Pirate Software: The Legacy of a Liar
4784 segments
[music]
How does a highly respected creator go
from getting over 1 billion views a year
to losing it all the following year?
It's simple. Do not
absolutely not at fault there.
>> Admit.
>> So for everyone who's mad about that,
I'm be angry about it.
>> Fault.
>> We are just blaming you. It's about the
zero accountability is what makes us so
mad.
>> There's no zero accountability, dude.
Jason Thoroughhal grew a small following
while proudly acting as the face of his
game studio Pirate Software. While this
developed, his indie game Heartbound did
not. For nearly a decade, he has been
teasing progress on Animus, a single
chapter in his five chapter game.
Progress further stalled when he became
something of an online icon. Through his
YouTube shorts, Thor would grow rapidly.
His viewership increased by 31,000%
[music] in November 2023 alone. Here he
would disseminate advice and establish
his lore that would pay into his
credibility.
>> Yeah. Yeah. My my last job was hacking
power plants for the federal government.
I worked for the United States
Department of Energy. Yeah. No, my dad
didn't inspire the Wow Guy from Zur. My
dad is the WoW guy from South.
>> I am a content creator specifically that
is a game developer that has worked in
this industry for 20 years. Pirate
Software was massive but not
unstoppable. It was in January of 2025
that he alongside hundreds of content
creators joined in a massive
collaborative gaming venture in the MMO
World of Warcraft. A game which he not
only helped developed but was also
supposedly an expert in. It was his
failure here but more so his failure to
admit fault that unraveled everything.
>> Straight up, bro. This dude
this dude is a complete fraud.
>> No, that's the issue. disguise
egoistically.
>> The internet watched live as a life and
tech guru struggled with even the
simplest of PR decisions. For months,
Pirate would only address the
compounding criticisms with
unsatisfactory and snider retorts. This
caused his indie game to lose support,
brought a sharp decline in views, and
fueled an endless stream of expose
videos that have meticulously unearthed
his controversial past and discredited
every one of his achievements. I have
been called a zoo file, corporate plant,
degenerate, narcissist, nepo baby, and
many other names. And they attacked all
the accomplishments over my life despite
physical evidence to prove to the
contrary. To get the fullest
understanding, this video aims to
capture all of Pirate Software from his
controversial history to present day.
In 1987, Jason Thoral was born. And four
years later, a game studio integral to
the story of Thor was founded.
>> If I can't say no good about someone,
then I'll say nothing at all.
>> Silicon and Synapse, composed of three
University of California graduates,
worked to port video games, essentially
translating them to work on other
systems. This included a game based on
Lord of the Rings and other high fantasy
themed games. Through their continued
success, they developed their own
original IPs.
Joey Ray Hall, Thor's father, was a new
hireer and responsible for many things,
but mostly the artwork. The studio then
renamed itself Chaos Studios. As
reported by PC Gamer, this was a
decision made because, quote, "People
would often mistake silicon for
silicone, thinking breast implants
instead of electronics."
As the studio saw continued success, its
senior employees earned promotions. Joy
Ray Hall through his work as an artist,
a 3D modeler and a supervisor, would
eventually create and lead the cinematic
team. At this point, the company had
rebranded as Blizzard. It had become
famous for its high fantasy original IPs
like Warcraft and Diablo.
>> Hello, my friend. Also, in the 1990s,
they released science fiction RTS
Starcraft. All of these games were rich
in lore, in strategy, and were developed
with care.
>> Go, go, go.
Let's move. While Blizzard was earning
its status as an iconic game studio,
there was trouble brewing for Thor and
his family.
>> We had a we had a moment my dad and my
mom split up when I was very young,
right? And when they were when they
split up, we actually got the chance to
like which house do you want to live
with from like the court and I I was
like chose my dad because my mom was
very emotionally driven and it just kind
of freaked me out.
>> Thor, now in high school and wrestling
with the emotions of his parents'
divorce, used art as an outlet.
>> In high school, I became the the leader
of comic book club. So, I started comic
book club, but it wasn't like we're
collecting comics. It was we're making
them. And then, um, that's actually when
I made the comic that is Heartbound
today, cuz I made it when I was like 16.
In high school, I became the the leader
of comic book club. So, I started comic
book club, but it wasn't like we're
collecting comics. And then, um, that's
actually when I made the comic that is
Heartbound today.
>> Eventually, Heartbound would take the
form of a video game. For now, what Thor
had was the story and the emotion behind
it.
>> Yeah. And it's funny, people in chat are
talking about uh the tower, which is a a
chapter in our game, Heartbound. And uh
yeah, that's that's completely what
that's about. It's all about, you know,
my relationship with my mom growing up
and everything like that. That's why I
made that section of the game. It was
kind of a cathartic thing for me to
build that portion of the video game
about that. I think for me when I was
young, it was I guess it felt like the
norm, like all people are going to be
like this. So that's because you have
very little perspective.
>> What does this mean?
>> Um lying to you about things,
gaslighting, saying things that happened
that didn't happen, all kinds of stuff,
right? And it's it's a rough it's a
really bad feeling.
>> Thor at around age 17 secured possibly
his first job through the help of his
father who among hundreds of employees
was one of the elite. One of the first
10 employees of Blizzard before it was
Blizzard.
>> The relationship with Blizzard. I mean
obviously your dad worked there. Did he
just you know help you get in the door
initially?
>> So he did back in in 2004. So there was
a bit of nepatism that happened there
which I don't like. Right. So like I
stayed there for about six months and I
was terrible at the job. I was awful
100%. And I left because I it was like a
lot of shame from that. It's like I only
got this job because of you. I'm not
very good at it. This sucks, you know?
So I left and I went freelance for about
5 years and I made stuff online. I um I
actually built things in Second Life.
>> Second Life, a multiplayer simulation
released in 2003 was meant to capture a
more mainstream audience seeking
escapism.
>> Second Life is not a game. It is a
multi-user virtual environment. It
doesn't have points or scores. It
doesn't have winners or losers.
>> Though Second Life at its peak did have
over a million casual players, a more
goal-driven high fantasy game would take
the throne in terms of cultural impact
and active user base. This was none
other than World of Warcraft.
This MMO based on the Warcraft games was
a cultural phenomenon. The expansive
worlds full of millions of active users
birth stories of great achievement. OH
MY GOD. [screaming] OH MY GOD.
>> AND CRIPPLING ADDICTION.
>> Oh no.
No. What?
>> So much so that even the television
series South Park made an episode
dedicated to it titled Make Love Not
Warcraft.
>> Even the people when we we did this
episode in conjunction with the people
at Blizzard, the people who actually,
you know, produced the game.
>> Who is this?
>> And um even they were like, "Boys, boy,
some of these people are losers that
play this game all the time." Even the
people work for the company. Thor's
father, Joey Ray Hall, was one of the
people Blizzard sent over to make this
happen. As such, he was given the honor
of becoming the inspiration for He who
has not life, the antagonist of the
episode. While Joey Ray Hall had
cemented himself as somewhat of a
cultural icon, mostly within the
company, Thor, as a freelance contractor
for Players of Second Life, had started
his own journey. as funny as that is,
did a whole ton of commissions, actually
moved out, went off and lived on my own
in Colorado and and like learned
programming, learned how to do 3D
modeling and texturing and like
releasing things and, you know, living
on my own off my own creations,
everything like that.
>> On May 7th, 2006, Thor began his journey
on Second Life under the character Mald
Davius Victory.
Over the years, this account will be
renamed constable [music] victory,
clockwork, sexually transmitted bees,
[ __ ] posting AI, king of space, Thor,
and mailware. In the space, [music] Thor
began relatively small and unknown. It
was only 6 months after Thor was exposed
to this world that he created his fur
affinity account. Here, he would
commission artwork like his furry avatar
inspired by a ferret. [music] Even his
profile picture was commissioned, likely
using him and a ferret as reference. Not
only was Thor a fan of this artwork, but
also according to Avastar, a Second Life
magazine in a piece written by Bilbo
Winkler, quote, "Funky furry Maldavius
Fake Tree owns Dark Sphere Creations as
well as being a talented sculptor."
[music]
In this interview, Thor as Melavius
states he helps tag Griefers and that he
himself owns his own hangout spot, a
club known as Dark Sphere Creations, or
DCS for short. This was built by him and
a few other artisans. At some point,
Dark Sphere Creations became more than a
location. It became a company and an
online store. As per this article on
land sales in Second Life, quote, he
bought his own sim. DCS is a content
business that was founded September
16th, 2006.
Thor, alongside an artist known as
Wingless Emoto, would work to sell
avatars. So, like I had a business at
the time. I was working freelance. I was
working on things with another person.
Um, the way that it worked is I was
creating programming. They were creating
3D models and we were building these
things together and then selling them
online. And at that point, we were
making a lot of money. I was making like
10 grand a month. I was making a ton of
money. And for a young person, that's a
that's a ton. Even now, that's a ton of
money, right? Thor was making a good
amount of money on Second [music] Life.
But this was not the only thing he was
doing. As per this leaked text log
taking place around April 2007, he was
also working with others to target
specific griefers. Today, these are
better known as trolls. [music] As
Second Life was in essence many
simulated worlds, these griefers could
come in and spawn endless entities to
crash a world or just overload it with
noise-causing entities.
While some griefers could be less
harmful in their approach, others could
spawn in entities plastered with images
of bloody wolves, decapitated animals,
or images containing texts or slurs. All
of these were aimed to harass Second
Life's furry community. The video on
screen comes from the infamous 4chan
adjacent griefer group Patriotic Nigas
or PN for short. Thor likely running
into these through his griefer hunts
eventually joined up with a group of
like-minded vigilantes who called
themselves a Justice League Unlimited or
JLU for short. To this we go back to the
leaked chat logs that show Thor joining
this group. After a lengthy pledge given
by the leader of the group, explaining
the origin of the group wearing
superhero costumes and a dedication to
do good and not bad, Maltavius accepts
and becomes a member of JLU. There is a
rabbit hole involving this group and
their involvement with each other and
their direct connections to Lynen Lab,
the creators of Second Life. This video
will only cover Thor's involvement. As
per the PN run wiki, Thor created
[music] cubes that quote are probably
hidden in a few other permanent objects.
If they see any objects rested in the
sim with common projectiles, resers,
etc. names, it would automatically
attempt to orbit you. Isn't this
technically griefing as well? This is
pretty much useless as well, as long as
you actually know they do this. C
bypass," unquote. This object of Thor's
creation looked for key words and
activated when an item titled under a
suspicious name like orbiter, weapon,
nuke, etc. was spawned in. They were
effectively mass surveillance tools, but
as PN discovered, they could be bypassed
by name griefer tools or their
components object, as object is a
standard name for items in Second Life.
This was not the only attempt Thor made
to counter this infamous group. He
infiltrated them as well. Quote, "I'm
not even a furry if you didn't know. I
make money selling furry avies. I make
steampunk. See the robot in front?
That's my normal Avy. The cube on my
hand is a cube of havoc, my weapon of
choice." unquote. Thor then claims he
crashes his own Sims more than Pen,
implying he is a reputable griefer.
However, the other participant is
distrustful. Later in the conversation,
they ask why Thor would go around in a
furry avatar if he is not a furry. Thor
responds, quote, "Because if you show
yourself as a member of the group, that
group trusts you. Same with JLU, PN, and
the rest. I show myself as a quote
unquote member and they buy my stuff.
When I'm a robot, I sell less." Sneaky,
sneaky. Everyone knows I'm not a furry."
Thor did indeed grief and/or delete
other simulations. One was of a client
that he had a copyright dispute with,
and the other was a simulation known as
Woodbear University, a base of
operations for PN. Though there exists
stories that Thor righteously struck
this sim, the owner has stated that the
sim was set to be rebuilt anyway, so it
was not an act of malice. It was only
seen as such because the sim was soon
removed by Lynden Labs themselves. Even
so, PN struck back by spreading word of
Thor's infiltration, tracking device,
and his docs. This includes his name,
address, both home and cell phone
number, and email. This could formally
be found on the PN wiki. According to
it, Thor tried to get this page removed,
but did not succeed. Side note, Thor as
Mount Davius Victory did have a wiki for
a page with his real name and birth
date. It also lists the games he played
and made note that his persona is a
ferret. According to the wiki's removal
request, someone likely Thor kept
removing information found on the wiki
only for it to be restored until a
request was made for personal exclusion
which Thor allegedly verified it was him
by posting the comment delete me on his
for affinity page. This is why his
current day wiki for page states it is
left blank by request. As for PN's wiki
that was maliciously doxing Thor, it
also served as a gossip piece for a
Second Life drama and even makes note of
Thor's father and his status at
Blizzard. Undoubtedly, because Thor
would bring this up in conversation,
things only got worse for Thor as his
business partner, Wingless Emoto,
wanting to renegotiate their contract.
Eventually, that person came by and
they're like, "Hey, I'm going to re
renegotiate. I want 80%. I'm going to
give you 20% cuz I do the the art and uh
you do the you just do the programming."
They didn't respect that the programming
was half of the half the job, right? And
I said, "No, like we have a deal for
50/50." Like, "No, we're not doing
that." And they said, "Okay." And they
took all of our work and they open
sourced it. According to the Alpha Veil
Herald, quote, "Maldabius Victory,
notorious for having destroyed builds in
the Woodbear University sim last summer
is in the news again this week after his
controversial firing of Avatar designer
Wingless Emoto. According to reliable
sources, Victory held an suspiciously
timestaffed meeting last Friday morning.
A meeting timed when Wingless Emoto
would be asleep and therefore unable to
attend. During this meeting, it was
determined that the talented avatar
creator Emodo was earning too much and
should therefore be removed from staff.
The terms of service for Victory's
company, Dark Sphere Creations, were
conveniently changed, and Miss Emoto was
removed from her position, all before
she awoke to the news. quote, "Tabloids
at the time do what tabloids do. We were
kind of a big deal in the game at the
time for the avatars we were selling, so
they made extreme and idiotic statements
and took the side of just the artists
without reaching out to me." Thor
commented on the story with the alleged
chat logs between him and Wingless
Emodo. Quote, Wingless says, "I made a
druid named Penis Cock." Maldius says,
"Cool. I ran the company while you sat
on your ass." Wingless says, "Keep up
the good work then. I intend to continue
sitting on my ass. I'm far too cheap to
buy a new tablet right now." Maldavius
says, "You're an ass. You really are.
You don't give a [ __ ] about this
anymore, do you? You realize everyone
else in this company is telling me to
drop your ass right now. Even Gryore."
Wingless says, "Did it really in the
first place? Money is nice and all, but
mostly I build because I like doing it."
This article has 55 comments. While some
do point to the article's bias, as the
image the author selected to represent
Thor is of a furry avatar giving oral
sex, the majority of comments testify to
Thor's infamy. This comment in
particular provides more information on
him and Wingless Emoto. Quote, Maldavia
says, "I fired her. She didn't work for
2 months, missed meetings because she
was playing WoW and or too lazy to come
and then freaked out when I said I would
be paying her on Fridays instead of
point of sale due to tax complications
since I had to report all this income
for taxes. She's also underage. So, I've
reported her. I know this because I met
her IRL. She lives 2 hours from me. I
told her she'll be paid on Fridays for
the sales when she turns in the weekly
report as usual, and she freaked. So, if
half the content is mine, and I agreed
to only take half the revenue, as I
always did, then why would she be
pissed? I planned the meeting, told her
about it, she played well till 4:00 a.m.
and slept through it. Not my fault."
This chat log, among providing evidence
that Thor did fire Wingless as she
slept, also provided the information
that she was a minor and that Thor met
up with her in real life. Thor would
later state that Wingless was 17 at the
time and he was 19. He also claims they
never did anything sexual. An account
claiming to be Wingless Emodo would
later add, quote, "nothing inappropriate
happened when we hung out. He literally
sat on my couch and played Eve online
the whole time and it wasn't quote
unquote in private. My mom was at home."
As for the other comments directed at
Thor, they read, "This is not only
hypocrisy from Aldavius, but greed. I am
glad to see the rest of the grid waking
up to what a cancerous evil there is in
Maldavia's victory. Much of the drama in
his little world centers around his
penis." These are only a handful of
select quotes. On the lengthier side is
this testimony. Quote, "OMG, this is so
funny. He wanted to be my business
partner, so I took him on board. He did
approx 80 minutes of work against my 30
hours and expected to get half the
cash." Then when I complain about this,
as well as being constantly ignored for
two weeks, he gives me his, "Do you know
how good of a scriptor I am? How much
I'm worth. I make $8,000 US a month from
SL speech." Of course, at this stage,
the alarm bells ring and I quickly hit
the delete/silence button."
>> I had a very kind of grand vision of
myself, way grandio, way larger than
life, frankly, in an absurdest sort of
way. I thought I was top of the world. I
thought I was I was kick-ass all the
time. And um it humbled the [ __ ] out of
me. Frankly, it's the best way to put
that.
>> It was not the falling out with the
wingless emoto that quote unquote
humbled Thor. It was a wingless emoto
making all the avatars she had made for
the business now free.
>> Our income went gone. So they cut off
their nose despite their face. They lost
everything as well. But I was in a much
more financially precarious position
because I was an idiot and spent all of
my money. That was on me, right? Their
action awful, but also I didn't plan for
anything like that. So, I went homeless.
I lived out of my car almost
immediately, too. I didn't have money
for next month's rent. Like, it was just
like boop, gone. That's a problem,
right? And uh I was on a month-to-month
situation like that, which is already
highly expensive. So, I was out. And I
learned throughout that process, it's
like I could blame them, but where's
that going to get me? I'm going to get
back in this exact same scenario.
>> Thor goes on to claim that it was his
time being homeless that made him
self-reflect. what can I do better so
that even if another person acts
improperly and tries to abuse that sort
of connection or what they have over me
that I will not be back here and that's
where I formed all of these ways that I
kind of handle problems and logically
walk through problems and handle
everything in the way that I do is to
prevent that from happening to me again.
It appears that Thor after his falling
out with Wingless Emoto attempted to run
his own store using models of his own
design with little success. It took Thor
a year to scale his business to the
point that he claims he was making
$10,000 a month. As his fame gradually
increased, so did his sense of status,
leading him to make a decision that
would not only turn the community
against him, but also entirely destroy
his career. Though he would feel humbled
through his failures, these lessons
decades on would be ignored and history
would repeat itself at a much larger
scale. For now, as Thor claimed, after a
year living out of his car, he would use
his experience in Second Life to apply
once more at Blizzard. Thor on his
LinkedIn reframes his time in Second
Life generously, claiming he worked as a
quote unquote freelance security
researcher and developer. Either with
this or through his father, Thor got a
job at Blizzard for a second time. Thor
claims this was with his own merit. And
then I came back to Blizzard in 2009 and
I applied again and I got the job
without him. And that was the whole
point for me was to make sure that I got
a job at a place like that. Good thing
is never a good thing.
