This Solved My Biggest D&D Problem
354 segments
I've been playing D and D without minis
for over 20 years, but I just got into
them and I realized that they just fixed
my biggest DMing problem. And no, this
is not about tactical combat or anything
like this. So, in today's video, I'm
explaining to you what it is and showing
you how using minis can actually help
you become a better DM. And to do this,
I need to start with a story. When I was
around 9 years old, my best friend's dad
introduced us to Dn D. This guy had been
playing for a long time since the game
first came out. And the thing I remember
most about hanging out at his house and
looking at his DND stuff was his minis.
He had a pretty cool collection all
painted by hand in one of those glass
display cases. And I remember there was
this one Bard mini. The paint job wasn't
like a YouTube level paint job, you
know, but it was clearly done by someone
who cared a lot and had spent time with
this little figure. My friend told me
that it was Theyak, his dad's most
played character, and he looked just so
cool to me. I didn't really understand
the game at that point. All the books in
my friend's dad collection were in
English, which I couldn't speak a word
of. But as a kid, I remember being
completely fascinated by this world on
the table and how these little guys were
apparently helping very serious adult
people go on imaginary adventures
together. The thought of someone caring
enough about an imaginary world to make
little pieces of it real made a strong
impression on 9-year-old Adariad. And I
didn't really know what to call it, but
I've been thinking about this feeling a
lot recently because I've been doing
this I mean playing this game and many
other TTRPG systems for a long time.
Sometimes I still refer to 5 as the new
edition. And I really do love it. I love
building worlds. I love watching my
players react to cool encounters or
puzzles. And I do love making these
videos for you guys. But when you do
something for a long time, and
especially now that this is actually my
job, it can end up feeling like that, a
job, a cool, fun job. Yes, this isn't
lost on me, believe me, but still a job.
And jobs have this weird way of sucking
the essence out of things. And that's a
big problem. For example, when I was a
teen, I used to read D and D books for
fun. We'd sit with my brother in the
living room, take our pretty much
exhaustive collection of D&D 3.5
supplements, and just flip through them.
We'd look at the art, imagine encounters
and cool combos, and I just loved it.
But at some point, I started only
reading the master manual when I needed
something for the next session, and only
looking at the magical objects when my
players were really understed for their
level. And part of it is just you grew
up, man, and you don't even live with
your brother anymore. What are you even
talking about? Sure, but it's not just
that. I think that over the years I
started doing this thing kind of on
autopilot and I realized that I had not
done anything D and D related just for
fun in a little while. So I asked
myself, could it be that at some point I
stopped playing? By that I mean I know I
didn't stop sitting at the table with my
players and they certainly didn't stop
playing, showing up, rolling dice,
making jokes, and forgetting the effect
of their spells, but maybe I was just
running the game instead of playing it.
you know, just sitting behind the screen
and just trying to please my players
more than I was trying to entertain
myself. I still love to DM. Like, it's
not a chore or anything. But along the
way, my excitement started to only point
at the table, the players, and the next
session more and more, and I was slowly
starting to realize it, and it made me
kind of sad until a 3D printer showed up
at my door. So, full disclaimer, the
reason I got a 3D printer is because
Elgum, the company that makes those, and
the sponsor of today's video, sent me
one. I didn't have some great plan to
revolutionize my D&D experience, but
they reached out. The box showed up, and
I thought, "Sure, let's see what this is
all about." I wasn't expecting anything
really, except maybe a new wave of my
Warhammer friends trying to recruit me
into their cult nerds. But I figured I
would print maybe a few goblins, put
them on the table, see if my players
liked them, maybe make a video about
tactical play and just move on. You
know, I've been a theater of the mind DM
my entire life simply because since I
started so young, I didn't have any
money. And then I liked it and just
never changed. So I set up the printer,
figured out the resin thing, made sure I
was safe, cured my first test print, and
I made this guy. And I looked at him and
I thought, "Okay, that's kind of cool. I
guess I could have stopped there. Then I
started browsing. I got sucked into the
incredibly deep and fun rabbit hole of
all these websites where people put out
these 3D printable files so others can
buy them and print them at home. I found
people made minis, terrain, creatures,
props. I felt like a kid in a candy
shop. So I spent some time doing this,
just looking around and losing myself in
this new world, not really knowing where
I would end up and enjoying exactly
that. And I noticed that something
started happening that I wasn't
expecting. I found this dude. Just look
at him. Isn't he just so badass? It made
me stop scrolling immediately. By the
way, this is a model from Loot Studios
if you want to get it for yourself. I
bought it with my own money and they
don't even know I exist. So, I'm just
telling you this because I find it
extremely cool and I thought you might
want to know where I got it. Anyway, you
ever got that feeling when you're just
flipping through a D and D book and a
random piece of art makes you stop? like
something about it just grabs you, you
know? And the funny thing is my brain
didn't go to, wow, this would be a cool
mini for my game straight away, which is
what I thought would happen when I first
decided to scroll since I was in this
whole next session mode I mentioned. But
instead, I started to think about who
this was, like what kind of creature
looks like this. What's his deal? Is he
guarding something? Or maybe he is just
some pure force of destruction. Who made
it? why, etc. I hadn't even printed it
yet. I was just looking at the render on
my screen and I was already making it a
part of my world. And I thought, man,
it's kind of been a long time since I
got excited about a monster. And that's
when I remembered the story I told you
at the start about my dad's friend and
his collection. So, yeah, I bought it
and I kept scrolling and I kept feeling
inspired. It was very different from
browsing images on the internet, too. I
mean, I do that as well, but then they
kind of stay images and it can help get
an idea for description, etc. But
knowing I could make these things real,
hold them and spend time looking at
them, maybe at some point even paint
them if I decide I really do hate money
and want to stay broke my entire life.
