much meat

0:32

on the bones. And for only $22, I think

0:36

it is. Let me Let me double check. I We

0:38

have technology right at my fingertips.

0:40

I can't remember if it's 22 or $25. And

0:44

it looks like it is $25, which I think

0:47

is a great deal because for the price of

0:50

a single big arch burger from

0:52

McDonald's, you can instead get well

0:54

north of 12 hours worth of content. In

0:56

12 hours, I have only just now completed

0:58

a run with the five main characters,

1:00

Ironclad, Silent, Regent, Necroinder,

1:04

and Defect. So 12 hours, and I have

1:06

completed one run with each of these

1:08

five characters. So, I've completed five

1:11

total runs in 12 hours, which is

1:15

nothing. That's basically completing the

1:18

the tutorial for each of these

1:19

characters. Like, I'm through the

1:21

introduction on each of these

1:23

characters, more or less. I'm only just

1:25

now getting to my ascensions, which if

1:27

you're not familiar with Slay the Spire,

1:29

ascension is what you do after you

1:30

complete your first base run going

1:32

through the three acts. There is so much

1:35

content. So, I think it's a great price

1:37

point for how much content you get. And

1:38

I know I've kind of already whole hog

1:40

both cheeks out dove into like my

1:43

impressions of the game thus far. It's

1:45

very positive. I think the game is

1:47

extraordinary and that's probably no

1:50

surprise to any of you that follow my

1:51

gaming channel, which all of you should

1:53

be following the gaming channel, Moist

1:54

Critical Gaming. I've got numerous

1:56

videos up for Slay the Spire 2. I am

1:59

loving it. So, I wanted to give you my

2:02

review of the game after 12 hours so far

2:04

because a lot of people are seeing the

2:06

headlines about how popular this game is

2:08

and how much it's been, you know, going

2:09

ballistic out there and wondering, well,

2:11

is the game good. Does it live up to the

2:14

hype? And I'm here to tell you that yes,

2:16

I think it does live up to the hype. I

2:20

really think this is something very

2:21

special. If you played the first Slay

2:23

the Spire, you know exactly what you're

2:25

going to be getting in Slay the Spire 2,

2:27

but everything is improved. the visuals.

2:29

I also really like the new characters.

2:31

Regent and Necrobinder I think are

2:33

extremely fun with very very cool

2:35

mechanics. A lot of the cards have been

2:38

improved. I think they've done a great

2:40

job with Slay the Spire 2 across the

2:43

board. There's nothing in here I think

2:45

was like fumbled or lessened. I think

2:47

everything has only been heightened and

2:49

has been made even better. Now, for

2:52

those of you unfamiliar with Slay the

2:53

Spire, I'll go ahead and lay the

2:55

groundwork here, the the foundation

2:57

here, hit you with the foreplay. Uh, it

2:59

is a deck building roglike game, which I

3:02

know in the current landscape are a dime

3:05

a dozen. You can go on Steam right now

3:06

and dumpster dive finding 40 of those

3:09

released over the last two

3:10

weeks. Rogue likes have become the new

3:12

wave, the new hotness. And I know

3:15

everything is hamfisting roglike

3:17

mechanics into everything, but Slay the

3:19

Spire is like the OG deck building

3:22

rogike that blew up many moons ago. And

3:24

the sequel, I think they carry that

3:26

momentum and show why they're still like

3:28

the best in the business when it comes

3:29

to this genre. I really think they

3:31

nailed the formula. And there's just no

3:34

other game I think that does it this

3:36

well. I think Slay the Spire is to deck

3:39

building games what boobies are to

3:42

happiness. the goat. Now, if you know

3:45

nothing about deck building games, deck

3:47

building rogue likes or anything, I'll

3:49

just break it down to the bare bones.

3:52

You will choose a character and each

3:55

character plays vastly different from

3:57

one another. They have access to

3:58

different cards and they utilize

4:00

different mechanics and they also have a

4:03

different starting relic. And relics are

4:05

something that you collect throughout

4:06

your runs to try and juice your in

4:08

order to, you know, gear your build the

4:11

way you'd like it to go or, you know,

4:13

all kinds of different things. There are

4:14

just so many

4:17

different variations. There are so many

4:20

different cards and combinations and

4:22

strategies. It is just endlessly

4:25

replayable. You go through act one, two,

4:28

and three, killing a bunch of enemies,

4:31

which will give you other cards. You'll

4:33

have potions that you can utilize in in

4:35

the middle of combat. You'll get relics

4:38

and you will always be changing your

4:41

build around. No runs ever really play

4:43

the same, even if you try and do like

4:45

the same thing. For example, if you're

4:47

playing Necrobinder and you want to

4:48

focus, laser focus on Doom, you will

4:51

never have like the same Doom run every

4:53

single time cuz the relics will always

4:55

change, the cards you get will always

4:58

change, the enemies you encounter will

5:00

change. It's just so fun. There

5:03

is just endless depth to this game and I

5:06

can easily see this being like hundreds

5:08

of hours to like really minmax

5:11

everything and just fully

5:13

complete everything this game has to

5:15

offer. In Slay Spire 1, A20, Ascension

5:18

20 was like the max challenge there. Uh,

5:20

I'm not deep enough into Slay the Spire

5:22

2 to know if that's still the case here.