>> At Blizzard, Thor worked under the
quality assurance team. These are game
testers meant to find quirks or bugs
before the product is made public. This
is highly important for MMOs like World
of Warcraft, as a major bug can lead to
rare item duplication or the like.
Little would have been known of Thor's
character in this time period if it were
not for his ex-coorkers speaking to the
person Thor was.
>> Basically, what happened is we share the
same last name. That's why I don't mind
sharing my last name. When I joined the
company, they literally thought that we
were related because I have a couple of
years on him. So, they thought that I
was his older sister and they thought
that with me coming in, I could
potentially handle him and he would be
less of a problem.
>> This comes from an interview creator
Quinio conducted. Though Cynthia Hall
claims to have clarified to Blizzard
that she was not related to Thor, she
still bared the responsibility of
keeping him on track, which was not the
easiest task. um whatever the task was
for the day. It could just be spawning
different monsters and [music] testing
their aixes to see how they perform.
That easy. But he would just kind of
create a character and idol in the
client and then read it. That's
literally what he did. He sat in front
of me and I was assigning the tasks.
>> So, not only did I see the work he was
not doing, I saw what he was doing
instead. Cynthia claims that even with
the knowledge that Thor would slack off,
there was little she could do because of
who Thor was.
>> He said, "Well, you could try to
escalate it, but no one's going to do
anything because I've [music] tried to
report it before." So, I talked to my
manager and I talked to one of the
department heads. Like, I talked to the
manager over the project. [music] And I
was essentially told that no one is
going to do anything. It does not look
good on your future at Blizzard if you
mess with an executive son. Period.
Everybody knows who Jason is. If you
write him up, if you fire him for
misconduct or otherwise, people are
going to know you did it. They're not
going to know that anything was actually
going on. They're just going to know you
were the guy that fired Joey Ray's son.
And your career is pretty much toast
because everybody in the games industry
knows each other, too. He was allowed to
do whatever he wanted to do because
nobody would course correct him.
Cynthia on the website Kiwi Farms under
the username Boing Boing also wrote of
what Thor would get away with. Quote,
"During a charity event on campus, he
participated in a League of Legends
tournament. He was profainely screaming
at his teammates across the office about
how shitty they were for not being able
to buy to counter the other team. This
was a casual charity event, not some
actual rank [ __ ] And these were people
he worked with on his team. I'm actually
shocked he wasn't written up for this,
but only one manager was present and
locked in his office at the time." Given
no recourse, allegedly some of Thor's
other co-workers saw it fit to troll
him. But this guy is a master troll.
This guy was also one of my best
friends. would print out a photo of
Edward Colon's face and tape it to the
bottom of Pirates's mouse so that
whenever he would come back to his desk,
he would wiggle his mouse to try to wake
his PC and he just couldn't wake his PC.
So, he'd have to flip his mouse over and
be greeted with Edward Coen's face, and
you could just hear him scream across
the floor.
>> Even with Thor's infamy, she found
herself to be in a bind that required
his help. Quote, "Thor became my
roommate because his dad kicked him out
of the house, and I happened to be in
need of someone to take over a room that
another person fell through on. I
already observed some of his [ __ ] but I
was in a bit of a bind and figured it
would be fine since we were on the same
overtime schedule." I really should have
known that if Joey Ray didn't want him
around, it was best to keep Max's
distance." unquote. Cynthia provides
this message as evidence that she
believes Thor may have been initially
hitting on her even though Thor did have
a girlfriend who also worked at
Blizzard. As per these two messages, it
is evident that Thor moved in with
Cynthia October 2011. Quote, "From the
first days after moving in, the kitchen
was a literal pigsty. All pans would be
constantly used and left dirty, usually
with food remnants intact, dishes and
utensils everywhere, sink full, filth
all over the stove and counters. I also
had a new patent leather chair that is
quote unquote totally non-destructive.
Cat started scratching to hell the same
day he moved in. And he only ever
offered to tape up the chair. He even
tried to gaslight me by insisting the
chair was always scratched up. Zero pets
touched that apartment before he moved
in. I asked that he replace the $100
chair since all surfaces were destroyed
and he insisted taping it was fine. He
didn't do either. He was extremely into
Eve Online and would regularly stay up
half the night being loud on voice chat
with his friends while playing. This
apartment didn't have thin walls and
there were full closets separating the
rooms, but I could hear every single
word said until he shut down to get a
few hours of sleep before work the next
day. His general [ __ ] led me to
further investigate the living situation
overall a couple of weeks in. He never
put a shower curtain up in his bathroom,
so the floor was dirty and spotty from
pulling water. The bathroom countertop
that took up a whole wall was covered in
what I can only assume is ash, bong
accudant, and other detritus. Random
[ __ ] was all over the place. His bedroom
door was left cracked open. So I looked
inside again. [ __ ] everywhere. trash,
clothes, bags, and dishes everywhere.
The [ __ ] walls were smeared with, I
don't [ __ ] know, come or snut both.
If this was only a month of damage, I
couldn't afford to keep this guy
around."
Using the damage Thor's cat caused as an
excuse, Cynthia nudged Thor to move out.
And as per the screenshot, he did on
December 26th, meaning Cynthia only
lasted around 2 months living with Thor.
But even after he moved out, they would
still remain co-workers. Quote, "After
he left the apartment, he continued
being a shitterter at work. We
discovered some vulnerabilities on the
Diablo II real money auction house to
the tune of several millions of dollars
from the sales of deep gold and items. I
want to stress that Thor had no
involvement in the identification or
patching of the exploit. This issue had
two effects. First, Blizzard donated the
money from the dupe to a charity.
Second, Thor used this incident to
seemly secure himself an unofficial
position as an exploit tester. he was
still in QA as an analyst."
Cynthia goes on to state that Thor's
shenanigans became unclear as going
forward he was no longer reporting on a
team relating to hers, but does remember
that Thor found a client vulnerability
which led to a more firm role in exploit
testing. Cynthia also emphasizes Thor
wildly misrepresenting his time working
at Blizzard. So eventually I I wrote
this 13-page document. I brought it to
Alvatan. I was like, "Hey, you should
make this team. this is the application
security team. It's specifically for
security for Blizzard's websites. And um
he said, "Thank you for this." I could
have gotten fired right there. That was
like a there's like a whole culture of
like, "Don't break ranks." You know,
it's like a really dangerous thing, like
don't do it. It was a very military kind
of culture. And um two weeks later he
contacted me in the middle of a task and
he goes, "Hey, you should really check
out this job." And I was like, "What are
you talking about? I I have to do this
task right now." He's like, "No, you
should really check this out." And it
was it was my job, the one that I I
built the team for.
>> This is how Thor claims he became the
lead of application security. But this
was only a stepping stone
>> and I was the lead of application
security for Blizzard. And then we went
to Defcon because of that. The business
actually paid for us to go to Defcon
which is a hacking convention.
>> Yeah.
>> And at Defcon 22 I didn't win. I went
there and I competed in a cryptographic
challenge and I lost but we learned so
much.
>> Defcon 22 took place in 2014. While this
is a convention for hackers and other
computer- savvy individuals, it is also
known for its various challenges,
panels, [music] and as Thor stated,
cryptographic puzzles. Essentially,
complex coded puzzles that have
participants analyze whatever scan
information is available to hopefully
find a solution, which also requires
participants to avoid the many red
herrings. Though Thor did not win
anything in Defcon 22, his team, the
Council 9, did win the black badge
challenge for Defcon the following year.
So, there's a part when we were about
halfway through the challenge, you put a
board outside of your room. We thought
it was part of the challenge and it had
two coordinates on it. Um, we went to
one of those coordinates and there was a
land cable hanging from the ceiling that
wasn't connected to anything at one end.
That's all I'm going to say about that.
[laughter]
That was footage of him recalling the
black badge challenge. The coveted black
badge grants the winners of the
challenge free admission to future
conventions under his Twitter account.
potato sack. Thor would celebrate his
victory. Quote, "The Wild Derp in his
natural habitat."
It was also this year that Thor claims
he joined Blizzard's red team. As blue
team in terms of security is the
defensive team, red team is the one that
tests the security by approaching it as
a bad actor would.
>> I'll tell you some of the stuff that
I've done as as red team, too. I've um
3:00 a.m. in the rain jumping over
spiked fences, you know, putting a rug
over the spike fence to get over it. Um,
I've did dumpster diving to go find
passwords that people have thrown out
that they shouldn't thrown out in big
old galashes, you know, big old rubber
boots. Uh, I've broken in through
ceilings. I've broken in through
electronic doors. I've broken in using
uh While some of Thor's claims do not
seem entirely realistic, even for the
scope of Red Team, there is video
evidence of at least one of his feats.
In this video, he breaks into a safe.
Though Thor claims he got into this
position through merit, his ex-coworker
provides a different possibility.
They're just going to let him do what
he's going to do. And that's exactly
what I was told. And that's exactly why
Jason was allowed to form his hacks
team.
>> Joey Ray Hall left Blizzard in 2014. One
could assume that as Thor's father left,
so would the protection Thor had from
his presence. Yet, even without it, Thor
appeared to continue to get favorable
roles. So, I I actually applied at
Blizzard to go do what is called the
side projects and uh side project
committee. I was the first one that got
approved and I went and made a tiny
arcade game. Despite Thor never working
on developing games, as his job
descriptions fall under security and
game testing, and out of well over 2,000
Blizzard employees, it was Thor that was
the first to be allowed into the side
projects committee, a program that
allowed him to work on personal projects
outside of work without a conflict of
interest. On January 31st, 2016, Thor,
under the username Pirate Software,
tweeted, quote, "We will release
official Pirate Software updates here."
unquote. This account and the Pirate
Software website were not only made to
advertise his upcoming food themed game,
but also his new game studio under the
name Pirate Software. Thor claims he
chose the name because it was funny in
an ironic sense and not because he
actually encourages the pirating of
software. Then in February 2016, Thor
left Blizzard and joined Amazon Game
Studios as an automation engineer and
also began focusing on his own company.
The Pirate Software crew roster,
excluding Thor, consisted of three
people, two artists and a composer. This
leaves Thor with the sole
responsibilities of programming the
games. These came down to two projects,
both of which he worked on through
Blizzard's side project committee. On
March 4th, in this Reddit AMA under the
username Thor Witch, Thor claims he had
sunk 1100 hours into the development of
an RPG. Separately, he was also working
on an arcade shooter. The latter was
announced as Champions of Breakfast the
month prior. The former was only hinted
at through this tweet. The username Thor
Witch was also used for Thor's YouTube
channel Thor Witch Plays. Though any
videos on it now are now unlisted or set
to private, the name does imply that
there existed videos of Thor as a let's
player. Back to the topic at hand, the
goal was to get Champions of Breakfast
on Steam through Steam Greenlight. A
feature meant to fasttrack the approval
of indie games via the Steam community.
An issue here was that the game had more
users voting no they would not buy the
game if it was available on Steam. Even
so, on March 11th, the game was able to
get enough support to be green lit and
was released into early access on April
1st with its full release listed as June
23rd, 2016. Likely to stir up publicity,
Thor attempted to entice popular let's
players and let's play groups with
custom artwork to play his game. This
included Markiplier, Jack Septic Eye,
Game Grumps, and Super Beer Bros. Even
PewDiePie was a target. Though every
attempt appears to have failed, even
without their promotion, Champions of
Breakfast had an overall positive
reception. Thor as Maldavius was one of
these positive reviewers. On Metacritic,
he gave it a 10, the highest possible
score. As Thor wrapped up Champions of
Breakfast, work began on a new game, but
not a new story. Heartbound was
something Thor had been conceptualizing
all the way back in high school. Quote,
"For those of you waiting for Heartbound
updates, your time is now. This has been
a project of passion for me over the
last year and the main reason I chose to
go indie in the first place." Thor
sightes Secret of Mana, illusions of
Gaia, The Mother series, Secret of
Evermore, Super Mario RPG as his core
inspirations for the game. The biggest
is likely Earthbound as it shares part
of the name. As for the story, quote,
Laura is the main character of
Heartbound, a troubled young teen living
in a world rapidly being overtaken by a
horrific curse, turning everyone he
knows into creatures called darksiders.
These darksiders retain all of the
memories and ambitions of their host,
but twisted into a terrible mockery of
their former selves. To escape the
growing darkness, lore must travel to
another world to fight back from there,
slowly learning the truth and meaning
behind all this in the process."
unquote. Though Thor does not say as
much in this post, main character's
parents are both based off Thor's real
parents. Baron is Lur's talking dog.
Lore, as is the player's motivation
throughout, is to recover Baron after he
is left in an uncertain state. In the
beginning of the game, Baron's highly
optimistic attitude helps counter Lur's
pessimistic view of the world. In a way,
Baron also helps counter the negligence
of Lur's father and the abuse of his
mother. Though as lore ventures into
different worlds not of Earth, lore
interacts mostly with characters
unfamiliar with him or the existence of
Baron. There is a possibility Baron the
dog is not even real. Perhaps he is the
hopeful side of lore as he retreats into
his own world to grapple with the nature
of the real one. The consequence of
failure is to be doomed in an unmoving
depressive nightmare. This is largely
symbolized in the tower section of the
game based on a corporate office where
lore either finds that he through the
player's choices has become his
gaslighting mother or that he has
defeated her influence by not sharing in
her negative traits. Choice and the
impact of choice is what Thor aimed to
flesh out to an unrealistic degree.
quote, "Every time you interact with an
object, talk to an NPC, forget to turn
off a light switch, take out the trash,
or disregard a sparkly bush, the game
remembers this and would change subtly
for all further interactions. The
greatest part about this design is that
it already works and is in the current
builds of the game. Both minor and major
differences are going to pop up
throughout the game and give the
community something to share with one
another. Everything you do matters, no
matter what kind of player you are,
choose to be." unquote. On the bottom of
the post, Thor provides the current
plans for release. Quote, "Right now, we
are planning on releasing a public beta
before the end of the year along with a
crowdfunding campaign to help fund the
game."
Alongside working at Amazon Game Studios
and working on Heartbound, Thor also
attended 2016's DevCon, where for a
second year in a row, Thor's team, the
cancelled 9, won that year's black badge
challenge. That was also true for the
following year's challenge. Uh, I got
three in a row. So, Defcon 23, 24, and
25 hattrick is not like a normal thing
to get. So, the first one people are
like, "Wow, like I got one." The second
one, they're like, "Wait a minute." And
the third one, while I was at Amazon
Game Studio, the DOE, you know,
approached me and they're like, "Hey, do
you want to go do you want to go hack
those power plants?" And I was like, "I
love money." So, like, yes. You know, as
nice of a story as that is, it's
detached from reality and even
contradicts Thor's own LinkedIn that
shows he started working at Eagle
Research Group in 2016. This means it
was before Defcon 25 that took place in
2017, meaning that when he got his job,
he only had two black badges.
Furthermore, Thor did not work for the
Department of Energy. He worked for a
company that held a contract with the
government.
>> And uh they just fly us out to a site,
hack the site, write a report, go home,
right? And I had to wear a suit the
whole time and they made me cut my hair,
which was weird.
>> You hacked in [laughter] a suit? Wait,
>> suit?
>> That's very Hollywood, dude.
>> That is [ __ ] was weird, dude.
>> That is super weird. I kind of like that
though that they made you wear a suit.
[laughter]
>> That's Yeah, I like I
>> They made me wear a suit and they lied
to me too. They They told me They told
me I had to cut my hair and I was like,
"Why do I have to cut my hair?" And my
boss lied to me. He goes, "Oh, cuz
you'll be around turbines."
>> Also in 2016 is evidence of his haircut,
which aligns with the evidence on
LinkedIn that reinforces that he did
start working at Eagle Research Group in
2016. The additions of the lie about the
government approaching Thor and the lie
that it took place at Defcon 25 in 2017
are perceptibly only included to
arrandise himself, something that would
become all the more common. Though Eagle
Research Group undoubtedly did take much
of his time, Thor was keeping to
deadlines. Just as he stated, he did
release a beta version, but more so a
demo of Heartbound that could be
downloaded on his website in late 2016.
This game was green lit even faster than
Champions of Breakfast and was set to
release into early access late 2017.
Then on February 24th, 2017, Heartbound
hit its Kickstarter with a phenomenally
low goal of only $5,000.
This was hit in a little over 24 hours
after posting. Then in March, after the
funding period ended, Thor directed his
patrons to his development streams and
selected PayPal as a way of post
Kickstarter funding. There was even this
interview conducted by the channel Video
Game News Source.
>> So, speaking of games, what do you have
for us today?
>> So, we have Champions of Breakfast,
which is a twin stick shooter that we
made in 24 days from concept to release
on Steam. Blew up. It was really, really
awesome. Um, and that that game is
pretty difficult. So, if you're into
really hard arcade games, that's the
kind of thing for you. And the other one
is Heartbound, which is a more uh
storydriven RPG. Thor was specifically
working on two chapters of Heartbound.
Chapter 2, The Tower, which has a
distinct red, black, and white color
palette, and chapter 3, Animus. This
chapter is set mostly in an autumn
forest, home to various furries. Planned
were two additional chapters, making it
a fivechapter game. This was set to
release December 2017, not into early
access, but fully finished. These
chapters were entirely absent from the
Heartbound demo as only chapter 1, which
sets up the main character lore, his
parents, and his dog was accessible. By
mid 2017, progress still remained
steady. Thor claiming he was building a
new environment in Heartbound every 6 to
8 hours. Quote, "This one was created
from scratch and implemented in a single
day of work." Initially appearing as a
strategy to include his fans on his
game's development, Thor announced a
streaming schedule. He would stream
Monday, Wednesday, and Friday for 2
hours at a time. Somehow, he had the
ability to fit these streams into a
schedule full of dev work and his
obligations at Eagle Research Group. By
late 2017, this was all getting to be
too much. So, they wanted to increase my
my hours from 10 weeks of of work a year
flying around the country to [music] 30
with the same pay. And I was like, dude,
I'm not like that's more than half the
year. I wouldn't be at home. like what's
the point of even I just live out of
hotels at that point, right?
