The NEW Space Games Actually Worth Your Time - Steam Next Fest
374 segments
Something that's always a lot of fun and
very interesting when it comes to the
Steam NextFest is that a lot of
developers out there always are willing
to experiment. And that means we've got
a bunch of space games here where the
developers are testing out different
angles and different approaches to what
can make a space game fun, engaging, or
even immersive. There's a whole
selection of different titles here and
every single one of them has a demo
available. So yeah, if you feel like
trying out a few different space games
at no cost to you whatsoever, now is a
perfect time for that. And here are a
few great examples. We start with Space
Fleet Heat Death. This is a strategy
RPG. It's a hybrid. It's set in the 23rd
century where orbital spaces clogged
with debris from constant conflict and
competing actions. Now, it's all about
competing fleet management here, orbital
maneuvers, and full 3D combat. It's also
mentioned as very heavy focus on heat
here, such as managing power hungry
systems and keeping radiators intact.
This is mentioned as essential to the
game and it makes sense with a title
like heat death. Right now, combat here
uses lasers, rail guns, missiles
alongside squadron level command and
damage control. Interestingly enough,
there's also an economic layer to the
game which is well, it's about taking on
contracts, trading resources, gambling
even, as well as hunting bounters. Now,
the game here is also mentioned as being
a proof of concept for a larger planned
game that's called Space Fleet Soul.
Right now, a standalone demo is
available called Prometheus. This is
available on Steam, and the store page
also says that Heat Death will become a
free-to-play game once the news newer
titled Soul releases. Alliance Peace
Fighter drops you straight into the
cockpit of an action focused game. Think
of the 1990s classics here such as
X-wing and Wing Commander. And yes, that
means a linear story with a lot of
action and fighting here. So set in
space, obviously you're a combat
fighter, and that means a full control
over the power of your ship as well as
shield distribution, as well as an
interface meant to keep information
quite readable as you're fighting. Now,
a game like this lives or dies by its
combat mechanics as well as its flight
model. So hopefully this one's going to
be very good indeed. Fortunately, there
is a demo out there, so you can go and
try this one right now for yourself.
Between the various different
action-packed missions, you'll find
yourself at the bar. You can go out
there and maybe get involved in a few
side activities. The game itself is
built for both VR as well as regular
monitors, meaning you can just play this
on your flat screen or jump in and get
heavily immersed if you happen to have a
VR headset to hand. Also, many of you,
I'm sure, are going to be very happy to
hear that this does support a full HOT
setup as well. In addition to gamepads,
if you prefer to lean that way, VR
motion controllers does have support for
that, as well as, of course, mouse and
keyboard. In addition to this one having
a demo for it, it's also a fully
available right now to purchase if you
want to go down that route. Spacecraft,
meanwhile, is perhaps one of the largest
titles in terms of scope and scale in
this whole video, the whole list of
games here. So, you'll find yourself in
first person in a little cabin inside a
space station. You walk around the
cabin, you can walk around the space
station, you can get inside your
spaceship, fly out into space, fly
across the star system and down to the
surface of planets, various different
planets. In fact, here you can harvest
different resources and use them to
construct other modules, upgrade your
ship, and many such things as that. So,
this is essentially a sandbox game
that's built around movement,
extraction, construction, and logistics.
You pilot your ship and travel between
the systems with faster than light jumps
and transition from space to planetary
surfaces quite smoothly and seamlessly.