5:25

Maybe there's even more. I'm not sure.

5:26

I'm trying to do most of this blind

5:28

because I think it's much more enjoyable

5:30

to go in there and like fully just have

5:33

things, you know, golden shower

5:35

on top of you as as fresh as they can

5:38

be. So, I've been really enjoying like

5:40

learning everything through trial and

5:42

error, discovering things. It's just

5:44

it's been so fun and I am only just now

5:47

at like the very tippity top of the

5:50

surface here of how much content this

5:52

game has. IC. I'm playing it daily for

5:55

multiple hours a day. It's so good. So,

5:58

I truly do think Slay Spire 2 lives up

6:00

to the hype. I know this was many years

6:02

in the making. It was worth the wait.

6:05

$25 for this much content, I think, is a

6:08

great price point. I love to see things

6:09

like that. I know I glazed and commended

6:12

Hollow Night Silk Song for something

6:14

very similar where you get so many many

6:17

hours of content for a low price

6:19

compared to like AAA games where you'll

6:21

pay like 70 or Lord help us, God forbid,

6:25

but unfortunately even $80 sometimes for

6:29

like a you know 6-hour game or

6:32

something, right? Like I think this is

6:34

just so refreshing. It's super nice and

6:36

also very it's a game you can enjoy with

6:38

your friends. Slay the Spire 2 has

6:40

multiplayer. I just tried it for the

6:41

first time last night with my buddy

6:42

Ryan. But it has, I think, fourplayer

6:45

co-op, so you can have a run with your

6:48

friends, too. And they scale it up so

6:50

that way it's not just like a full-blown

6:51

steamroll. Like, there is a

6:53

challenge to it. Granted, of course,

6:55

since there's more of you, there is more

6:57

flexibility. So, you probably will have

6:58

an easier time. Like, if you're

6:59

struggling by playing solo, I know a lot

7:01

of new players have found it kind of

7:03

punishing, which it is, and I appreciate

7:04

that. I think it's a good thing. It

7:06

doesn't hold your hand and put the

7:08

training wheels on or clobber you with

7:10

sockum boppers. It's giving you the raw,

7:13

you know, knuckle sandwich. And I think

7:15

that's wonderful. And it will enable you

7:17

to get better over time as you keep

7:19

doing runs and figuring out better

7:22

synergies and what cards work for what

7:23

builds. It it it is just a game that I

7:26

think is just a joy start to finish. And

7:28

like I said, the multiplayer is like a

7:30

really nice cherry on top cuz playing

7:32

with friends is a lot of fun. I had a

7:34

great time playing with Ryan and I

7:35

imagine it's even better playing it in a

7:37

four stack. I bet that goes

7:39

ballistic. I don't have any real

7:42

complaints. Like there's nothing in the

7:43

game that I was like disappointed by. I

7:45

will say that there are some cards in

7:47

here that are utterly useless. Just pure

7:50

poop ass. Like you will never take them

7:53

in a run. And if you do, you will feel

7:56

like an idiot for it. There are just

7:58

some genuinely awful, terrible cards in

8:01

here that I think could use a little,

8:03

you know, sprucing up, a little tuning

8:05

on. But for the most part, I think they

8:07

do a good job with all the cards having

8:08

a place and a role to serve and a

8:10

function. Some cards obviously are much

8:13

better than others. But yeah, that's

8:17

always going to be the case. There's

8:18

always going to be some cards that need

8:21

a little tweaking, balancing, but I

8:23

think just off rip here, they've done a

8:26

really good job balancing things.

8:28

Silent, I believe, is probably the

8:29

strongest character in the game right

8:31

now, but even then, I don't really think

8:33

it's busted. Like, I don't think there's

8:35

anything about Silent that makes it just

8:37

like a complete cakewalk every single

8:39

time. Like, you still need to activate

8:41

neurons. It doesn't play itself. So,

8:43

like I I have no problem with that being

8:46

like the best character right now. And I

8:47

still think it's in a good state overall

8:49

in terms of balance. So, I'm very happy

8:51

with Slay Spire 2. I'm really happy to

8:54

see that it's doing so well right now.

8:56

Over half a million concurrent players

8:58

at peak is amazing. That's an incredible

9:01

accomplishment and I'm glad to see it

9:02

holding so strong. Still over 200,000

9:05

players every single day. That's great.

9:08

Hats off to the team. They knocked it

9:09

out of the park. I just wanted to give

9:10

you this little review as I continue to

9:13

play through it and of course post more

9:14

uh of my runs on the on the Moist

9:17

Critical Gaming channel. And uh really

9:18

that's about it. Dip.

Interactive Summary

The speaker reviews "Slay the Spire 2" after 12 hours of gameplay, declaring it an extraordinary deck-building roguelike that lives up to its hype. Released recently, the game has achieved over 550,000 concurrent players. Priced at $25, it offers immense content and replayability, with the speaker having only scratched the surface after completing five runs. He praises its improvements over the first game, including visuals, new characters like Regent and Necrobinder, and overall mechanics. The game is lauded for its challenging, unhand-holding nature and features 4-player co-op, adding to its value. While some cards could use balancing, the game's overall design, depth, and endless replayability make it a standout in its genre.

Suggested questions

7 ready-made prompts