>> So, I quit. I quit and I was like, I'm
going to take two weeks. Maybe I'll go
back to Amazon cuz they were offering me
a position for a lead security position
to do security for their games. And uh
it was still open. They they did that
when I was leaving and it was still open
there. And I was like, I'm going to
figure out what I want to do. And two
days later, Jack Septic Guy played our
game Heartbound. And the community just
blew up. And I was like, WELL,
YOU LADIES, MY NAME IS Accept Guy, and
welcome to a game called Heartbound,
which I think is supposed to be a mix
kind of of Undertale and kind [music] of
Earthboundy or at least emulating their
styles in that type of game. A large
let's player had finally played
Heartbound. Jack Septic Eye was one of
the many that Thor tried to go into
playing his game. And though he only
touched on the demo that was limited to
chapter 1, Jack Septic Eye loved the
direction, expressing as much when he
finished the demo.
>> OH, [screaming] THAT WAS COOL.
OH, THAT WAS REALLY, REALLY GOOD. I
didn't expect something like that from
this. I didn't think it would be that
good, but I really, really like it. I
can't wait to see more of this. Oh, I'm
glad I played this now. That was that
was really, really good. Jack Septic's
video, among many things, impacted Thor,
and to that extent, Heartbound in two
major ways. First, it directed over a
million eyes to the project. Second, it
added pressure, something Thor was
having to contend with. By December,
Thor had updated the launch date. Quote,
"We are hoping to fully finish and
release Heartbound by early to mid 2018.
Originally, we wanted to finish and
release the game by December 2017." I
have said many times that Heartbound
will never have a sequel. Taking this
extra time ensures I can keep that
promise because there is so much more
story now than there was originally.
Heartbound is very important to all of
us at Pirate Software, and we want to
make it the best it can be for all of
you." unquote. February 2018 came and
the launch date was pushed back yet
again. Now from mid 2018 to just 2018,
implying a late year release date. Now
late 2018, the type of launch changed.
Though it was previously meant to launch
in a complete state, it was now to
launch on Steam into early access in
December. This commitment was kept.
Heartbound released into early access on
Christmas Day 2018. This version came
with the addition of chapter 2, The
Tower, and sat at 95% positive ratings.
About 2 weeks after release in January
2019, Thor stated, quote, "Aaround 6 to
7 months ago, Thor was able to quit his
day job and start working on this
full-time, so things have gone super
quickly since then. Animus is next."
Being that Thor made some visible
progress on Animus and that he quit his
job, this new chapter could be expected
soon. There was however a small issue
with this tweet. Thor did not quit his
job six or seven months ago. He quit his
job as per his LinkedIn well over a year
ago as lined up with Jack Septic Eye
playing his game in November 2017. A
strange thing to get incorrect but also
inconsequential. Inconsequential like
creator MadPat of Game Theory's coverage
of Heartbound. We have successfully gone
through one and a half days here in 2019
without any major catastrophes, any like
major blowups on Twitter, anything.
Knock on wood, ladies and gentlemen.
>> No disasters.
>> We are nearly 2 days in a kind of
release, but it's not fully released,
but it's kind of released of a game that
we were uh you know, keeping tabs on
kind of in the background. Um I don't
know if you remember it. It's called
Heartbound. It was kind of one of those
ones that came out in the aftermath of
Undertale. uh but goes in a very
different direction with it. Uh it's
it's kind of got that earthboundy mother
series feel to it, that Undertale feel
to it.
>> Thor watched this live. The stream and
VA title was originally GT live. The
next Undertale game is here.
>> Stream and says for everyone watching GT
live, you can find our game Harpound
[music] here and has their link. So they
are pirate software on Twitter.
>> There you go. Pirate Software, there you
be the pirates. So you can play it
yourself and make your own choices and
see if it affects the ending.
>> Creator Jack Septic Eye also pointed to
Undertale as a comparison to Heartbound.
>> Welcome to a game called Heartbound,
which I think is supposed to be a mix
kind of of Undertale.
>> While Jack's Septtery's video inspired
Thor, game theories angered him. Quote,
"I'm pretty disappointed here, and so is
our community. Your recent # GT live
came across as an Undertale clickbait
mashup instead of being about #artbound.
you never linked to our game and you got
our studio name wrong as well." Thor in
his tweet attached two images. The first
is of a notepad that includes the title,
the description, public hashtags, and
the hidden YouTube tags found in Madat's
[music] video. Here, Thor, for a second
time, states that there were no links to
Artbound. The description of the video
is the second image, likely included to
provide evidence for Thor's claims. But
again, Jack Septic Eye also used
Undertale as a point of reference, which
was inspired by the 1995 RPG Earthbound.
With similar inspirations, the games do
share similarities, which neither
channel expressed maliciously, as
Undertale is highly regarded. One
noticeable difference between Game
Theories and Jack Septic commentary is
that Game Theory played a newer version
that included chapter 2, The Tower. A
much slower, puzzle-filled, overall less
guided chapter. large swamps of it will
have players wander the environment with
little direction. Game theory in
particular mocked the gameplay in this
chapter that while much of the gameplay
was symbolic, it was detrimental to the
game's pacing and hammered across themes
that were already well understood.
>> Moved on with the game play. How dare
you not love your dog enough to slog
through Dark Maze gameplay
for how riveting it is.
[laughter]
>> Chris,
>> thanks Chris. You're the best.
>> Thanks, buddy. A book with an eyeball.
>> What a weird game.
[laughter]
>> Mommy, no.
Don't lock me in. READING IS
FUNDAMENTAL.
>> EVEN with these comments, the coverage
was overall positive. Yet, that did not
stop Thor's tweets from gaining
traction. This is when creator The Gamer
for Mars covered this among some other
strange comments MattPad had made in the
past like this one.
>> I've actually never looked at porn
ever. Like,
>> further in the video, Thor's tweets and
outrage around it is covered. creator of
the game wasn't too pleased with this
stream, calling it out for a clickbait
title that compared his game to
Undertale, getting a name wrong, not
giving what he felt was sufficient
promotion, and a supposed misleading
video tag. Needless to say, this
criticism took off. So, was this
reaction justified? Well, in short, no.
MattPat, in response to the outrage,
stated he doesn't review the thumbnail,
tags, description, etc. his employees
do, but even so, he takes responsibility
for their decisions. Even with that, he
explains that the clickbait nature of
some of the videos serve to both get the
video to a wider audience and the small
games he covers to that same audience.
Furthermore, Matt Pack clarifies that
Thor's game is great. Regarding the
issue of linking directly to the game in
the description, he states it's not
something that game theory does. This is
when Toby Fox, the creator of Undertale,
commented, quote, "You should link to
any game you play. creators need all the
help they can get and think carefully if
you're misleading your audience with how
you present your videos. You went too
far this time." Thor at a later date
would claim that Toby Fox's tweet
immediately stopped threats and doxings
that were allegedly coming from Game
Theory's community. Thor claims that the
harassment was so bad that he nearly
cancelled his game. Eventually, MattPat
succumbed to the pressure and added a
link to Heartbound in the video's
description. a smarter move at the time
because of who Thor had the potential to
become. Developers such as Toby Fox and
Scott Cawan are famously known for the
success of their indie games and are
looked upon with admiration as their
games are a large extension of
themselves. Large studios because of all
the names attached to projects are
rarely known for their individual
developers. On the flip side, there are
indie developers who are praised for
their unique or beloved games only for
them to destroy their reputation. So
much so that it even erodess interest in
their game. This is the exact case of
the Yandere dev who was previously
covered on this channel. This is why
reputation is highly important as an
indie developer, especially for those
that made the choice to become public
figures like Thor was doing. Every one
of these purple squares represents a day
that Thor streamed in 2019. The opacity
is dependent on how long he streamed,
meaning the darker the purple, the more
hours he streamed that day. On average,
Thor streamed 5 to 10 hours under
science and technology and also the art
category. Thor, as he claims, was
streaming himself developing Heartbound.
This interview conducted by
gamedeveloper.com reads, quote, "The
next step was proving to everyone who
invested in our game that we are not
going to run away with their money
because that's a big problem for
Kickstarter games. People go and throw
money at a Kickstarter, then the devs
will disappear for 2 years, then come
back and make something that wasn't up
to par compared to what they promised in
the Kickstarter. So, we thought, what if
we streamed at all? Full open
development. They could see every single
thing that we ever do, and no one could
say the devs ran away with the money."
Thor did not exclusively stream
heartbound development. This is a stream
circum made 2019 of him building a
chair. back on this chair now, but I
don't know how cuz I threw the
instructions.
>> Presumably the same month, he also
streamed himself playing The Division 2
as his 26-second highlight video was
also uploaded in May.
>> It means the world to me, and I'm just
going to say I'll always be here [music]
throwing bits and supporting you.
>> While the commentary is not of note,
Thor's deeper voice was, or at least it
would be as part of a strange footnote
in his undoing. For now, the goal was
Animus. Chapter 1 was made while working
at Blizzard and Amazon Game Studios.
Chapter 2 took two years, though half
the time Thor had a job keeping him from
dedicated development of debilitating
illness in the last 3 months. Here, Thor
also calls it a cold. Thor continued to
tweet about this illness until March
16th where he stated he had been feeling
better, but by the 17th he was feeling
far worse. He claims he was diagnosed
with pneumonia and was given a COVID
test which he was waiting for the
results of. 4 days later, he stated that
he tested negative for COVID and only
had pneumonia. With his illness
diagnosed, he would no doubt begin
receiving proper treatment and improve.
Except on the 23rd, Thor now tweeted
that he was misdiagnosed. It was not
COVID or pneumonia. Instead, it was
bronchitis. A week from that tweet, on
the 30th, Thor now marks this as day 30
of his illness and reminds his audience
that he tested negative for COVID. Then
in April, he tweeted that he was getting
better, then worse. Then on the 10th,
finally, the cold was defeated. Thor
went as far to say quote unquote this
time for good. The following month, Thor
on Steam released an update to address
the lack of them. Quote, "Rason for
delay. Animus was set to be released by
now. For the last several months, I've
been in and out of hospital with severe
viral bronchitis. Lost around 70% lung
function at one point and went to
hypoxia and almost bit the big one.
Thankfully, with treatment, I've been
doing much better. I ended up losing
around 2.5 months of work and the stream
was offline for over a month total. this
is the most amount of work I've missed
in 3 years, so it's been pretty rough."
Below, Thor post an image of his stream
frequency, noting how much he had not
streamed in April and May due to his
illness. Finally, in July, Heartbound
was updated, but only with a small
portion of Animus added, quote, "You can
now play through some of Fern and wrote
story line in EN us only." 4 months
later, now in November, Thor tweets,
quote, after nearly 8 months of
recovery, my lungs are well enough to
steam and work on a daily basis again.
Thank you for all of the support and
good vibes to get me back here." It is
now the 1st of January 2021. Animus has
not been delivered and is now a year
delayed, but Thor in this tweet
reassures his audience that it is
coming. Quote, "#heartbound is the main
priority. Animus will absolutely be done
soon. Now that I'm no longer recovering
from CO, things will go much faster.
We're also working on a commission game
on the side. That should be fun." Now,
Thor claims he had had CO. It went from
a cold to pneumonia to bronchitis to
testing negative from COVID to now
rewriting it all as COVID. Users were
none too pleased with the lack of
development. Ko on Twitter tweeted,
quote, "Don't get your hopes up."
According to interviews, Act 3 is in
development since over 1 and a half
years, and the game is supposed to have
five acts. Also, sorry, PS. I love the
game, but I am fed up with being
played." Thor responds stating again
that he had COVID and rewrites the
recovery period from 8 months to roughly
9 months. and he also states he needs to
use an inhaler for the rest of his life.
Thor adds that the state of his lungs
have improved and that he can at least
work again. Now, September 2021, Thor
teases at Animus and reassures a
commenter that it is nearly here. But
these excuses were no longer
satisfactory. On Twitter, a Portuguese
fan tweeted that chapter 2 of Delta Rune
had already come out, yet there is still
no new content for Heartbound. Thor
contests this by stating he streams his
development every day and that Animus is
92% finished. This would seem impressive
until one compares it to the last
miracle update on progress which
happened in October 19th, 2019 at 86%.
This means by Thor's own metric, he had
only developed 6% of a single chapter in
almost 2 years. What's more, Thor had
redconed the window he had been sick
where it had previously jumped from 8
months to roughly 9. In September of
2021, he now states, quote, I caught CO
in early 2020 and lost nearly a year of
development time in recovery. Thankfully
not dead, but mad that I lost so much
time." On the topic of lost time, Thor
in the middle of 2021 ran for a seat on
the Council of Stellar Management in the
video game Eve Online, a position where
the council members act as a
representative of the player base to
deliver ideas and requests to the game's
developers. Eve Online is an MMO that as
per any of the genre consumes a vast
amount of players time. But not only was
Thor playing Eve and running for the
council, he was also a leader of his own
corporation known as Drybog Clay. This
could explain the absence of steady
updates. It would be several months
until Thor provided information on
Animus. As now patterned in 2022, he was
delivering not Animus, but more bad news
now regarding his partner Sheay. Sheay
does all of the art and animation for
the entire studio. Anytime you see uh
messages [music] on Twitter with art on
it, anytime you see any of the art in
the video game, anytime you see any of
our merchandise, any of that stuff, it's
all made by Sheay. Sheay hurt his back
badly. He's been going back and forth to
the doctor. He's not allowed to lift
anything. He's not allowed to like move
around or anything like that. He has to
walk around with a cane. And I've just
been taking care of him the whole time.
So, I have to take care of all the pets.
I have to take care of everything in the
house. Shay can't lift anything. He
can't do anything on his own. So,
because of that, most of my time has
been spent on that. It's why I haven't
streamed very often this month. It's
been about half the days of the month I
haven't streamed that I normally would.
It's just because of this. So, don't
worry. I haven't quit working on the
game. I'm not dead. Like, everything is
it's okay. But, we're trying to find out
what's wrong with Shay to get him
repaired like a robot, right?
>> Two months later, Thor published another
video containing hope that Animus was
nearly here and an excuse that would all
but guarantee its delay.
>> All of the stuff for Avocados finished.
All the stuff for [music] um the misery
and mania middle story area is finished
and most of the stuff for the mossbacks
are finished. So that is the end of
Animus. Basically all of that is
finished. Animus [music] just has the
final scene and we're finished with it
and it's done and we can move on to
Yotenheim which is about Vikings and
combat and and you know conflict
resolution and all that cool stuff. And
that's the end of the primary chapters
in Harpout. And then it's just the end
of the game. That's it. We're basically
we're basically at the end here. It's
finally happening. My doctor has
diagnosed me now with what's called
trigeminal neuralgia. There's a nerve
that goes like this on your face. It's a
trigeminal nerve. Threeprong try, right?
And it comes out of your brain stem,
goes to about here. It is like you have
worms in your bones that are made out of
fire. It is the most devastating pain I
have ever felt in my entire life. Thor
also discusses the failing health of his
cat and the time needed to monitor it.
But that's it. That's really it. It's
just taking care of my cat and [music]
um I'm just I'm amazed she's still
alive. So if you're upset this stuff
hasn't come out, if you're upset that I
haven't made these videos, I understand.
[music] Sorry. But uh to not mince
worries about it, this is the worst two
months I think I've ever had in my life.
and it's it's not going to stop me from
making this game.
>> Since its initial deadline, Animus has
been delayed two years and about 5
months. Thor, in comparison, sped
through the first two chapters. So, why
is this one so different? Thor attempts
to answer this also in his update video.
An Animus took so long to build because
it is the most complicated chapter in
Hearth. Most of the rooms in Animus take
between 15 and 40 uh kind of, you know,
timelines that can go through them.
there different routes through all of
those different sections because human
interaction is so complex. It's not just
about yes or no to someone. It's about
yes or no and also how did you treat
them before? How did you treat them
before that? And if you're mad that it
took a long time, well, I'm sorry. And
for me, I'm just going to make it as
realistic and interesting in terms of
character interaction as I possibly can.
>> Animus, at least the segment of it that
exists in the game, has the largest
number of distinct characters of the
three chapters. A core tenant of
Heartbound since the game's inception is
player choice.
>> So Heartbound is a game that is about
player choice. And let me let me be
clear about this. You've probably heard
that before, right? You've heard about a
game that's of player choice and it
always ends up being some kind of
narrative route that's sort of dog [ __ ]
right? It ends up being something that
looks like this
where the the route doesn't actually
matter. The beginning and the ending is
exactly the same. You may have like one
line of dialogue that's different, but
it ends up not mattering in the end. you
always get the same ending and it sort
of doesn't matter at all. Let me show
you what hardbound does. Understand this
is just three rooms.
These are all the interactions and how
they play into each other in those
rooms.
There are thousands of routes in
Harbound. There are thousands of routes
in Harbound. Everything you do in the
game matters and they're all distinct
from each other. There's a ton of
interactions that you will never see.
Anything you ever see me working on on
stream, it won't matter. People will say
spoilers in the chat, but there are many
routes in there that no one's ever
found. There are rooms that no one has
ever seen.
>> Thor had always desired to make
individual choices and exploration echo
louder than potentially any other game,
like he tried to do with chapter 1. For
example, whenever you feed your dog
baron garbage or dog food, it largely
helps determine the moral representation
of the main character later on. This
makes sense as the game's themes deal
with morality and choosing to be either
helpful or detrimental to others, which
ties into Lur's relationship with his
parents. Animus so far does have these
moral choices, but rather than having
them tie back to the story of lore or
the relationship with his parents or
even his dog, they are mostly done to
expand the stories of secondary
characters or just to explore the
morality of the player's choice.
Furthermore, though Thor toes the
expansiveness of branching past and
happenings, there are many choices that
end up being either detrimental to
gameplay or entirely meaningless. I have
always loved the idea of a choose your
own adventure comic book, choose your
own adventure video game, and I have
made butterfly effect the game. Every
environment in the entire game has
usually dozens to hundreds of routes,
all of them. In fact, one of the really
easy ways to check something that you've
done or not is in the very beginning of
the game, your bedroom. You can actually
leave the bedroom without ever putting
on your sweater. And all of the
animations for the rest of the entire
game change, and the ways that
characters interact with you and address
you is different because you're not
wearing your sweater. And your health is
cut in half for the rest of the game.
And even as tiny things, a little small
example, if you go and meet one of the
characters while wearing your pajamas,
which is Shelly, then save outside of
her house, then put on your sweater
after doing the save, then go back in
and meet her inside of her house with
your sweater on, now she comments on it
because 2 seconds ago you weren't
wearing a sweater, and she doesn't
understand. Not only does this
deceptively consequential decision make
encounters twice as hard, Thor finds it
important enough to have a secondary
character comment on it if you decide to
put the sweater on later in game in a
very specific spot. In attempting to
circumvent meaningless choice, he has
only created them. At one point in
development, quote, "Prior to patch
1.0.8b,
but now patch 1.03b, 03B. The Yotenheim
paths were determined by if the stove in
Lur's house is turned on. The
multipleheim path would be activated if
you turn the stove on. The Nephilheim
path would be activated if you left the
stove off. [music] The determinant on
which chapter the player could visit and
to that extent would be barred from
visiting was choosing to turn an
appliance on or leave it off. A decision
that the game would even fail to
highlight the importance of.