Now, I'll be taking a much closer look
at this game over the next few days, so
do keep an eye out for that one. But
essentially, uh, what you got here is a
game that really goes for scale and a
sense of size. ASOS, a spaceyard, a
spacecraft manufacturing, a simulation,
all of this from SF Factory. It's
available on Steam as a part of the
demo. And the idea here is about running
a small company that designs and builds
ships for your clients from single seat
fighters to large cruisers and then
taking the helm yourself to prove these
ships actually work. So yes, you become
your very own test pilot. Now, it's not
quite as straightforward as making a
ship that just works, that just flies,
because you're going to need to read the
contract requirements. You're going to
need to assemble ships from various
different parts. And these would include
cockpits, thrusters, and stabilization
systems. In other words, if you meet the
brief that was set to you by your
client, you'll gain both credits and
reputation. And those credits are used
to expand your business, and that will
include buying larger hangers. And it
gets potentially really interesting in
how you can test them out. The Steam
page talks of flying through the rings
of giant planets, carrying out tactical
destruction of defined targets or
running a high-speed obstacle course to
deliver a package. It seems then that
the game is broken down into a number of
parts which includes a ship design,
piloting through various different test
levels, and they also talk of an
upcoming story integrated into the game
as well. As with all the games in this
video, a demo is available right now.
So, do check out those links. Direct.
This is a somewhat psychological well,
it's actually a psychological horror.
And yes, it's built as a walking
simulator, but don't dismiss that
outright because there's plenty of
really good walking sims out there. The
reason this is on this list is because
it's set in deep space. Now, you take on
the role of an astronaut on a routine
mission, rrooted to investigate the
research vessel Echo7 after it goes
silent. Turns out a geomagnetic storm is
blamed for disrupted communications, but
when you arrive, the ship looks
functional from the outside and somewhat
empty on the inside. Very strange. The
focus is very much on atmosphere and
exploration then, and you'll find
yourself moving through deserted
corridors, finding the scattered
personal belongings, and dealing with
the feeling that you're not alone. Now,
the visuals here, at least from what we
can see on the trailer, are suitably
fitting for this type of game. And
there's somewhat of an oppressive sense
of silence and isolation that comes
across here. So if you're a fan of those
old school deep [music] space horrors,
then this could certainly be worth a
look. Now on the next game, it's called
Orbital. There's not a lot to show in
this one, but it does have some pretty
chilled visuals and some pretty
interesting sound effects and audio on
the trailer. But I'm concluding this
because all of these games are indie
based and they're all about very
different takes on what a space game can
be. The idea here then is of a
choice-driven game about exploring a
forgotten solar system and guiding the
growth of new settlements. On the face
of it, it seems quite straightforward.
When people are happy, growth continues.
And when they're not, well, you
intervene. The main event system seems
to be a textbased incidents, which could
range from shortages to cultural
festivals to unusual stellar phenomena.
So, you'll have to deal with all of
those things. But outside of those
incidents, you'll be a piloting a rocket
to harvest tech from asteroid fields and
then spending that tech on planetary
upgrades, finding shipwrecks and running
expeditions. Moving on, we come to low
Earth orbit adventures. So here you
begin as the sole employee of your own
company with a single craft, the
friendly low orbital, the Tugore Fleot.
Fleot H. Okay, it looks like the
missions are going to be scenario
driven. The idea here is that you
maneuver with Newtonian controls. You
dock, attach tools via the international
docking adapter and yeah, complete
various different tasks. These range
from search and rescue to repairs to
orbital boosts to inspections,
deliveries, diplomatic incidents, and
even demolitions. That said, there's no
combat. The store pages are very
determined about that. Very adamant.
that says no guns, which is completely
fair, but it seems like there could be a
lot of fun to be had here. In fact,
their approach is specifically based
between realism and fun. They call it
realism light. That means movement uses
Newtonian physics and stations follow
basic orbital mechanics, but distances
are compressed down and propulsion is
effectively unlimited. So, fuel
management is not a concern here. If
this looks like fun to you, if it looks
interesting, as with everything else
here, it's certainly worth a try because
it's not going to cost you anything to
check out these demos. Sticking with the
theme of spaceflight for now, we come to
Arteimus. This is Arteimus VR. It is a
VR only spaceflight game, but yeah, this
is supported by NASA resources and
consultation relating to the Arteimus
missions apparently according to the
information that's on Steam. So, in
terms of momentto moment gameplay, we're
talking about here a mix of onboard
procedures on the ship you're going to
be flying and emergency response to all
of that. Specifically, the idea here is
extinguishing fires, managing
decompression, and caring for sick crew
members along the way alongside
spacecraft maneuvers, docking at space
stations, and performing a spacew walk.