You know, just knowing all this made me
care more and got me more excited. And
sure, I was coming up with ideas that I
could eventually use in my game doing
so. That wasn't even really the point. I
was just having fun. And printing minis
takes time. You have to set up the
print, which I did. Wait a few hours,
which I did. Wash it, which I did. Cure
it. You get the point. And meanwhile,
you get to actually think about it. How
will the players react? Could this be
some kind of new big bad? Should I go
and buy an airbrush and 80 different
kinds of paint straight away? you know,
all these very important questions that
actually make you more invested in your
world. It almost felt as if I was
skipping prep in a sense. I realized it
kind of felt like playing. And I
remembered that playing was very fun.
There was just zero pressure involved
and I had no real deadline. If I messed
up, no one would see it. I was just
making something because I wanted to and
because it excited me. I was back in kid
mode, alchemist mode, I don't know. call
it however you want. The point is I was
thinking about my game because I wanted
to and not because I had to. And I think
that specific state of mind produces
very different results at the table.
When you start planning an encounter or
a description and you're in that kind of
mental state, you don't necessarily nail
the mechanical side of things better,
but it ends up having more texture, more
emotional weight because you as the DM
put more of yourself in there. Sitting
down with a blank obsidian note or
Google Doc and typing encounter 4 weird
Kendall Guy fight and then filling in a
stat block feels way different than just
standing in your little workshop holding
a physical thing that you made and
playing with it in your hands. The time
spent with the thing just fuels your
excitement for the game. Okay, so by the
way, I mentioned earlier that a sponsor
sent me this printer, so I'm going to
actually talk about that for a second.
Quick clarification, they didn't give me
any cash for me to tell you about this,
but they did send me the printer for
free. The brand is Eligu, and this
specific model is the Saturn 4 Ultra
16K. It's a resin printer, and it
arrived with a wash and cure station
that allows me to clean the minis and
get them hard enough to use at the
table. I went into this knowing nothing.
I had never touched resin. I didn't even
know what an SDL file was, and I had
absolutely no idea that I would have to
cosplay as Walter White to stay safe
using this stuff, but it was a lot more
approachable than I expected. I watched
a few YouTube tutorials, which helped a
ton, and got very cool minis quite
quickly. This specific model has a
heated vat, which allows me to print in
a non-heated safe space away from where
my family actually lives. It's easy to
operate and even has a built-in camera
so you can check your prints coming
together. The printer in itself is
sufficiently big for you to print pretty
much anything you'd want to use in a D&D
context. And if you want to make actual
big things like an entire castle or
maybe even cosplay props, you can find
or make models in several parts and then
just glue them together. If you're
curious, I will leave an affiliate link
in the description. So, if you want to
support the channel, you can get your
own by clicking on it and I will make a
small commission. But let's go back to
that excitement shift I was feeling. I
had spent quite some time with this
little guy by the time I was done. I'd
thought about who he was, what he
wanted, how he moved, what his voice
sounded like. I got to know him. I
decided he was Bal, warden of the
library. He was a powerful guardian made
by a lich to protect their most precious
manuscripts. And when I eventually place
him on the table, I just know I'm going
to be unreasonably invested in his
description. The way the light reflects
on his armor. The way the library is
kind of covered in this weird almost
organic and glowing kind of magical wax
from the warden just walking in it for
centuries. The way his voice is a mix of
a deep mechanical growl and smoky
whistle. Well, this I came up while
making it. And I'm pretty sure this will
have an impact on the players too. They
will see straight away that I'm having
more fun than usual. By the way, don't
worry. They don't watch this stuff. They
see enough of me already. My point is
that I think we underestimate how much
of what players feel at the table is
actually just a reflection of how much
the DM cares about what they're showing
them. If you really care, people just
notice. It shows in your pacing,
descriptions, the way you interact with
the players or even in how you manage
the music if you're into that. Bow won't
make me a better narrator, but he
already made me care more, which makes
me better at everything. I keep coming
back to the word play. I think my
biggest problem as a DM was that I kind
of forgot to play at some point. I'm not
saying DMs should stop prepping or that
they should stop taking the game
seriously, but I think we do need
something that's only ours. Otherwise,
we risk losing our initial passion for
it. You need this hobby to stay your
hobby and to never get tricked into
thinking that you're just there for the
players. And for me, it turns out that
something might be this. browsing
models, getting excited printing them,
and having my brain automatically attach
weight to them. I know not everyone is
going to want to get into minis, and
that's 100% okay. I'm not saying they're
a magical solution for everyone, but the
principle is the same, even if the
activity is different. You need to find
a way to develop a relationship with
your world that isn't about checking a
box. Maybe for you, it's going to be
about drawing maps by hand, even though
you have a digital tool that's faster.
Or maybe you get there by actually
writing this lore novel that no player
will ever read. You know what matters is
that you get to that place where you
feel the absence of obligation and just
hang out in your world because it's a
cool place you will unlike. If you
already have one of those ways to engage
with the game or with your world, please
drop them in the comments. I love
reading those and I try to answer as
many as I can. And if you want to
support this channel and help me make
cool stuff for you guys, you can support
me on Patreon. I will leave a link in
the description. And maybe you already
have that thing that's just for you. But
sometimes you still feel like the DM
shop is too big. In that case, I think
you should watch this video next to
remember that actually, no, it's
Ask follow-up questions or revisit key timestamps.
The video discusses how the DM started feeling burned out, viewing Dungeon Mastering more as a job than a creative outlet, until he started using a 3D printer for his games. By creating and interacting with physical miniatures, he found a way to rekindle his passion, foster deeper creativity, and reconnect with his world, ultimately arguing that DMs need a personal, non-obligatory way to engage with their hobby to stay motivated.
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