>> I like this. They're they're like Shaggy
and Scooby. Turn on the stove.
Great. Now it's a fire hazard.
>> What determines this path now is a value
known as curiosity. On Reddit, a user
expands on these values and emphasizes
that these are only known because Thor
talks about them. Quote, "Fear and
curiosity are two hidden variables, both
of which we only know because of the
live streams. Curiosity is how many
things you interact with. High curiosity
will make Yodenheim act four rightmost
portal be Mosheim lava while low
curiosity will make Yodenheim be Nlheim
ice fear is quote unquote evil nest
increasing when you feed Baron the
garbage throw away the Viking feast
steel binder's apple etc there are many
ways to decrease fear but the only one I
know about is taking the dog figurine
there are probably more hidden variables
we didn't know about yet but I'm sure
once the game is released we'll start
learning about them from the data miners
though Thor emphasizes the importance of
individual choice. He has still used
simplified systems to calculate outcomes
such as with the karma system found in
Fallout 3 that places decisions as
either good or bad. It is this desire of
complexity that Thor claims is delaying
his game. What was meant to only be an
element of Heartbound was now
overshadowing everything else. What drew
Praise from Jack Septic Eye was not the
choice in the demo. It was the tonal
themes and mystery of what happened to
Baron or what Baron even represents. It
was what Heartbound used to be when Thor
initially conceptualized it as a comic.
Not only is the novelty of choice
delaying the game far beyond when it was
meant to release, it is assuring that
the game's community lacks in shared
experiences and diminishes the game's
ability to tell a crafted story as it
hands that off to a reflection of an
endless list of choices that often have
imperceivable weight and that is
heartbound and to that extent Thor's
core issue. He aims to make a game
praised for its novelty, for its
branching paths and roots resembling a
puzzle rather than a story. While Thor's
motivation for this change in focus is
unclear, it could all be tied back to
one of his inspirations. Not an
inspiration listed on his initial post
about the concept of Heartpound, rather
an inspiration that he has shown himself
to despise being compared to. Can you
pinpoint where along your journey
growing up that you decided that you
wanted to pursue gaming professionally
or game development professionally or
did it just sort of happen that way?
>> So like I always kind of wanted to do
that. I was always like man one day I'm
going to do that I'm working in AAA one
day I'm going to go you know leave AAA
and do this and then it was it was funny
because Undertale came out and I was
like what the hell am I waiting for?
Right? Like if if if somebody can go
make something like this and they can do
it where there's there's flaws in it,
there's like art flaws, there's like
storyline, there's little pieces that
are, you know, it's an indie, right? And
you see that you're like, well, why am I
not doing this? This is all possibly
tied back to Undertale. Before the large
scale comparisons of Heartbound to
Undertale, Thor was working at a much
faster rate. It took him nearly 2 years
to release two chapters into early
access. Now he has been stuck on a
single chapter for nearly 3 years. a
chapter that he was working on when Matt
Patad covered his game and compared it
to Undertale, which infuriated Thor.
This possible ambition to set Heartbound
apart from even Undertale, a highly
praised game, could be fueling continued
delays and to that extent, frustration
from a lack of progress from both Thor
and his supporters. The more Thor
promises, the higher potential to
underdel. So, Heartbound is the most
anticipated
of 2022 for the GameMaker Awards, which
is freaking rad. [music] You guys are
awesome. Um, next thing up for me is to
go and release the rest of the Mossback
storyline and then finish Animus off.
And I am going to have that done
probably in the next month or two unless
something horrible happens.
Gadget Gadget passed away. I've taken
the last like week and a half off and um
just kind of dealing with it. You know,
I had her for 18 years. So, it's a long
time. Thor's cat had passed away and
Thor was taking time to mourn. By
October, he announces back and ready to
work to finish Animus. And when this
stuff gets translated right there, just
these kind of little blips here, um, the
next patch goes out, then I do this
stuff, and then the chapter's done.
That's it. That's the end of Animus.
>> Two more months passed without Animus.
On Twitter, Thor again hints at the
release of the chapter, this time giving
a visual representation on how much is
left to finish. There are only three
scenes requiring programming and three
other scenes where programming is half
finished. In a video released this same
month, Thor again sets a deadline. So
2023 is the year, man. That's that's how
I feel right now. It it seems extremely
likely, like very very high likelihood
that we will get all this done in this
next year, [music] which is crazy and it
feels weird, but we're there, man.
>> This deadline was missed. Thor explains
that he found too many bugs which stole
his attention.
>> As you can see here, let's pull this
over. A lot of this patch was bug fixes.
Massive amount. I needed to set up the
stage for me to release content [music]
faster. So, the last two to three months
have been me just fixing things. Earlier
in this video, Thor showed his visual
content tracker. Comparing this to the
tweet of the same tracker 2 months ago
shows that he added four new incomplete
scenes between Picnic and Lost. Below
Vapor Cave are also four other
incomplete scenes. Animus has now been
delayed 3 years since its initial
deadline. If it was not clear that
finishing this game was not his
priority, the statements made in this
video and the ones following it would
demonstrate as much. I have another cool
announcement. In the background,
secretly for a very long period of time,
not really secretly, but people inside
of the Discord know about this, we've
been working on a custom Minecraft
server. It's called block game because
it's funny to call it block game, but
basically this is an MMO and we have
hundreds of craftable items, hundreds of
custom monsters, uh, dungeons,
like all kinds of stuff, different
worlds, all kinds of stuff that's in
there, and we've been having a lot of
fun playing it.
>> Besides attempting to create a literal
MMO in Minecraft, Thor in April 2023
announces another time-consuming, albeit
far better received initiative.
>> It's twitch.tv/ TV/ ferretsoftware. So,
I managed to get ferret software and the
main channel is/pirate software, which
is pretty good, but it's a 24/7 animal
cam. You can go and watch them anytime.
And that's it. That's it. You can just
go see the ferrets. This was the start
of what would blossom as an animal
rescue for ferrets. While these in
themselves could be a better excuse for
update delays, Thor will pull out his
oldest excuse to not work on hardbound.
Quote, "Positive for COVID, system
offline for a bit. Body aches, fever,
and sludge everywhere. 103.2. Two,
fever. Heading to the ER. Back home,
fever gone. I no longer have a sense of
taste or smell.
>> The lungus is gone. Still my sense of
smell. So, I never lost my sense of
smell. You know what I lost that was
really weird? And it was caused by the
happy hypoxia. I lost the temperature
feeling of hot and cold.
>> With this bout of illness, rather than
extend the recovery period to a year, it
was less than a month.
>> Kind of a short one. I'm sorry I didn't
get more stuff done, but that was that
was a hell of a thing. That's the second
time I've gotten CO. The first time took
nine months to recover. This one took
probably about I think it was in total
about 20 days.
>> With Thor's recounting of his recent
illness and the one that took place 3
years prior, we can now piece it all
together to show the absurd picture he
has created. Initially in 2020, he got
sick. It was pneumonia and not COVID
because he tested negative for it. Then
bronchitis, then a cold, then CO. While
these in themselves were two different
instances of Thor being sick in 2020, he
wrapped them together and stated they
caused a 2.5month delay where he stated
he was doing much better. He somehow
extended this to 8 months of illness,
then to 9, then to a year, then back
down to 9 months of illness. In 2023, in
this new case, he states he had CO for
20 days. Assuming Thor was entirely
truthful, that would be 9 months and 20
days lost to CO. However, Thor
inarguably lies when he states he lost
more than double this time to co.
>> It's taken me about the last 7 years
minus 2 years cuz I had co almost bit it
on that which sucked but uh so it's been
about 5 years of dev time.
>> It gets worse. Thor at some point added
another 6 months to the amount of dev
time lost.
>> How long you been working on this game?
Was the co coding a solo job? Yeah. Uh
nobody else has touched the codebase for
Heartbound ever except for me. It's just
me. I've been working on it for about 7
years but I lost two and a half years to
co. It is a monumental kind of effort
for this. How did it affect me? Well, my
recovery was about 2 and 1/2 years. So,
I got longco. I can actually show you
this in data. It's kind of wild. I'm go
to streams. Um, I used to stream 7 days
a week back in the day. And right here
is where I went to dream hack in January
2020 and I got co and you can see what
happened to my stream schedule. There
were like months where I just streamed
like 3 days. You can actually watch it
happen and then like I finally recovered
and I was able to start doing stuff
again and then like we fixed the fungus
problem and then I was able to do stuff
again and everything was cool. And I've
been able to do it ever since and I've
gone back to being able to stream. Yep.
It's like you can see my recovery and
data. Yeah. So like anybody that's like
it's not real or anything. It is
important to recall that Thor claims he
could not work efficiently during this
time. But he could develop a fair
rescue, develop a Minecraft MMO server
and sink countless hours into Eve
Online. Yet Thor kept this facade going.
He continued to desire to appear as an
active developer. In late 2023, Thor
sets and misses what is his third
deadline for the release of Animus. Once
more, he gives a deadline for the
release of all of Heartbound.
>> And then um after that, uh Hall of
Heartbound out by 2024. In December
2023, after exhausting his previous
excuses for delays, he has deployed a
new one. Quote, "I wanted to get a
content patch out this month, but the
community has increased over 50 times
due to an explosion of our YouTube
content. This took a lot of management
and time to batten down the hatches and
get everything organized. As a studio,
we're way stronger now as a result. And
there are so many of you here and
enjoying the game that it's
overwhelming. Thank you for everything,
and I hope you enjoy what comes next."
>> Hello everyone. I am super glad to be
back with the one and only Pirate
Software.
>> He's taken over my shorts. There's just
something about this guy that's like
he's a real person.
>> Pirate Software, who has recently blown
up. He is somebody with an amazing
amazing resume.
>> Hi, my name is Thor. I've been in the
fart industry for 20 years. I worked for
Fart Entertainment, Fart Game Studios,
and the United States Department of
Flatulence. And now I own my own studio
called Pirate Fartware. I've
>> been in the gaming industry for 18
years. Used to work at Blizzard
Entertainment. I'm a hacker. I've been a
hacker for 20 years. I've been an
offensive security specialist for 20
years, dude. Now I make games on the
internet. And this is what I've done
full-time for the last 5 years. I just
make games. I'm a fart developer, a
farter, and a giant fart.
>> Thor's channel from September 2023 to
October of that year jumped 10 times in
views. This was a jump from 29,000 to
300,000 views a month. This increase is
only significant because of the jump in
views. However, the jump from October to
December of 2023 is unfathomably large.
This is a 76,000% jump in views. Pirate
went from virtually having no following
to surpassing 1 million YouTube
subscribers. These were virtually all
from YouTube shorts, a format that was
YouTube's answer to competitor Tik Tok
short form content. And Thor was the
king of it. Everyone was learning about
pirate software. The game developer that
uses MS Paint in his shorts. MS Paint is
king. MS Paint is my favorite program
ever.
>> Within these shorts, Thor establishes
his wouldbe credibility. He listed all
the studios he worked at spread the fame
of his father and made it clear that he
is a gamedev. This worked to make him
appear as an authority figure on all
subjects related to gaming. Even
something like World of Warcraft. Also,
whoever said World of Warcraft, WoW is
not difficult, and that's coming from
someone who is a mythic raider. Dude,
it's never been difficult at all. Here's
how you beat WoW. Stop standing in fire,
you dumbass. That's it. That's 100% it.
Oh, look. There's a colored thing on the
floor. I shouldn't stand in that. One
important, particularly arrogant element
of Thor's shorts is he'd sometimes put
others down to put himself up. Thor, in
being reductive in describing the
difficulty of World of Warcraft, makes a
statement that he is both good at the
game and that deaths or failures in game
are superbly easy to avoid. Any failure
means you're a bad player. In hindsight,
some of these statements have glaring
hypocrisy. I hate Mojang's mob votes.
And the reason why is I put more content
in a day into block game than they do in
an entire year, plus a mob vote. and
they just throw the other couple of
characters away. You could just do all
three of those in a day of
implementation. That [ __ ] is so freaking
easy. How many people work at Mojang?
Like, what the hell is that [ __ ] That
makes no goddamn sense to me. Make all
three of them and shut up. Why don't you
put in the modding API that you promised
everybody like 10 years ago? Maybe do
that [ __ ] Lazy as [ __ ] Insane. Insane
at Mojang.
>> The following is from a separate short.
>> Dude, it it's always one of the things
where it's like really easy for people
to be like, "Devs are lazy cuz this
feature isn't in this video game." But
like, no, that's not how that [ __ ]
works. Like, every single game is a
different framework. Every single game
does things differently. And sometimes
things are more or less difficult based
on the way that they've architected that
entirety of that game. So, it's really
hard to say like, "Oh, this is easy or
that is easy." And usually to the
layman, the person who's not working in
those games, everything is easy because
they've never done it before. They're
like, "It's just a camera." My dude,
I've spent like 3 months working on a
camera before. Thor in these shorts was
a guru. He was a voice of reason yet
also a scathing critic. There were so
many fresh eyes on him, so many people
admiring his backstory and what appeared
to be a passion for game design. He
managed to convince millions of his
success. He was a fraud hiding in plain
sight. You guys have thrown so many
subscriptions at the channel that were
now ranked 55 in the world. Thank you
for everything. That is incredibly
humbling.
>> There were questions asked about
inconsistencies found in his content,
but Thor always had an explanation like
why his voice changed.
>> Went back to the doctor. Doctor's like,
"Hey, sometimes in your early 30s, your
voice can change as a man." And it's
effectively second puberty. This is what
I used to sound like. That's what I used
to look like to this 5 years ago. Wait
for this. This is awful.
>> My hot dogs are freshly picked. I'm
going to have to peel it. I'm going to
have to peel my hot dog.
>> Yeah, that was it, dude.
>> While his excuses failed to convince
all, they were passable, likely because
people like Thor and had little reason
to question him. As such, Thor on
Twitter could be found exercising his
authority, commenting on controversies,
typically leading with his experience as
a game developer or hacker. Naturally,
he would be nominated for the best
software and game development streamer
of 2023 at the 2024 streamer awards.
>> And the winner goes to the man with the
voice changer, Pirate Software.
>> Thor's success easily translated to
money. Though he had previously beat the
Twitch hype train record at level 55, he
nearly doubled that in 2024. A hype
train on Twitch appears when there is a
surge of monetary support, either
through channel bits, which can be
purchased with money, or subscriptions,
which are also purchased with money. The
Verge estimates that Thor made a healthy
six-f figureure sum for breaking this
record alone. This comes from Thor's
popularity, which is attached to his
credibility, and that is also attached
to his game. With more eyes on Thor,
there were now more eyes prying into his
history and Heartbound. A Steam user on
the discussion section of Heartbound
posed a simple question. Will this game
be released? Another responds, quote, I
do think it's weird that the devs say
they work on it every day on Steam when
if you watch their streams, they barely
ever work on it. Then they explain all
the other stuff they do off stream, and
it makes me wonder how they have any
time left to even work on the game. I'm
really hoping it comes out soon because
the dev did say it's supposed to come
out this year. Also to clarify, I am
100% for devs, taking as long as you
need to work on a game, but it's a bit
different when you release a game in
early access that has been in EA for 6
years now that people paid for it. You
should be working to get it done as fast
as you can since you decide to release
it in early access. Now, if it wasn't in
early access, I wouldn't have that
complaint." Thor responded to this user
citing his busy schedule, but also
stating, quote, "And despite that, I
still managed to finish up the entire
environment for the last area in Animus.
most of which was done on stream.
Perception is not reality. I work on a
Heartbound every day." Thor was now
experiencing a new degree of pressure.
As when he promoted himself, he promoted
Heartbound, the game with thousands of
distinct roots, one that he worked on on
stream because it had so many roots and
he could not possibly spoil them all.
Except now Thor was saying the game
could be spoiled.
>> Someone asked, "Why do you work on this
off stream?" Because it's full of
spoilers.
There's so many things in this that I
don't want to show to people or things
that just aren't ready that if I show
you on stream it's just going to ruin
pieces like
nah.
Yeah. Like nah.
Likely you'll never see those locations,
but in the off chance you would, I don't
want you to be spoiled.
>> Likely to quell the building displeasure
from the lack of visible progress, Thor
was aiming to convince the public
progress was being made offream. though
he still claimed to be working on the
game on stream despite viewers citing
the lack of that exact thing happening.
>> General standard was there's a whole
bunch of these games that do
Kickstarters and they run away with the
money. So I was like how do I fix that?
And the compelling factor like stepped
in and said why don't you stream all of
it? Why don't you just show everybody?
Also breaks the perception of he's not
working on anything. I could see him
working. It removes any whispers of that
immediately because people can see it.
There's a track record for that. Thor
had his audience convinced. Even those
reporting on him felt no reason to
challenge his claims.
>> He kept himself accountable. And I think
this is one of the things that's really
interesting is you can see the
development of the game, the evolution,
and almost like there's a charm to that
of the documentation of creating
something that you're genuinely
passionate about. And seeing Thor's
success to this point kind of is that
accumulation of that, of hard work,
putting the work in, seeing it come to
life, and seeing the result of it. Thor
well into 2024 was still getting over a
100 million views every month. His
appeals to authority were getting more
aggressive, but they to the masses
appeared earned. So much so that creator
Lewig announced that he was making a
game publishing company. Thor was to
play a part in set company as the
director of strategy stating his job was
to help pick games and to protect
developers during contract negotiations.
Thor was unstoppable. In July, his
YouTube channel reached 2 million
subscribers. An article by Mashable also
released this month. It covers Thor's
tremendous growth, his game Heartbound,
and even talks about his time at
Blizzard. Quote, "It helped that he was
a Nepo baby since his dad, Joey Ray
Hall, had spent over two decades at the
industry Titan since almost the very
beginning." Unquote. Though this article
gives positive coverage on Thor as it is
largely about his achievements, Thor was
not pleased with that one sentence.
Quote, "We had a brief interview at a
convention recently, and you asked me
many questions about my career, life,
and community." This article starts by
declaring me a quote unquote nebo baby
and then tries to walk it back for the
rest. My father's career had nothing to
do with mine outside of a six-month game
tester internship I had when I was 16
that went nowhere. I have spent 20 years
in the industry and earn every minute of
it." Yeah, really not a fan of that.