So, that gives us a bit of a feel of
what to expect, although there's also
some claims of dynamic mission
scenarios. Not quite sure exactly what
that would mean, but apparently that's
in there as well. It also looks like a
visit to the International Space Station
is on the cards along the way, so
definitely a title if you're into heavy
immersion inside VR.
Something far less serious is Cyber
Cleaner Simulator. This one absolutely
looks quite funny, to be honest. It's a
contractbased cleaning game. It's set in
space and you've been hired to clean up
the messes left behind in space. And as
space is a pretty big place, it means a
quite a range of different jobs from
orbital trash heaps to abandoned moon
bunkers and derelict stations. The
moment to moment gameplay here, the
tasks that you're going to find yourself
in are built around cleaning,
dismantling, and recycling. It looks
like you're going to be able to travel
between multiple different worlds for
the contracts you're going to be taking
up. And apparently that includes eight
different planets in total. And in case
you're wondering, there's also some jobs
out there about sterilizing infested
ships by burning alien nests. Between
the different contracts, you're about to
do some other things which include
managing your own ship, upgrading
equipment, storing loot, and traveling
between jobs as well. And also, you're
accompanied by a robo-dog whose
world-being you're going to need to
maintain. A take on Space End that's not
all too serious. Now, if you're into
management games and growing colonies up
in space, you could do a lot worse than
trying out possible one, Luna
Industries. I actually did a full video
on this game recently. That video is
worth taking a look at if you haven't
seen it yet. So, your job is to
establish a Luna colony and then build
the infrastructure for your workers,
your astronauts that they need to
survive up there on the moon's surface,
and then turn those resources that you
find up there into exploitable
exploitable materials that you can send
back to Earth. The game leads quite
heavily into the realism side with
technology that's available today to
build your colonies out there. So no
warp drives, no future fantastic sci-fi
technology. The most of the technology
you're going to be using here will be
available today and this keeps things
pretty grounded. It's a very nice take
on the genre and well worth looking at.
The demo of course is available to try
out. One of my favorite sci-fi stories
of all time is Battlestar Galactica.
both the original as well as the reboot
that started in 2003. Although that is
the uh my favorite one for the reboot
and that's where Scattered Hope comes
in. This is a rog light game based on
the reboot and it's set immediately
after the asylum attack on the 12
colonies. In the game, you take on the
role of the commander of a gunar and
you're responsible here for guiding a
fleet of survivors towards the battle
star galactica. Along the way, you'll
encounter various different dilemmas and
states that the Sylons will close in on,
and each action you take will have an
effect on the future of your fleet. Now,
as you travel between planets and other
points of interest, you're going to be
presented with these dilemmas, and they
force various different trade-offs from
rationing to rationing various different
scarce resources to balance the
competing interest of factions on board
the fleet. And of course with the side
on the fleet hot on your heels and
chasing you down all the time. There's
going to be plenty of room for combat
which is has a tactical focus from what
I can see and this is one I certainly
want to play a lot of. It seems to
capture the feel and the vibe of the
show very well indeed. So there we have
it. A look at some rather interesting
games on the Steam NextFest. And I
always really like seeing these type of
titles and events because ultimately
they give us a very different insight as
to what a space game can be. Many of
these developers are quite happy to
reach out there and experiment and try
something completely different. Let me
know what titles stand out to you. Let
me know if there's anything I missed,
anything you'd like me to cover in the
future in the comment section below.
Thanks for watching this video all the
way through. There is another one on the
screen right here. Do take care and I'll
catch you next
Ask follow-up questions or revisit key timestamps.
The video explores several unique indie space games showcased at Steam NextFest, emphasizing the experimental nature of the developers. Featured titles include strategy RPGs, cockpit-focused action games, detailed ship-building simulators, and psychological horror experiences, all of which offer free demos for players to try during the event.
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