Not a fan of that. It's just it's one of
those things that I've been trying to
fight my entire career. It's one of the
things that I've had to argue with
people in chat about. It's one of the
things that we ban people for here. um
anytime people say [ __ ] like that
because it's deeply disrespectful and it
completely overrites any of the things
that I've done throughout my career as
something that is somebody else's
success which they have not been in any
possible respect and it's just it's just
rude as [ __ ] So what did he what did he
say in in the thing he said it was he
called me a nepo baby in his article. No
that's dog [ __ ] behavior really gross.
>> Thor has called himself a Nepo baby. He
has admitted his first job at Blizzard
was obtained from his father, but he
takes issue with this with his second
hiring as he states he was hired under
his own merit. Thor would use this clip
of his father stating how an employee
did not know his connection to Thor.
>> I remember one time he had uh his boss
had come to me because he came to me to
apologize that one of his people talked
to me. And I'm like, "What are you
talking about?" He goes, "Well, uh, J
Thor, uh, came up and was talking to you
and and I don't think that's appropriate
and stuff like that." I'm like, "Okay."
I go, "Just so you know, I'm going to
keep talking to Thor when he comes and
talks to me because he's my son."
>> Then this is Thor in an interview
recalling this same story, only adding a
very important [music] detail.
>> QA was like, "Why are you talking to
Joey Ray?" Cuz I was talking to him in
like in the quad in front of, you know,
like in the middle of campus at
Blizzard. And I was like, "That's my
dad." And he goes, "What?" [laughter]
Just like freaked him out. I was like,
"Yeah, that's him." You know, like I
just never told you cuz it's not
relevant to my job. You know, that's
kind of the point. So, yeah. No, no one
knew. And it was like it was kind of
like a open secret, I guess, that people
who knew knew, but it didn't matter. And
that was the whole idea behind it. Thor
here clearly states people perhaps not
that employee knew that he was an
executive sauna. This is something his
ex-coworker Cynthia will later attest to
and how his protection allowed him to
ostensibly do whatever he wanted. Not
only did Thor tweet directly detesting
the article and stream himself
expressing the same thing, but also
would desperately try to retract the
Nepo baby claim through other means. He
actually contacted the um event that I
had interviewed him at and had the event
reach out to me in an attempt to try to
get the fact that I called him a Nepo
baby taken out of the article. Um, which
is that has never happened before or
since. That was from an interview of the
articles author conducted by creator
Chud Logic several months down the line.
Happenings such as this serve to flesh
out the worst parts of Thor. But they
don't cause much disruption outside of
the few people involved. That much
cannot be said about stop killing games.
I'm not saying all multiplayer games
should have private servers, at least
while they're running. But once they're
ready to shut down that central server,
then they're the only option left. That
was from a 2018 video from the channel
Ocurse Farms run by Ross Scott who has
been posting on YouTube for nearly two
decades. For several years, Ross, beyond
his other content, such as Freeman's
Mind, in where he writes and narrates
the would-be inner thoughts of the
half-life protagonist Gordon Freeman,
has made videos covering dead games. Not
so much dead in the sense of a
diminished player base, but dead in the
sense of entire inaccessibility. A
frequent example is when a multiplayer
game becomes unprofitable. So, the
developer pulls a plug on the dedicated
servers, which are the only servers that
were ever available. This makes a game
entirely inaccessible if there were no
playerrun servers. In some cases,
entirely erased. In 2024, Ubisoft killed
the online component of the game, The
Crew. A racing game that is toted for
its expansive map representing the
United States. But in this case, killing
the online component did not just make
certain that players could not access
the multiplayer. It meant that the game
could not be accessed at all. In simple
terms, to play the game, even alone in
single player sections, you had to
connect to Ubisoft servers. But now,
players could not do that because of the
DRM or digital rights management. A
system that was previously meant to
combat piracy was now responsible for
making the game inaccessible to
everyone. This was a breaking point, and
the realization for many that modern
games were not purchased. They were not
owned by the player. They were just
licensed. Many saw this as
anti-consumer, including Ross Scott. But
he also saw a potential solution.
>> Well, we've launched a European Citizens
Initiative, which would introduce new
law in the EU to stop this. And if we
get enough signatures, 1 million, Yeah,
I know. Then there's a real chance this
could pass in the law.
>> In short, Ross Scott alongside other
organizers were using the Europeans
Citizens Initiative to hopefully set
legal precedent to stop publishers from
killing their games. But it needs at
least 1 million signatures from
Europeans. And from there, the process
begins to implement a realistic version
of this into the law. Once this is set
up in the EU, it is likely similar laws
will be adopted in other countries. Ross
Scott seeks game preservation for the
sake of art preservation and for
consumer protection. He floats examples
of what a finalized law could look like,
but then states that the end goal is one
thing. Publishers can continue doing
whatever they want as long as you get to
keep your game. It amazes me when some
people say that's going too far in favor
of the consumer. Though to be fair,
that's probably not most Europeans. The
idea here is we're just trying to stop
games from being destroyed. That's it.
>> Pirate Software learning of this
initiative on August 1st immediately
took issue with it.
>> The problem is this. I work in the games
industry. I have for 20 years. This
looks like a nightmare to me. yet looks
vaguely written as [ __ ] Assume so this
would not require publishers to assume
liability for the customer actions.
Except it would because every single
time that somebody would go off and
create a private server and that private
server would have problems. Do you know
who gets tickets for it? The parent
company that made the original game. Do
you know how I know that? Because we got
tens of thousands of tickets at Blizzard
for private servers for World of
Warcraft. This is the most uneducated
take I have ever seen in games. The idea
here is we're just trying to stop games
from being destroyed. That's it.
>> No games are being destroyed here. These
are live service games.
>> So, we're taking as narrow an approach
as possible that still solves the
problem.
>> A narrowest approach as possible. Let's
destroy all live service games. Be
completely disingenuous about the
reasoning behind it and say that we're
saving games. That's really narrow,
right? Yeah. Very good.
>> Thor is being disingenuous with his
coverage. Whether or not it is studios
only selling licenses to their games,
these games are becoming inaccessible.
They are being killed in one way or
another. Even Thor's example for World
of Warcraft private servers does not
hold up. In 2016, Blizzard sent a cease
and assist to a popular private server
running a much older but beloved version
of the game leading to the server's
closure. But the thing is, you guys
refuse
to add your own servers. You refuse to
do it. So, Nostalius does it. and you
literally went out of your way and you
got them shut down. It was your game.
That was so good.
>> That was Sodapin, one of the most
famous, longest running streamers who
has made his name largely playing World
of Warcraft. Nostalerius in the end
demonstrated a desire for players for a
classic iteration of the game to be
made, one devoid of poorly received
expansions and microtransactions. Since
then, Blizzard has been running its
classic servers since consumers made the
desire clear. as does stop killing
games. This opens up conversation about
IP protection. Yet, it also counters
what is perceived as planned
obsolescence of a game to shift focus to
its upcoming sequels as is the case of
Overwatch 2. This only touches on some
of the complexities involving the full
implementation. The first step was to
get a foot in the door and Thor rather
than suggest what could be optimal
implementation was only working against
it. Finally, this is a diversion from
really serious topics that politicians
would prefer not to deal with.
>> So, you're socially engineering
politicians that don't know anything
about the subject matter to try and push
through an initiative about an industry
you clearly don't understand to stop
killing video games in a way that would
kill all life service games. Am I
getting that right?
>> Thor was not getting that right. The
initiative, as it was written, was not
set in stone. Regardless, he was
completely against it.
>> Okay, I'm going to be 100% real with
you. I don't need to see a damn other
word. He's clearly displayed all of the
take on this. This would absolutely be
targeting live service games and it's
specifically trying to get pushed
through in a disingenuous manner because
they're targeting politicians that know
nothing about the field.
This is [ __ ] It's [ __ ] Not only do I
not want to back this, I'm going to
actively tell people not to. That is
awful. That is a horrible goddamn
direction. 100%. That's not that's not
stop killing games. That's start killing
games is what that [ __ ] stands for.
>> Ross Scott commented on Thor's VA.
Quote, "I think there's a combination of
values clash and a misunderstanding on
much of what we're asking for. For
example, WoW will likely be exempt from
this measure since it's considered under
the law as a true service. In other
words, the customer is told explicitly
when their access ends at the time of
payment. Most light service games do not
do this, which could run a foul of EU
law." There were many misunderstandings
in your video. It's clear you hate the
initiative and I doubt I would change
that, but I would encourage you to at
least hate it for what it accurately
is." Bro Scott names Pirate Software as
the highest profile person against the
initiative and invites him to have a
discussion where things could be
clarified. Thor responded the following
day where we could at least clarify
things, but your choice. I don't think I
want to do that. And the reason why is
this. It is because specifically your
video that made me not interested in
wanting to talk to you.
It is specifically this portion of your
video right here where you discuss
reasons why your initiative could pass.
And your description of this I find to
be disgusting. So politicians are going
to put this forward because it's an easy
win. They don't understand the subject
matter and it's a diversion from more
serious issues.
I don't have any respect for that and I
don't have any reason to have a
conversation with you because of this.
Good luck. I can't align myself with a
person that is doing that.
That's really gross, dude. Thor, as the
largest voice in opposition of an
initiative, is not engaging with it
because of Ross Scott's cynical joke
about politicians. Instead, Thor
released not one but two videos uploaded
in August 6th and August 7th addressing
stop killing games. Naturally, Thor
opens the first video with an appeal to
authority. Hi, my name is Jason Thoral,
also known as Pirate Software Online.
I've been in the gaming industry for
about 20 years. I used to work at
Blizzard Entertainment, then Amazon Game
Studios, and now I own my own studio,
Pirate Software by the same name, which
is an indie studio, and I've been here
for about 8 years now. So, why did this
start in the first place? What is these
specific cases they've called out that
are egregious? And they have one. It's
The Crew. So, action on The Crew. The
video game The Crew, published by
Ubisoft, was recently destroyed for all
players and had a player base of at
least 12 million people. First off, I
don't like the idea in this that it has
a player base of 12 million people. That
is not how longunning games work. On
March 31st, 2024, Ubisoft shut down the
game servers, rendering the game
unplayable, which is normal for live
service games. The only thing that I can
see in here that could be a problem is
if they posed it as not an online only
experience. But everything that I found
online shows that the game was always
marketed as online only. This much is
true. It is somewhat deceptive on Stop
Killing Games to state that the crew's
player base is 12 million. While it
might have 12 million owners, this could
be misinterpreted as the game having 12
million active users. Additionally, the
game's box did state an online
connection was required. If you're going
to be buying an online only game, that
means it can only run when it's online.
And if the servers need to shut down in
the future, far in the future, it makes
sense to me for the access to that game
to be cut if it's online only. If it's a
single player experience that has online
only functionality specifically just to
shut down the game in the future and the
online only doesn't actually add any
gameplay functionality, I'd agree with
you. That's a shitty business practice.
>> Creator Whammy reported on the hidden
offline mode. And as you can see, it
clearly says play online and play
offline. Sadly, we can't properly
activate this boot selection menu yet
because of the game's horrible DRM. The
existence of a possibly full offline
mode does defeat Thor's arguments. What
helps counter Thor even better are his
own words. Thor, when news of the crew
shutdown for us made headlines in 2023,
had a far different opinion on the game
and game preservation in general.
Vdazzle said, "Thor, what's your
thoughts on video game preservation and
the fact the game industry doesn't want
to really do it cough asterisk Ubisoft?"
>> Game preservation, I think, is very
important. It's incredibly important.
Um, there is no there is no greater loss
than seeing stuff like that disappear.
We have a history as developers and that
history is falling away. I think that it
is deeply important that we we catalog
and preserve games. I'll give you a good
example of why this is deeply important
to me is not showing games to the next
generation means that that media is
permanently lost. Permanently lost. And
that's a big issue for me. It shocks me
that it's even a thing that some of
these can disappear. Frankly, I it
shocks me entirely. Every 10 years media
gone, dude. Maybe even 5 years
sometimes. It moves really quickly. We
have to preserve this [ __ ] We have to.
And it's a big deal to me. So
>> Thor was now stating that game
preservation for games with online
components doesn't make sense. Thor
expresses that he understands the
initiative will be refined if not
through organizers and then the
government that will likely attempt to
find a happy medium between the
consumers and companies. Even so, he is
still entirely against it. Thor, in a
pinned comment in this video, leaves an
FAQ answering seven questions. Here is a
breakdown of five of them. Point one
addresses the clear solution of allowing
players to run their own servers, which
Thor counters by creating the absurd
scenario of users actively destroying a
game for the game to become dead, and to
then force a developer to kill their own
game, which leaves a game in the hands
of the people that destroyed it. Point
three addresses Thor's lack of
assistance to the cause, which he
counters by stating he assisted when he
said games should make it clear when
they are licensed. Point four addresses
the accusations that he banned Ross from
his channel. He claims he did not.
However, Thor does state he banned over
10,000 people in the last three days
alone for hate speech, toxing attempts,
and the spreading of insane false
information about him. Point five makes
it clear that Thor has had a 20-year
career in the gaming industry spanning
from QA, engineering, IT, and red team.
And then on point 7, Thor doubles down
on not speaking to Ross Scott. Thor in
his second video on the subject the
following day largely recycles these
points and makes a few outlandish
statements. One in where he states he
cannot comprehend the desire to preserve
dead games. It's a multiplayer game. You
need a bunch of people. How many of you
have felt negatively when an MMO dies or
when a live service game dies? Oh, dead
game. There's only five people online.
Why would I play that? So why would you
want to preserve a game in that state?
That doesn't make any sense to me. You
want to take down these live service
games, put them up on a private server,
and then play it with a couple of
people. You're not bringing it back at
its height. You're not taking a snapshot
of what the game actually is. You're
making it limp on in a way that doesn't
make any sense. That's not preservation.
>> There are hundreds, if not thousands of
these small communities playing obscure,
decade old games. Thor's claims are
becoming more and more baseless, and he
is losing his authority. I should be
able to be talking about this. In fact,
I should be talking about this. I am a
content creator specifically that is a
game developer that has worked in this
industry for 20 years. This is my
wheelhouse. I'm going to be gone for the
next four days. So, if you expect me to
respond or anything like that and you
think I'm ducking the issue or hiding in
some way, I'm not. I'm just in Vegas
because there's Defcon going on, which
is a hacking convention, and it's the
first vacation I've had in 5 years. I
can't wait to see my friends out there.
This initiative and its complexities
beyond the simple message meant that
Thor made it through mostly unscathed.
Even his friends were coming out in
support of him and against the malicious
comments Thor was claiming he was
receiving. On August 10th, Ross Scott
uploaded his own FAQ in video form,
clarifying that stop Killing Games is
not retroactive. It won't affect current
games, only new ones, and that can be
made from the ground up with the
knowledge that one day they will have to
operate in some form offline. To that,
games only have to be reasonably
playable. This video received a little
over 100,000 views. This is only a
fraction of what Thor's videos against
the Initiative received. Thor had the
upper hand, but through this had
unwittingly attracted a small group of
detractors where Thor was getting
hundreds of millions of views. These
videos were often failing to break even
a thousand. Modern-day creators have
learned ignoring drama tends to kill it.
Thor attempted to both ignore the drama
and behind the scenes kill it. 500 bits
said subscribed after the SKG video.
While I don't agree with all your
>> neat
peas 420 with 1,000 bits said, "Hi,
Thor." Beyond silencing donations, Thor
also erased his VODs involving
discussion about stop killing games.
>> Their initiative for that and there were
a number of posts in there that were
people saying we should keep baiting him
and attacking him because if we do that,
he'll keep talking about it then more
people will sign the initiative. They
were planning that [ __ ] and those
threads are still there. They're still
up. People are still talking about that
[ __ ] on there. So instead of that, I
just deleted all the VODs where we were
talking about it. I kept my videos up
and I walked away. They can eat [ __ ]
While Thor could exercise some control
over conversation through lack of
dialogue on his side, there was little
he could do for these videos exploring
his past as Maldavia's victory.
Mysteriously, one by one, these
disappeared. Someone or some group had
been reporting these to YouTube and
though their contents are not any worse
than any typical expose video, they were
all getting removed by YouTube for
harassment and doxing. One creator known
as Dr. Copper states that they confirmed
with YouTube staff that Thor personally
reported the channel. This creator also
states that Thor had been doing this to
other expose videos. The most prominent
video that unlike the others did get
some traction at 98,000 views was also
removed while it sat at only 59% likes.
These were already massively disliked
videos, but Thor was still allegedly
taking them down. What's more, Thor in
his Discord addressed some of the claims
found in this other video, which
explores the Second Life drama involving
Wingless Moto and Thor visiting her when
she was a minor, stating that the claims
of sexual activity were untrue and that
the outlets that reported on him in
Second Life were tabloids that made
extreme and idiotic statements. Thor
also posted the conversation he had with
his creator, letting his Discord
following know who was responsible. The
author of this video also states, "Thor
took down his video. In the midst of
this, Thor tweeted, quote, I moved and
had been commuting 3 hours a day to
stream for months now. It's why all my
dev work slowed down. I just gained 18
hours a week back." This was his new
excuse for the lack of progress in
Heartbound. The game only received a
single update in 2024, if it can be even
labeled as such, because this was an
April Fool's update, not a real April
Fool's update, as that would require dev
work, but instead a list of joke patch
notes that are known to be hated across
the industry. This means for the
entirety of this year, there were no
additions to Heartbound. On the website
Kiwi Farms, this user set out to answer
one burning question. Quote, "How much
does Thore actually work on Heartbound
when streaming?" Thor had 13 streams
this past month, totaling 164 hours of
raw VODs. The shortest being 8 and 1/2
hours, with the longest being a full
24-hour stream. Of course, not all of
them were spent working on a Heartbound.
That's expected. But how would you
guess? How much? How little did he work?
most of the streams or did he only
muster singledigit hours in 164 hours of
video and after spending 6 to 7 hours
over two nights reviewing it that I can
ever get back? I found that Thor spent
163 hours and 45 minutes not working on
Heartbound with only 15 minutes of
actual quote unquote attempts to work on
it. This feels like a case of Yandere
Dev 2.0, maybe even worse. I checked as
thoroughly as I could. Thor genuinely
only tried working on Heartbound for 15
minutes. Those 15 minutes weren't even
coding, just [ __ ] around trying to
get his game editor to work and
answering his super chats. To say the
least, that is not productive work. Not
even getting into the editor or even
explaining to his viewers what he even
wanted to do. I only gave him those 15
minutes due to attempting to get your
programs to work as quote unquote
billable hours. Not really work, but a
technicality.
In September on Twitter, Thor was
celebrating his growth, stating he now
has a team of 16 people working under
him, either employees with benefits or
contractors receiving that of equivalent
pay. The coming months would not be as
kind to him as the last year was. This
same month, Fearful Tears would release
his first video ever, and it just so
happened to be on Thor. While the
previous videos on Thor took on a more
aggressive or mocking theme, this video
let the evidence largely speak for
itself. The first half covers some of
the history involving the lengthy delays
of Heartbound. And the second half
brought forward a new criticism.
>> While I was about to I was like I was
like writing this video like front light
in my head and
then one day I got a new YouTube
recommended called Machobot and just
seeing the thumbnail I was like you
should talk about it again.
>> Mr. Robot is a highly regarded show
centered on a computer programmer and
vigilante hacker.
>> All right so the reason I don't like Mr.
robot. This right here is my write up
for the Defcon 22 batch challenge. Went
viral as hell inside of the hacking
community. And it was because I listed
out everything that we did as a team and
showed the world the brilliance of lost.
And now let's go to Mr. Robot's Twitter.
Understand that this was the only place
in the [music] world that this was
listed. Mr. Robot reposted this right
here. That's that same string. But what
did they leave off the end? His
signature. This is the same as taking an
[music] artist and removing their
signature from their piece of art. They
made it public to millions of Mr. Robot
fans. And those people went and found
all of the breadcrumbs that led after
this, which led to Lost's personal phone
number. He got tens of thousands of
calls from fans of Mr. Robot, thinking
Mr. Robot was running an ARG, and I
stopped watching the show as a result.
Thor, in 2016 tweeted three times under
his potato account at Mr. Robot. What
fearful tears proved is that nearly
every one of Thor's claims in that video
were false. To start, this cipher could
be found on the Defcon pamphlet, which
can be found on Defcon's official
website. Thor lied about him being the
only one to host this information. Being
this was DevCon 2022 in 2014, Thor did
not even win this challenge. It was a
different team. Furthermore, lost, the
creator of the challenge appreciated the
challenge being included in the show,
even going as far as to thank one of the
writers. By 2019, according to this
writeup regarding his appearance on a
panel, Lost had become a consultant for
Mr. Robot. Thor was also indignant about
the cipher because the solution is Law's
phone number even though it was designed
to be discovered and Thor in his own
writeup posted the number while the Mr.
Robot Twitter only posted the cipher for
it. There is hypocrisy here but to fully
grasp it one needs the context of
Devcon. Mr. Robot the puzzle creator
lost and Thor's involvement in Devcon.
The same goes for understanding the
significance in Thor not completing
Animus. His excuses, his promises, and
why Heartbound is the foundation of it
all, and why it stagnated development is
representative of Thor in more ways than
one. Thor is shielded by his ability to
hide behind complexity, to claim to be
the one seeing a truer reality. It is
the reason he received over 1 billion
views in 2024. After all, that's why his
fatal mistake was entering a level
playing field of knowledge. His fatal
mistake of all things was playing World
of Warcraft. In 2023, Blizzard released
classic hardcore servers. Servers based
on the earlier versions of World of
Warcraft with the added twist that
players get a single life. Death means
starting an entirely new character.
Though this is not a new game mechanic
as rogue likes are based upon this
mechanic. World of Warcraft is an MMO
where players sink hundreds of hours
into a single character to get a max
level of 60 and obtain items from
dungeons that greatly boost character
attributes. It is a social game that
requires different classes of characters
meant to deal damage, take damage, and
heal players. Even with all the
necessary classes present, mistakes are
all too common.
>> I got I might be dead here, boys.
>> Petry, petri. I did. I have petrif
and leave pet.
>> Come on, man.
>> Oh my god. This death took place in
Dyall, one of the endgame dungeons that
necessitates players seeking hundreds of
hours to get into. The reason it
happened is because one of the players
walked too close to a group of enemies.
>> Yeah, he didn't do it on purpose. He
didn't do it on purpose. I I I get it.
It was just a up.
Unlucky. Damn. I'll be honest. I am
surprised that this is in range to pull.
But yeah, you got to hug that left wall
there. Streamer Sodapoppin in revising
the footage found that a mage was not
hugging a left wall, meaning that the
raid group had too many enemies to deal
with. This is one of the more common
ways for a raid party to lose control
and for players to die. Sodapoppin as he
had built his career on World of
Warcraft was not just an authority
figure in classic hardcore. He was
leader of the guild only fangs. This is
a group that includes creators of
various size that understand from the
outset that the guild is meant to
provide entertainment. Whenever a
creator makes a severe mistake, they
must contend with a punishment or at
worst be gicked, meaning kicked from the
guild. Number one, XQC is to roleplay
walk through Stormwind. And then when he
gets to Dowski, he must type a heartfelt
apology. If he types anything like, "I
would do it again." or anything like
that, he will not be unreinvited to the
guild. It has to be an apology. It's all
he has to do. It's so easy. It's an ego
trim. And we're going to do it. Dowski,
my lord, my precious,
I have failed you and all of the guilt
of my aborant behavior.
>> This was in 2023. A year later in
November, Only Fang season 2 was set on
fresh servers where the entire player
base starts at level one. In virtually
every way, this newer season was more
expansive than the first. It had
hundreds of creators joining. It divided
the creators based on their in-game
races, which also dictates their class.
This also worked to have pseudo subg
guilds which created even further
competition. Sodapoppin for the majority
of guild members did not allow them to
choose their classes as it would make
the challenge too easy for experienced
players. And he even refined the
punishments because the different races
relied on a point system and death would
remove points. Punishments could help
reduce the loss of points. Thor was part
of the season of Only Fangs and jumped
in the moment the servers opened.
>> Oh. Oh, here we go. Uh,
>> is it working? Horde, troll,
>> mage.
>> Yeah, my character's getting in.
>> I need for you.
>> Uh, because I'm cool.
>> Creators, whether new or experience,
knew that this was a celebration of
Warcraft. Creator Miskf recreated the
basement of the famous South Park
episode, Make Love, Not Warcraft. Thor's
relationship to this episode via his
father was wellknown. This is why he was
looked upon as one of the guild's
experienced members. He worked at
Blizzard. He is a game developer. Having
him in your party is a sure sign of
victory. What's more, Thor built a frost
mage, one that specializes in nice
spells meant to slow enemies in the
event that too many enemies are pulled.
In theory, frost mages are a boon. In
practice, the fear of losing one's
character can overpower the desire of
fully assisting the escape of party
members.
>> Oh, we pulled.
>> Oh, what the [ __ ]
>> Big. We probably need to run, guys.
Probably need to run.
>> Holy [ __ ]
>> Yep. This is exactly what I was worried
about.
>> Holy [ __ ]
>> I dummy. just run out. I'll
>> [ __ ] die.
>> No [screaming] way.
>> Oh my god, I'm dead, too.
>> Moonm Moon, the streamer and frost mage
in that clip, was criticized for not
doing enough to save his party members.
Sodapoppin, in reviewing the clip, gave
leeway to Moon, citing the party's
collective mistakes and that Moon didn't
make a few attempts to send out spells,
but overall was operating at his level
of experience.
>> I'm not going to blame the mages, man.
Like you can't expect these mages to
save you out of these situations in our
guild. They're not Ziko. They're not.
They're scared. I think you should be
more preventative rather than just like
we reallyed up. I hope our mages can
carry us out of here. Thor in his
breakdown of this was far less generous.
>> We've lost a lot of tanks, man.
>> Like I've watched it like Jay Bezy died
the other day. That was rough.
>> That was sad as a mage player. That was
sad to watch from two mages in a group.
I'm going be honest.
>> It made me physically unwell. Yeah.
>> Yeah. It made me feel like I was a
decent mage player knowing that I
probably would have done a lot more.
>> Like there were no sheeps going out.
There were no blizzards going out.
Apparently he didn't have the spec for
blizzard for slows. But like that's
exactly why I run that spec cuz like
when [ __ ] goes sideways you save lives,
man. Thor on his streams was both
speaking to his ability and the
necessity to be humble, to admit fault
even when not fully at fault.
>> Yeah, I'm going to be honest with you.
Let me let me explain a little Let me
explain something to you young guys.
If she says that it's your fault that
she died in the video game, it's your
fault that she died in the video game.
Even if it's not your fault that she
died in the video game, it is your fault
that she died in the video game.
This has been a public service
announcement for you. You say hell no,
but it's true. Do you know why? Do you
know why? Because that hill is too
stupid to die on. It is now January
12th. Thor has joined a raiding group to
take on Dy Maul. Early into this raid,
issues arise and too many enemies are
pulled.
>> He's coming. He's coming. Just
>> Oh, we got another one. Oh, [ __ ] Just
run out.
>> Everyone run now. Jump down. I'm putting
down targeting me. Let's just run out of
here.
>> Oh my god. Thor, instead of walking
alongside his party to deploy spells
meant to slow enemies and save his party
members, has instead turned tail.
>> Are you guys fine? Are you guys fine?
>> I have a dummy.
>> Look down another dummy.
>> Again,
>> I have a dummy. I have no more dummies.
>> I have one. I have one.
>> Hopefully
>> dummy now.
>> Nice dummy. We're coming to you.
>> Even without the assistance of Thor, the
party managed to recover and the raid
continued only for trouble to arise once
more.
Boss is coming too. Watch out.
>> Yeah. Yeah. I got shield wall.
>> God damn it.
>> Just run. Can you target me?
>> I can target. Should I do it?
>> Just kill the master. Yeah, target
dummy.
>> The boss, which should in most cases be
avoided in this section of the raid, is
now targeting the group. Thor's time to
act is now. At the start of the chaos,
Thor has 1,8 mana. Thor also has a
plugin meant to display his health at
one to troll his viewers. As the party
makes their escape, Thor uses the spell
blink. This is 400 mana gone to teleport
forward. Thor then briefly turns around
to cast a spell.
>> Osie, are you fine?
>> Uh,
>> any grenades? Anything?
>> Thor makes several mistakes in this
short time. He does not use rink one
blizzard. Instead, he uses max rank
blizzard which is meant to be used more
for the sake of damage. This mistake
severely drains his mana and he moves
the moment he cast it. Moving interrupts
the spell yet also expends its full cost
of mana. In fairness to Thor, the enemy
ahead of the pack is a boss and is
immune to being slowed. Yet that much is
not true for the lesser enemies that
also pose a serious danger and through
blizzard could be separated from the
boss.
>> Heal him. Heal him. Heal him. Heal him.
>> Yeah, just heal me. Just come back a
little bit.
>> On me sitting bear form.
>> Snappy. Just run.
>> I can help a lot. Yep. Yep. Yep. Yep.
Pirate, why are you walking, bro?
>> Thor has made the decision to run. And
though the coland was made to run, party
members are reasonably expected to aid
each other's escape, especially Thor,
who previously toted his ability to do
so.
>> What are you talking about? Why am I
walking? Look at my mana.
>> Savage.
>> While Thor plainly states he is out of
mana, in his hot bar, Thor has access to
mana rupee and ropes of the arch mage.
These are two mana restoring items that
he does not use. Kill the kill just kill
the mastate in the kill the mastives. We
got this in a sense of uh something.
>> Do you see my mana? What am I supposed
to do for you?
>> Just kill the mastiffs. One shot. Okay,
we
>> more on the way. More on the way.
>> Thor's cursor in that moment can be seen
making a beline towards his mana ruby,
yet he does not click it. Regardless, he
still has enough mana present for
certain spells, including rank one
blizzard, a spell that in a different
stream, he called attention to.
>> Can you see my talents? Sure, man.
So, I've got 35 points in frost. This is
going to give me elemental precision and
improved frostbolts. So, faster frost
bolts that hit better. Um, all of this
is just damage related except for
improved blizzard. This is going to
allow me to basically save parties in
dungeons. That's the real big deal for
that. Improved Blizzard is just very
powerful cuz you can cast a rank one
blizzard. Costs only 272 mana.
>> Thor, instead of casting that spell,
cast to others.
Ice.
>> The massives can be ice.
I'm dead. I'm dead. I'm dead.
>> Now we're going to wait.
>> Nara.
>> No.
>> Okay. Get out. Get out.
>> Run. Run.
>> Evocation's on cool down, man.
>> While a raid member expresses that an
enemy type is susceptible to ice nova,
Thor uses ice barrier, a protective
spell on himself, and then also uses
bling to make his escape.
>> I can taunt last. How much mana is is
this ice?
>> There's no way that much mana.
>> You have a boss in you. You called run.
>> This failure spread among its members
got two players killed. Unlike Moonm
Moon or many others whose failures were
displayed, Thor showed no remorse.
>> I ran and I was out of mana. I don't
know what the hell they were expecting,
dude. That does not make any sense.
>> No, they pulled they overpulled two
polls and the boss.
>> After the events, streamer Tyler 1
speaks directly to Thor. Yo, what up?
>> Yo, what's up, bro? Big drama today,
pirate. I'm hearing big drama. Big
things. I don't really play mage, but
from what I've gathered with everything,
I think there was a world where you do
more to help.
>> But at the end of the day, it was a
terrible poll. Calls made a run. Your
hours are on the line. You I don't know
if you know these people too well, but
you don't want to lose your character
more
>> than anybody else's. That's my
understanding. Is that Yeah.
>> You didn't want to die. Is that correct?
>> No. Yeah. No, 100%. Nobody wants to die,
right? like this is hardcore world level
60, right? And of course, I didn't want
to die. And what I saw from that
situation was there may be something
more I can do here, but the risk is too
high right now.
>> About 6 minutes into the call, Yamato, a
member of Thor's failed reading party,
jumps in.
>> What? Yamato, what do you want, man?
>> Let me let me say it again.
>> You already said his piece.
>> Pirates, go on.
>> Yeah, I want to speak to him because I
didn't speak to him correctly. I said it
again. We all did mistakes, bro. Like I
didn't say we are just blaming you. It's
about the zero accountability is what
makes us so mad. I respect
>> there's no zero accountability, dude.
Everyone can do something better. But
when you when you open up and you yell
over another person like
>> Nah, I'm good. See you.
>> I'm not doing that [ __ ] again with him.
No, he did it the first time. I'm not
doing it a second one.
>> Thor left the call, leaving Yamato to
vent on Tyler one stream.
>> That's the issue. This guy's egoistical
as
>> insane amounts of ego this guy has.
Sodapoppin was among the many to review
the footage of Thor abandoning his
teammates. The derisive term of this is
roaching out as a cockroach just as a
bad teammate would escape at the first
signs of danger. Did not use his
toolkit. Did not use his mage properly
whatsoever. I think I could name five
mages 60 right now. Lucari, no one dies
there, believe it or not.
>> You overpulled and you weren't paying
attention to where the boss was. That's
not on me.
Ah, I saw
>> just take some blame. God damn it. Just
a bit.
>> I don't know if we could like move back.
>> Not a big deal. This is kind of roachi.
>> Uh, it is actually it's probably the
most roachi thing I've ever seen.
>> Soda, as well as the wetter Twitch user
base, was experiencing the downfall of
Thor and his reputation. The craziest
thing is that [music] Pirate
>> is supposed to be this voice of a person
who's played WoW a really long time, who
knows everything, and in the when it
comes down to it, he panicked like a
roach and did nothing for his group.
Disgusting. And then he doesn't go back
on it, he acts like it's the right
decision. That dude, holy ego.
>> At least accept that you did the wrong
thing and you killed your friends.
>> This dude is a complete fraud. At least
in the in the WoW space, I don't care if
he worked for Blizzard. The guy probably
made coffee for some devs. I don't even
believe for a second he coded anything
in this game. I don't like dude I notic.
All right, bro. Guy probably was
interning there for a week. I'm not
going to believe a Was were people under
the impression he's like some wow like
crazy good player? I was not under this
impression. Were others under this
impression?
That's how he marketed himself. Customer
I don't I don't know. He said so
himself. I've never I mean I would have
just disagreed uh if I just looked at
his screen and saw rank one Blizzard
isn't keybound. Side note, Joker, the
creator Sodap Poppin just reacted to
will later this month have his video on
Pirate Software taken down for
harassment and bullying. As it stood,
Thor was losing credibility. He was not
taking accountability for his personal
failures or accountability for his
excuses in a theater comprised of the
greater Twitch community. Anyone that
has played World of Warcraft knew that
Thor had failed. Even those that were
new to the game also knew Thor failed.
That's crazy to me if you can't look
back at this and be like, "Yeah, I could
have absolutely done a lot."
>> I'm one of the primary guild enchanters.
Whatever. He is one of the guild's
primary enchanters. However, we have
[music] like 10 primary guild
enchanters, and one could argue that we
have too many still. Soda's review was
summarized in this Reddit post. A
commenter also summarizes Thor's absurd
and compounding excuses. Quote, I did no
wrong, and if I did, it was
unsalvageable. And if it wasn't, I had
no mana. And if I had mana, I was too
far away. and if I wasn't too far away,
I blink further. And if I could have
helped, I can't risk it because I am the
guild enchanter."
Thor was not budging. Even [music]
worse, he believed that it would all go
away. Oh, yeah. No, I mean, to be real
with you, I've seen [ __ ] like this
before. Um, I generally feel like the
internet has like a 72-hour health bar
where they get really pissed about
something that has nothing to do with
them, and then they find something else
to get really pissed about that has
nothing to do with them.
>> And like, mods are cleaning up. Rest of
the community is in good spirits. Thor
on Twitter on the 13th released his
statement. This did not include an
apology. The most he spoke on his
failures was this section. Quote, "Each
person in this group made mistakes,
including myself. I have never once said
I was perfect in my play, nor that I was
a god gamer. I'm just an explicit
employee that has played Mage for a long
time."
If anything, this statement made readers
even angrier as Thor stated that this
would all just go away. Quote, "To those
trying to defend me, don't worry about
it. This too shall pass. The internet
hate machine will not defeat me or the
community that supports me. See you in
WoW Hardcore tomorrow."
Thor, receiving large-scale harassment,
attempted to ban his way through it. It
was 2,975
bans and 1,357 bans on process.
>> On day two of the scandal, Thor
continued to show no remorse.
>> The call was made to run. I ran and I
ran further than other people wanted to.
And then the call was made to not run.
So I didn't run back in. And there was
at that point it felt like there was no
reason to run back in. At that point I
didn't I didn't really want to. And
that's it. And a lot of it was from a
rogue that was bitching the entire time
about every goddamn thing that was going
on except for his own play. But the mage
is the one at fault because the mage is
the hero class and the mage has to do
everything perfectly. Everyone in that
play played badly. We've been taking all
of this. We've been documenting all the
content creators that are egging it on.
Like all of that [ __ ] is documented and
and reported and that's it.
Hope it was worth it.
>> Thor was broadly venting his frustration
towards other creators in the guild.
What he fails to mention is he was also
hyperritical of some members like Moonm
Moon. You know, look, as a as a smaller
streamer myself,
can you imagine
the vitriol and hate I had to put up
with in my Twitch chat after a much
bigger creator on Twitch said that it
made him physically ill to watch my
gameplay?
It was terrible.
Basic stuff. Thor had a history of
putting more than just Moon down. Even
those new to the game, such as Phil Mage
Lucari, were not safe from Thor's
lambasting. You basically have to
evocate to get your mana back for the
next pull.
[laughter]
>> Remind me. I sorry, I don't play the
game, so I forgot.
If you remind me, I can help you.
>> Yeah, it's it's too bad I'm the only
mage in the party. You're right, Chad.
If only if only someone else would cast
Arcane in.
>> If only.
[laughter]
>> Can't really keep wishing for things
that just aren't here though.
>> That is true.
>> That's true. That's true. Can't wish for
the rogue. Can't wish for another mage
to cast arcane in.
>> Yeah,
>> brother. May I have some oats? Oh, since
we have two mages, we could probably the
ads.
>> Wait, we have two mages? Oh, man.
>> Yeah, I [laughter] can volley
>> here. I've been the only one casting
arcade in. Incredible. Oh, that's crazy.
>> Wild, right?
>> Cuz he has like this high and mighty
attitude like he's better than you when
he's not.
He's like talking down to me in that
dungeon in SM. You remember that? You
guys remember that [ __ ] Why do you play
mage when you don't like support the
team and make water and buff people?
[ __ ] I'm new. I [ __ ] didn't realize
the buff ran out, [ __ ] And then
[ __ ] fast forward
two months later, this [ __ ] doesn't
even know how to press Frost Nova. [ __ ]
yourself, [ __ ] I'm going to talk my
[ __ ] [ __ ] him, dude. I still remember
that [ __ ] when he was talking that [ __ ]
acting like he can play mage better than
me when he's dog [ __ ] at the game.
Shit's crazy, bro. You kidding me? [ __ ]
that guy. That's why people don't like
him, cuz he has a high and mighty
attitude. He has like the ego, but it's
like an unjustified ego.
Thor now turning even the guild against
him continued to deliver his unwanted
perspectives. And for all the content
creators that were out there trying to
cannibalize me to boost their numbers
for a little while. That may work for
now, but in the future, no one's going
to want to do anything with you other
than other people that also want to
cannibalize you. You're going to
surround yourself with [ __ ] That's
going to be on you, bud.
That's shitty for you.
>> The guild was against Thor. It's
probably better for both of us to split
ways. So, I sent him a message. Um, told
him I was going to G-kick him. Um, and I
maybe like an hour, maybe two pass, I
don't know exactly. And then did it.
See, I'm the one that made the call. I'm
I actually am the one who link soda. I
literally was like, "We got to talk to
this guy. Like, I don't know what the
[ __ ] is going on with him, but he can't
be acting like this." And then Chance is
like, "Yep, we'll just get rid of him."
I was like, "Okay,
>> silence."
>> Everyone, yes, I made the decision to
G-kick pirate. I felt a large majority
of people in the guild felt
uncomfortable playing or being around
him and all that drama that surrounded
him at this point. Even though some
people may have not felt that way, a lot
of us did. And after seeing some clips
today from him quadrupling down or I
don't know what number we're on at this
point, I think I'm making the right
decision. But it's still I feel bad. Try
to just let this whole thing slide into
forgetfulness and move on. IMO
>> gamers. On day three of the scandal,
Thor released another statement of
sizable length summarizing the events
under his perspective. This also did not
include an apology. Thor on his Twitch
channel set the time limit of clips to 5
seconds to make it harder for users to
clip his channel. Also to this, Thor
announced he was moving on from
Warcraft. Anyway, I'm going to be real
with you guys. I won't be playing
Hardcore WoW on stream again. I don't
give a [ __ ] about any of this stuff
anymore.
If you if you came here to like talk
about it or you want to you want to do
the thing, you think it's part of a soap
opera a bit, it's not part of a bit. Um,
I'm not going to play and I'm I'm just
going to go do other stuff and that's
it. Yeah, I'm not going to make my own
guild. I'm not going to do any of that
[ __ ] I'm out. Yeah, not interested.
>> Thor's prediction that the internet
would move on was not coming to
fruition. Even as he tried to limit his
clips, as he moved on from the game,
conversation about him only increased.
>> I watched his Animal Well playthrough.
Okay, I watched the whole thing, but it
was on second monitor
and I liked the video and I remember
thinking in the video I was like, damn,
he's [ __ ] good at puzzles, man. I was
like, if I was doing this, I'd be
[ __ ] stuck. That's what I remember
thinking. Okay. And then during this
drama, I'm like reading some of the
comments on this WoW drama, and somebody
off-handedly mentioned that he uh faked
it, that he like looked up a guy, that
he like [ __ ] was clearly like he says
things that happened before he gets
there.
>> Quote, piggybacking on this to say, I'm
pretty sure it's my comment that Atriox
saw, which is kind of crazy because I
didn't expect it to end up in a front
page clip like this. I got to say it's
pretty vindicating seeing people realize
how [ __ ] he is. I do hope someone
with more time can make a compilation of
how he solves some of those well puzzles
as long as evolves are available. Lol.
Because it's legit ridiculous and super
obvious, especially towards the end of
the game. One I remember is a specific
puzzle that is impossible to solve it by
yourself. It's designed to be solved by
the entire community altogether, all
with 50 different pieces of it. Pirates
said he quote unquote solved it
offstream and it quote unquote took
three hours. He did not acknowledge the
50 people thing, but he made it seem
like he put all those pieces of the
puzzle together himself and it was super
hard when he clearly just drew the
solution that other people had found.
And if anything, it proves that he
looked something up."
I've returned.
I solved the puzzle offstream. I know,
horrible, isn't it? a singular puzzle.
But the reason why is because it
required 50 players to do it together.
And there was no way that I was going to
do that on stream because it took an
enormous amount of time to draw an
entire thing on a mural. It took me 3
hours to do it and it required me to do
a lot of research to find out what it
was supposed to be. Even though
Animowell is a puzzle game with hints
meant to deliver the puzzles, Thor
reaches the answers without any of the
necessary hints to get those answers.
>> Like he would be stuck somewhere, look
at his phone, and then like 5 minutes
later, he'll be like, "Guys, wait, wait,
wait, wait, wait a minute." He has a
very specific doing like, "Wait a
minute."
>> Oh, come on. Wait a minute. Wait, wait.
Oh, oh,
truth egg. We found the truth. Thor left
a comment under his cut down long play
of Animal Well in response to the
cheating allegations. And here he states
that he played a significant amount of
time off stream and chiefly states he
played the game quote unquote
cooperatively with chat. Thor in his
long play contradicts this comment. The
five code lock is super brute forceable
in this house. We solve puzzles
and we don't look up the answers
cuz where the hell is the fun in that
bud?
Yeah, people have no idea how to play
puzzle games these days. I agree with
that. I don't understand the idea of
looking up the answers to puzzle games
and you need to you need to not do that.
Like you are robbing yourself of the
entire point of the game. At that point,
you might as well play an idol game cuz
you're not doing anything. Many viewers
now took note of Thor stating,
>> "Aha, wait a minute. Wait a minute. All
right, there's got to be some way to do
this." Wingdings. This is a one animal
well puzzle that is entirely unrealistic
to solve alone. It is a bonus multi-step
puzzle meant for those seeking a true
challenge. Completing steps of the
puzzle delivers symbols which turn out
to be a map and the solution to the
puzzle.
>> Is this a map? Is this a map?
>> Okay. No. Okay. No, he Wow.
I actually hadn't seen this before. I
didn't realize he just like got the map
hunch here already. We got He has three
lines and he instantly got, "Oh, it's a
map."
>> Streamer Albino emphasizes the absurdity
of Thor getting to the right answer with
a wrong equation.
>> The likelihood of someone solving the
wingings puzzle or not only finding the
wingings, which is really hard, but also
finding out how to like assemble them to
to get to the final stage of the puzzle
is insane. Albino does a just over hour
long breakdown of Thor's playthrough and
where he highlights how Thor never
obtained all the necessary pieces of the
map or even hints to get the map pieces
yet came to the correct answer out of
happen stance. I I think I know why I
skipped this one because he didn't do it
right because this is one of the or the
the personal pieces that I skipped
towards the end here was like, "Oh, I'm
going to fill in the blanks, right?" And
what you're supposed to do is you're
supposed to hear me out. Eat 100 of
these red little fruits
>> into the final.
>> Yep, there's the code. When you eat 100
in a row without taking damage,
[laughter]
I was like, "Nah, I'm going to skip that
one." Even though Thor conveniently
skipped two of the winging map pieces
that are particularly difficult to get,
he still guesses what the completed map
would look like. This one, this one
seems pretty obvious. This one seems
correct. I don't think there's any other
way that could go, right?
>> It can't be real, right? Wait a minute.
Wait a minute. The I can't stress this
enough. These puzzles have almost no
connection. He does them all back to
back. Figures them out immediately
before he's done with the wingings. He
somehow picks the random poster in the
background and and and even before that
he figures out even before he has that.
He figures out it's a map. He has it's a
map because there's lines in them. Oh,
it's a map. It has to be. Albino also
looked into Thor's playthrough of Outer
Wilds where he came to the conclusion
that Thor was cheating. This marks three
games where Thor's credibility has been
challenged and there was about to be a
fourth. Sabu got left behind. Sabu is
not paying attention.
Sabu.
God damn it, guys.
>> Oh, no. Who pulled the ocular?
>> So, one of you pulled the ocular.
Why?
Now half the raid is dead. Was there a
reason for that?
>> Thor was playing MMO Ashes of Creation,
something that he had been playing since
2024. In that raid, a player tagged
Inocular, a very dangerous enemy, and
Thor was set on figuring out who did it.
>> God damn it.
>> Oh, I swear to God. I'm going to go back
in the video and find out who pulled
that damn thing and kick him out of the
raid. That is insane [ __ ] You have to
be better than that. What do you mean
it's Kronos?
>> It's not Kronos. Somebody tab targeted
and hit those damn ads. Some one of you
attacked an Oculus and just wiped the
whole party for no reason. This is basic
[ __ ] We are not pulling those Oculuses
because they killed the raid. We are
pulling only the humanoids that are
dropping the actual gear. Basic. I've
been talking about this the whole time.
If you want to run endame content, you
cannot do this.
legitimately
because you're wasting everybody's time
by doing that. So, stop it. There's no
reason for that. When I say the whole
group is moving forward, that means you
are not pulling [ __ ] from behind us.
This is very, very basic. I'm not even
being a dick about this. You just wiped
everyone in the party and we lost tons
of loot and stuff for everybody
involved. It's not necessary. Thor
pulled in the clip. Link, I call
[ __ ] because I was running at the
time. Thor, in realizing that he pulled
the ocular, was now having to eat all of
his condescending remarks. But he does
not take any of the blame. No.
Absolutely not. No, that's not at fault.
No. When you split the party and you
pull the wrong peg. No. If you actually
watch that clip, you'll see that I'm
trying to tell them like, "What are you
doing? Why are you pulling back there?"
Yeah. No.
Absolutely not. Thor would later take
blame for his failure, but omit how he
initially shifted the blame onto others,
even after finding out he was the one at
fault. As much as all you guys who have
come over from live stream fell in are
asking about the Oculus, I pulled the
Oculus. We figured that out. I was mad
at that clip because we had lost a
shitload of extra time. I thought
somebody else in the party pulled it and
it turned out to be me. [ __ ] happens,
man. It ain't that deep.
>> Thor was being challenged like never
before. Every one of his credentials,
whether it be his Defvcom black patches,
his time at Blizzard, and even his
ability as a developer, was being
scrutinized. It did not help that it had
been over a year since Heartbound
received an update, that Heartbound had
been in early access for 9 years, and
that Animus had now been delayed for 5
years. Thor, in response, stated he was
going to provide monthly updates.
>> This new monthly update process probably
is going to fix that sort of like
narrative on that because it's not
correct.
Yeah,
that'll fix a lot of stuff, I think. So,
we're just going to release a new update
every month.
And there is going to be a bunch of
broken [ __ ] in the updates because it's
not a complete build.
>> With millions watching, Thor would now
need to adhere to his promises. Missing
or delaying even a single update now
could be met with extreme scrutiny.
>> When do you plan to finish development?
Um, my hope is to finish it as quickly
as possible. To be honest with you, with
the monthly builds now coming up, I have
a restriction on me where I have to
produce content for you every month, and
I can't just keep pushing it off because
I'm busy with everything else that it
takes to run a business. This forces my
hand to make sure that I have to stay
accountable to you guys and release new
content for the game. That's going to
make it easier for me to do this. And
now that Shay is actually less busy as
well, it's going to be easier for Shay
to build this kind of stuff, too, cuz
she has a day job. Sheay actually goes
and is a exotic vet assistant at an
exotic veterinary and that helps a
shitload for like running the animal
rescue, running the ferret rescue. So
Sheay was super busy with art. I was
super or like too busy to do art rather.
Shay was too busy to do art stuff. I was
too busy to do programming stuff and now
we're not. The machine is in place. We
can go build, bro. Complete your game
first. What do you What is What do you
think is on screen, you goblin ass?
Jesus Christ.
[laughter]
Complete your game, streamer.
>> Literally showing game on stream and
talking about how we're banking it.
Like, ah, damn. You don't even know what
you're mad about anymore.
>> I guess it is 9 years. Jesus Christ. On
the 19th, only a week after his infamous
failure at Dire Mall, Thor delivered his
January update on Heartbound, which was
not an actual patch. Instead, Thor, to a
much wider audience, states is almost
complete.
>> How done is Animus? Animus is very, very
close to being finished. So, let me go
pop this up for you. But, uh, uh, the
only thing that needs to be done for
Animus to be finished is this. The rest
of this is actually a section of Animus
that happens after Animus is finished.
>> Sooner than Thor's next Heartbound
update was an update on a different
game. On the 20th, a Redditor posted a
video alongside the title, he put Pirate
Software Drama in his indie game.
>> As much as you're angry right now, of
course I ran. This is footage of indie
game Idol streamer Bonanza, a game that
was at the time in development meant to
cruy satarize controversial streamers in
their most infamous moments. As a
Redditor pointed out, it was the
developer who made the Red Post and
titled it in the third person as to
attempt to deceive the audience that
this was a random user bringing
attention to this game. Onlookers were
not in favor of this developer's
practices and were already against him
until Thor stepped in. Hey, Kronos. We
have to file a legal complaint against
that dude earlier. Going to pause this
for a moment. There was a dude earlier
today that went on to Reddit and uh said
that he was using my voice in a video
game, showed a bunch of videos of it,
and then put that game up on Steam. Uh,
a lot of people in the in the uh thread
told him not to do that, that that would
end up being a legal problem for him. He
did it anyway. So, I filed a DMCA claim
and he has now filed a uh counter claim
against me. We're going to take you to
court. You're going to lose. You cannot
use somebody's likeness or voice in any
way inside of your games without their
permission. It's a really stupid thing
to do. Incredibly so. So, I'm going to
send this over to Kronos now because he
is a lawyer in copyright law. That is
his job. Welcome to the finding out
timeline, bud.
>> He put it up on Steam and showed that my
voice was going to be in it. That's it.
I think voice is copyrightable. That's
where you're wrong. And that's where a
copyright lawyer would know more than
you, which is Kronos.
Yeah, unfortunate.
>> Thor on Twitter would double down on his
stances. This was indeed unfortunate,
but not for the reasons Thor lists.
Voice use is an issue of likeness and
not copyright. And Kronos, his top mod,
was not a lawyer that was familiar with
US copyright law. He was not even a
lawyer based in the US where the
developer was based. He was a lawyer in
the UK. This was all expressed in two
interviews conducted by creator Chud
Logic and where he interviews the
developer and the lawyer working pro
bono to represent him.
>> I was under the assumption that Kronos
was an actual uh lawyer here in the
states. He's not. He's a lawyer in the
UK,
>> which he did. He put him in a in a build
that my client had internally, but he
didn't publish it in a demo on on Steam.
Okay. Nonetheless, this was uh a Monday
two Mondays ago. Not this past Monday,
not the Monday before, but the Monday
before that one. February 5th was not a
good day for Thor. Steam released an
update that would bring attention to
games possibly abandoned in early
access. This could be found on
Heartbound Steam page where it states
the game had not been updated in 14
months. This same day, the developer of
idol streamer Bonanza released lengthy
chat logs between him and Kronos where
Kronos appears to be misleading and not
only what could be done but also not
being forthcoming with their own
credentials. was under the assumption
that he was a lawyer here in the states.
And if you're a lawyer in the states,
you cannot give uh you cannot give bad
ad or you can either give no advice or
you know just legal advice. You can't be
like you can't mislead me even if I'm
the opposition.
>> Thor was unsuccessful in his attempts to
take this game down as it released later
in 2025 with the inclusion of Thor as
seen in the Reddit post. Thor was
suffering more than blows to his ego. It
was February that his Twitch views have
and his channel went from 100 million
views a month to a third of that. This
is mostly because everything was being
resurfaced. Whether it was small or
large from this year or from Second Life
in 2009, the nepotism, Dark Sphere
Creations, his time at Blizzard, his
Defcon badges, Harpound, the lack of
updates to Harpound, his lies about Mr.
robot, his voice randomly deepening, his
opposition to stop killing games, the
videos he had allegedly removed through
YouTube's report feature, and of course
his blunder in World of Warcraft. And on
February 20th, he responded, but only to
a handful of criticisms and only with
halftruths. Take for example his
explanation on what happened in Ashes of
Creation. I accidentally pulled
something with a spell called Ball
Lightning, and you can see it kind of
off in the back there. I thought
somebody else in the group pulled this,
and I was really pissed off, and I
blamed the rest of the team. And the
reason why I had done that is because
earlier on in the fights, people just
kept pulling random [ __ ] And then I
accidentally pulled random [ __ ] and I
looked like a dumbass because I was an
angry dumbass. This was entirely my
fault. And later on when we reviewed the
footage, we realized it was entirely my
fault and then I apologized to everyone
involved. Later on, we ended the raid
and we moved on to other content. Thor
fails to mention how he shifted blame
initially and blamed other party members
even after finding out that he was at
fault. In this same video, he
accidentally reveals he lied about his
updates to Heartbound, the indie game
that I work on. People are currently
review bombing this. They're very upset,
and I can understand why in some of
those cases, I haven't worked on the
game for the last year. I could have
communicated better this entire time,
though. With that in mind, this led to
the review bomb, but it didn't stop me
from working on it. On February 1st, I
released the first patch just like I
said I was going to. We put out the
patch notes for it. I made another
announcement on the Discord, and I plan
to make the next patch on March 1st. In
fact, I work on it all the time. I was
even showing it off on stream earlier.
This is part of the new environment that
I'm putting together to be able to get
this out to the rest of the public on
March 1st. There's a lot of dialogue in
here, and it's the end of a chapter, so
there's a huge amount of stuff that I
have to do. The February 2025 Heartbound
update was so desperately lacking that
Thor added this to the change log.
Quote, "Pound sign has been added to the
heartbound font."
Thor added a symbol. This makes up 1/5if
of the change logs that also include
quote a quit button has been added to
the menu with an are you sure option
unquote. Thor also stated that he did
not work on the game for the last year.
It is not that he miscommunicated this.
It is that he outright lied. In February
2024, he states he completed an
environment anonymous in response to the
accusation that he was not working on a
heartbound. In May of 2024, he gloated
to Dr. K how he was above the typical
Kickstarter because he was constantly
streaming himself developing Heartbound.
In August 2024, he tweeted how he had
gotten 18 hours a week back to dedicate
to dev work. In October 2024, he flat
out stated that he had completed an
entire site story for Animus. Thor lied
in all these situations just as he was
lying in February about it being a
miscommunication. Thor is a liar and was
being treated like one. quote, "The
constant attacks from people seeing
insane [ __ ] like this had a significant
impact."
>> That's why Easter eggs are cool.
>> Depends on if
>> Have you played Animal? Well,
>> no.
>> There's some insane secrets in that game
you will never discover on your own,
except if you're pirate software,
>> in which case you will just figure it
all out on your own.
>> We've lost 100,000 subs on YouTube.
Twitch is down significantly.
>> Was Ronald just completely winning the
game alone? But he is the last man
there. Kind of like a mage blinking out
of the dungeon. He will survive, but the
rest of his team not there.
>> YouTube views are down. Heartbound
review bombed, so that's down. Overly,
it's dramatically lower than it was
before. Wow. Hardcore.
Thor over the next couple of months
would continue to see a decline in every
aspect of his career. More and more his
audience was being compromised. The
viewers hate watching him.
>> I'm going to report that one myself.
Yeah, that guy's a [ __ ] piece of [ __ ]
who got reported.
Want to wait to see how long it takes
Twitch to ban this person permanently.
Who got reported for what? We'll find
out how long it takes for them to get
banned permanently from Twitch. I'll let
you know. Uh, what do they say? They
said that Ghost died of OMO.
So, they're trying to mix the World of
Warcraft drama [ __ ] and say that one of
the ferrets that died at her rescue
because she died of a very rare cancer
died of being out of mana. That last
video regarding the comment about Thor's
ferret got 14,000 up votes on Reddit.
The comments were not very sympathetic
to Thor. There was, however, one person,
Thor, could bring his issues forward to
more mutually evaluate them. But for
over a hundred days now, these people
that spam manage and you're out of
resources and run away from your friends
and all this kind of [ __ ] And the thing
that's crazy about that is tying back
into the ferret stuff is when Ghost
died, my YouTube got littered with
comments saying Ghost died cuz she was
out of mana.
>> Oh my god.
>> That's that's the [ __ ] that I'm getting
every day now. This was Thor's lengthy
conversation with Dr. K. Dr. K only
having minor bits to the controversy
surrounding Thor is reliant on Thor's
framing of the events to this. Thor does
an unsatisfactory job. He does admit
fault for some blunders involving his
raid in World of Warcraft, but entirely
admits the arduous fallout which is the
core of the issue. Dr. K picks up on
this. So I I think that this is where
things get like like if you're open to
talking about this, like I think it
could be helpful cuz I I I think there's
two things that can be true at the same
time. One is that the amount of hate
that you've received is not acceptable.
That I think is true. Like in this
moment, I believe that to be true. Like
that's not okay.
and
the way that you were describing the
story and the response that you got,
there's a big gap there that I think
does not
>> So, even if it's unfair,
it seems like there's something missing
to evoke. So, what I'm getting is that
you struck a nerve. You really pissed a
lot of people off.
>> And running away in a hardcore wipe,
like a hardcore raid that is wiping, I
do not think is the nerve that you
struck. Does that make sense?
>> No. No. It was it was the fact that I
was I was smug on the way out.
>> This segment of the conversation
captures the 3 hours of conversation. It
is Dr. K using various approaches to
have Thor's reality match up with his
opposition. But there is such a powerful
barrier Thor has placed that he cannot
see through it or over it. He even
admits as such.
>> The tricky thing about this is that
you're not wrong.
So I would agree with every single one
of the statements that you've made. But
I think that
>> defense mechanism for that
>> 100%.
>> A defense mechanism meaning what?
>> No, it's a defense mechanism on my end.
The reason why I did that is because
this is it's gone on too long and it's
gotten to that point where it's hard for
me to have a response that is not an
emotional response. Like we we talked
about this before is like whenever I
feel like I'm having an emotional
response, I just stop and I walk away
for a moment, come back to it. But with
this, I'm getting back into that old
habit of like I need to deflect this. I
need to diffuse this. This is kind of a
wall in front of this. I don't even want
to, you know, and you just kind of put
it up there and and walk away from the
scenario. That's that's literally what
that is, which is here's my evidence.
Take it or leave it. I never said that I
was. But and you you'll see there's a
number of people that are in there that
are getting like banned for this [ __ ]
right now is like they come in and
they're like, "Did you know that he
worked at Blizzard for 7 years?" Like,
"Yeah, that was my career and I'm proud
of that. So, of course, I'm going to
talk about that because it gives context
to talk about other things around the
games industry, which is what we do on
the stream."
>> Yeah. So I think I think sometimes the
things that I talk about in regards to
those types of things is misconstrued as
arrogance or boasting when in reality
I'm just trying to give context.
>> So that is the problem right there. So I
want you to listen to this phrase.
>> This gets misconstrued in as arrogance
but in reality it's this.
>> Yeah.
>> That is the most arrogant statement on
the planet, bro.
>> Like tell me I'm wrong. Okay. I don't
see it that way, but All right.
>> Right. So, Oh, yeah. So,
you don't see it that way. You're wrong.
>> No.
>> Right. I'm right. So, you're
subjectively you're thinking you're you
have blind spots. You're wrong. Like,
I'm objective and you're subjective.
>> No,
>> this is not the way it's perceived. It's
this is really the way it is. Thor has
built himself up on his achievements.
With viewers seriously are mockingly
diminishing them, they strike at Thor's
ego. So, while his true downfall started
in World of Warcraft, it has been
propelled by his memeification. Yet, he
has had various serious impact,
particularly on stop killing games that
in late June was predicted to now fail.
Now, I said I'm approaching this like a
time traveler because with the
trajectory we're on, these are both
going to fail. So, I figure why wait
until they actually do to tell people.
Both the petitions end in July. Okay, I
really don't want to do this next part,
but it's become a liability for the
campaign for me not to. Our biggest
critic by far is YouTuber and streamer
Pirate Software, who goes by Thor. If
your only exposure to Stop Killing Games
has been this video, then you've been
misinformed. This video is by someone
who does not understand the campaign,
has been trying to stop it, and has been
making up what it is about. This video
came out right as we were building
momentum. Then, except for one boost in
Germany, the signature started drying up
like clockwork. Ross Scott's video
dissects Thor's claims one by one and
proves how much he misrepresented the
campaign. from lying about what it was
trying to do to framing it beyond the
worst way possible to denounce it. The
worst part was that Thor's coverage, as
far as Ross Scott can tell, truly had a
negative reaction among supporters and
possibly caused the predicted death of
the campaign. But Ross Scott may have
been too quick on this because, as he
stated, there was still a month left to
get signatures. And this was about to
reveal something incredible. It was
going to prove that people hate Thor
more than they ever cared about stop
killing games. Naturally, Thor did his
part and responded to Ross Scott with a
lengthy tweet. Quote, "I put out two
videos disagreeing with your initiative
10 months ago, and I haven't talked
about it since. Now, your initiative has
failed, and you're blaming me for 33
minutes of the hour-long video covering
it. Your community is out in force
[ __ ] up our streams and socials with
hate messages, threats, and snide
comments. I'm fine talking to people
that are level-headed about this and can
have a conversation, but to be real,
dude. Every time you've been involved,
your orbiters turned [ __ ] toxic
instantly and it sets me off. Your
community is [ __ ] raid and it's [ __ ]
to deal with for anyone on the other
side of the argument. I still disagree
with your movement for all the reasons I
stated. That's unlikely to change at
this point. I am more than fine with
that. Stay frosty."
A day later, there was an uptick in
signatures, but it was far from the
desired growth. Thor on the 25th tweeted
again, delivering a similar message.
Ross Scott did not have much to add. He
only contested Thor's point of him not
taking his videos down in relation to
stop killing games. Thor refuted this by
stating that Twitch autodeletes VODs and
triples down on this by blaming the
disappearance and YouTube VODs as an
error on YouTube's side. Quote, "That
broken state causes them to be a black
screen and they cannot be recovered
unless you reach out to YouTube for a
720p version if they have it. Any video
set to 1155 has deleted all content
beyond it. Notice how many are missing
due to this issue because I stream at a
minimum of 12 hours a day, 5 days a
week." This is all very nice, but it is
also a complete lie. As a reminder, Thor
a year prior plainly stated that he took
these videos down.
>> I just deleted all the VODs where we
were talking about it. I kept my videos
up and I walked away. They can eat [ __ ]
>> A Twitter user even found this Discord
message of Thor expressing this very
thing. On the 25th, these signatures
jumped by 30,000. Every day came with
tens of thousands of new signatures.
Then on July 1st, Jack Septic, the
creator responsible for inspiring Thor
to quit his job for Artbound, promoted
the initiative and had this to say.
Someone like Pirate Software has gone
out and done a horrible video on it,
misrepresenting what it is, giving a ton
of misinformation and actually kind of
killing the initiative from the get-go
and then
just being very egotistical about it,
not saying sorry and really opening up
to it and being like, "Shit, my bad."
And then fixing any of the things that
he said were wrong about it.
>> PewDiePie also jumped in and created a
community post in support of the
initiative. This and other large
creators speaking on the initiative
brought in hundreds of thousands of
signatures and around July 4th the
initiative passed. This was truly a day
of celebration but not for Thor as
viewers had shown their disdain for him.
Trying to say that a rescue is an animal
horde. I have been called a pedophile,
zufile, rapist, corporate plant
degenerate, narcissist, nepo baby and
many other names. And they attacked all
the accomplishments over my life despite
physical evidence to prove to the
contrary. And they also went after every
job I ever held, uh, trying to say that
I never worked them or if I did work
them, that I never deserved them. So,
I'm gonna be honest with you. I hope
that your initiative gets everything you
asked for, but nothing you wanted.
And I'll leave it there.
>> From here, Thor made the choice to step
down from his position at Offbrand
Games.
>> Still part of Offbrand? Nope. Nope. I
stepped down. People were attacking the
games that we worked on uh because they
don't like me, and I don't want that to
happen to any of them. Also in early
June, Thor spoke about his time at
Blizzard, but not in the typical sense.
I
>> think I think the biggest problem, man,
is like I'm 37 years old. I have had a
whole career of doing stuff. And people
go, "That's impossible. I have never
done anything." And it's like, then go
do something like do anything. Like,
God, dude, what kind of dev work did you
do at Blizzard? I didn't do any dev work
at Blizzard. I've never said that I did.
The internet has has done some weird
[ __ ] where they said like, "Oh, he said
he's a dev for 20 years at Blizzard."
It's like, "No, I was a dev when I was
freelance and then I was fre doing
freelance work the whole time I was at
Blizzard and I was also working at
Blizzard cuz I was allowed to." So now
Thor was not a developer at Blizzard, a
company praised for their game
development. He was no longer the
director of strategy of off-brand games.
He was hardly an indie game developer
and certainly not a tech guru. The
question then is what is he? Though the
answer can come in various forums, a
proper label is Lulcow, a creator that
has long burned any goodwill with their
audience and lives on to be milk for
comedic moments. He was now being
compared to the infamous Yandere Dev. He
was even gaining the same treatment with
various creators breaking down the
inefficiencies of his code. I'm not
being hyperbolic when I say this, but
this is genuinely some of the worst code
I've ever reviewed, and I didn't even
explain or like dive into every possible
issue with it. I recommend people
actually download these VODs before he
takes them down because honestly, if I
was claiming I'm a game developer with
20 years of experience, this would be
embarrassing to have online. I don't
even need to know how this game is
designed to understand that whatever
he's doing here is not optimal. I also
don't need to rep recommend the most
optimal data structure because literally
anything would be better than this.
Another thing that's really really weird
is that he's using these numbers to
represent people. And now everywhere he
writes the number one and when it
represents a person, he needs to
remember that it's Shelly, which is
presumably a game character.
Imagine removing all these comments.
Would you, as a newly added game
developer to his game project, have any
idea that one is Shelly? You would have
no idea. This would never ever be
allowed in a production repository. And
like I like I'm I've been hinting, it's
below what you'd expect of a bottom tier
intern.
>> Thor now solidified as LCA was compared
to Dark Side Phil, the quintessential
Local. DSP responded to this comparison,
expressing he did not even know who Thor
was. An event showing that even in this
space, he was now struggling with
exposure. But not for long. Coverage on
Pirate Software had increased
significantly. Creator Quentyno alone
released several videos covering Thor.
In July, he released a video that helped
expose Thor for now possibly even faking
his hype trains.
>> What?
>> So, this is him pulling it up on stream
here. And I'll just go ahead and let the
rest of it play as you guys will see
that this is indeed pirate software. You
can see his messages between Kronos, the
ones that we were just showing you.
These private messages that took place
only months ago between Thor and his top
mod exposed an agreement in where's Top
Mod through a different account injected
thousands of bits to keep his hype train
going. As per their agreement, Thor was
apparently going to reimburse him.
Quinio goes into depth about the moral
and legal implications of this. If Thor
was doing this now, did he also use
these tactics to break the hype train
records even just for the sake of the
achievement? Or perhaps to inject money
right as the hype train was going to
die, as to extend it to encourage
viewers to donate further. Whatever the
case, it did not look good. Still, this
was nothing new when put next to what
Thor was now being accused of. On July
25th, Lyric Wolf, a former sexual
partner of Thor, who had his own
grievances with him and posted his full
furry sexual erotic roleplay messages
with Thor, was now coming out, stating
that an anonymous Twitter user claims
Thor as aid them. Among this anonymous
user describing the events of Thor
pressing himself onto them and
finishing. Lyric shares alleged
screenshots between the victim and Thor.
for at the time of writing has not
responded to this and these accusations
have not gained much traction likely
because of the alleged victim's
anonymity which appears to make the
testimony and screenshots of the alleged
messages less credible. Additionally, 3
days after this broke and only one day
after Twitch announced they had made
meaningful improvements to identify
viewbots, Thor announced he was going to
take a oneweek vacation that ended up
being 2 weeks. In the midst of this,
creator and animator Meat Canyon
released a video satarizing Thor. and
Thor himself placed all his former
streams to private. When Thor returned,
he began streaming a different MMO, Old
School Runescape. Soon after, these
servers were getting DDoSed. This was
blamed on Thor, or rather his detractors
attempting to disrupt his streams.
Runescape content creator, a friend,
attempted to reach out to Thor in his
chat, likely for the sake of discussion,
but instead was immediately banned.
>> Did he ban me? Wait, he said, "No way.
You banned a friend." Wait, what? I
didn't even say anything.
>> We We'll let another flood through. I
said, "Ah, the servers help double XP.
We can being ruined in Runescape 3."
>> Wait, I didn't even mean him even. Wait,
wait,
>> what? No way. It's a friend. Can I get a
B? No way. He just banned a friend. A
friend got bonked. Isn't he a nice guy?
>> Thor and his moderators have become
hyperprotective to the point that it is
difficult for even friendly connections
to be made. His streaming viewership has
gone down significantly, even just over
the last few months. At his peak, he was
getting 19,000 concurrent viewers. Now,
he was around 3,000 and declining. His
YouTube channel's performance was far
more grim. Where he used to get 100
million views a month, he has slumped to
3 million and following, losing hundreds
of thousands of subscribers in the
process. Thor's window for an apology
has closed. His game sits at only 2%
positive reviews for the last 30 days,
and still Thor is providing updates
hinting at the completion of Animus. He
has failed on his most recent promise to
deliver monthly updates as he missed the
one for June. Lastly is this clip. This
one last clip that will tie everything
together. It will explain the past and
foreshadow the future. Furion 3456 with
500 bits said I've probably missed a lot
in recent time, but I stopped watching
because nothing seemed to be happening
with Heartbound.
>> Is that still ongoing or stalled? Kind
of sad to not see any real dev streams,
not just block game. What?
>> That's what brought me here in the first
place.
>> I haven't worked on Harbound on stream
in 3 years. That's not something I ever
do and I haven't for a very great deal
of time. Outside of that, Harbound gets
updated every month on the first of the
month. You should probably take a look
at the Steam page.
Within these three years, Thor expressed
countless times that he streamed his
dead work to prove he was not scamming
his supporters. He lied during this time
with the gamble that no one would go
through his streams and demonstrate he
was not working on hardbound. Now he
reframes it all in the window from 2022
to 2025 that no dev work had been done
on stream. Additionally, Thor also
claims he lost 2 and 1/2 years of dev
work to co. This is from 2020 to mid
2022. This pieces together a 5-year
timeline of little to no work on his
games. What's more, his excuse is also
built on a lie. He has provenly
redconned his time sick, the reason he
was sick, and even contradicted himself
further by stating he was no longer ill,
and added more lies about Animus nearing
completion during this time. Thor's lies
are built on lies, which are built on a
mountain of lies. It's unknown if even
Thor knows where the truth begins and
lies end because he so frequently
contradicts himself. And at the center
of it all was Heartbound. A story meant
to express Thor's trauma and development
has not just taken pause. It has also
been warped yet paraded. Its illusion
was lauded for its complexity because in
reality and when put simply, it like
Thor is not what it thinks it is and has
failed and lied to everyone including
itself.
Ask follow-up questions or revisit key timestamps.
This video details the rise and fall of Jason Thorhall, also known as Pirate Software, a game developer who gained immense popularity through his YouTube shorts. The video explores his early life, his connection to Blizzard Entertainment through his father, Joey Ray Hall, and his early ventures in game development, including the game Heartbound. It highlights Thor's rapid growth in viewership and the controversies that arose due to his perceived lack of accountability, inconsistent development timelines for his game Animus, and controversial statements and actions. The video also touches upon his involvement in online communities, his participation in hacking conventions, and his public disputes with other creators, ultimately portraying a narrative of a creator whose initial success was overshadowed by a pattern of broken promises and questionable behavior.
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