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Speech Graphics ups price from $1000 to $35000/yr after revoking perpetual licenses; TOTAL SCUMBAGS!

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Speech Graphics ups price from $1000 to $35000/yr after revoking perpetual licenses; TOTAL SCUMBAGS!

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432 segments

0:00

Hello. Are you ready for today's episode

0:01

of your favorite show? That's right.

0:03

We're back for another episode of how

0:05

you're getting I'm your host,

0:06

Louis Rossmann, and today we're going to

0:07

continue to hammer home why it is

0:10

breaking DRM, in my opinion, is

0:11

completely justified, moral, and should

0:13

never be a violation of federal law.

0:16

Today, we're going to be talking about a

0:17

piece of software called FaceFX. FaceFX

0:20

is a piece of software that costs about

0:21

a thousand dollars, give or take. It's

0:23

like $988 and some cents. And this was

0:26

software that allows you to animate

0:27

somebody's face based on audio. So, if

0:30

you take a picture of my face and you

0:31

want to put it into a video game and you

0:32

have me saying certain things, it'll

0:34

have my face animate based on the audio

0:36

that it hears, which is pretty useful. A

0:38

lot of solo game developers are using

0:40

this because it cost about a thousand

0:41

dollars, and it was pretty useful. And a

0:43

user recently got a communication saying

0:46

that his perpetually licensed FaceFX

0:48

Studio Professional had that had been

0:50

bought for $988.68

0:52

was going to stop working on November

0:54

30th, 2026. And that continued use of it

0:57

would require FaceFX Unlimited at

0:59

$35,000 per year, or FaceFX Runtime at

1:02

$25,000

1:04

a platform. They said that they

1:06

understand that as a solo developer,

1:08

these costs may not fit within your

1:09

budget. Your FaceFX Professional license

1:12

>> [laughter]

1:13

>> I mean,

1:14

yeah, I paid a thousand dollars for it.

1:16

And they're not saying, "Okay, you have

1:17

to pay a thousand dollars again."

1:19

They're not saying that you have to pay

1:20

two thousand dollars again. They're not

1:22

saying you have to pay a thousand

1:22

dollars a year. They're saying, "You

1:24

know that thing you paid a thousand

1:25

dollars for once? How would you like to

1:27

pay twenty-five to thirty-five thousand

1:28

dollars a year?

1:30

And if you don't, we're going to take it

1:31

away from you." But wait, it gets

1:33

better. This is completely legal,

1:35

apparently, in the United States of

1:36

America, because of this one part of

1:39

their terms of service. Term: This OC3

1:42

Agreement is effective until terminated.

1:43

You may terminate this agreement at any

1:45

time. OC3 may terminate this OC3

1:47

Agreement upon notice to you. Very

1:49

similar to what I was discussing in the

1:50

video on Amazon and their contract,

1:52

where they had something that didn't

1:53

have ads, you could pay to have video

1:54

without ads. They put ads into it, and

1:56

they said if you want to not have ads,

1:58

you can just pay more money even though

1:59

you already paid for it. And that's okay

2:01

because the contract says that they can

2:02

change what they give you at any time. I

2:03

mean this from the bottom of my heart.

2:04

This is not just about me hating on this

2:06

particular company or even wanting this

2:07

particular scenario to change. Forget

2:09

about this company. Forget about Face

2:10

FX. If you have a contract that says

2:13

you've paid a thousand dollars to have

2:14

access to this and you put somewhere in

2:16

the contract that we can take it away

2:17

from you and say, "LOL JK, a thousand

2:19

dollars isn't enough. We actually want

2:21

35,000 a year." When you do something

2:23

that ridiculous, this is not just saying

2:25

that your $300 license is suspended. We

2:27

can't support this software forever. Pay

2:29

300 again. You are taking it to a level

2:31

of absurdity that makes it impossible

2:33

for people to respect contract law. And

2:35

the reason that we have contract law in

2:37

the United States and in most developed

2:38

countries is because when you don't have

2:40

contract law, you have people that pick

2:42

up a screwdriver or a hammer and smash

2:44

people on the head with it to get what

2:45

they want. For most of human history,

2:47

99% of human history, it was whoever was

2:50

the strongest won. You have to think

2:52

about the society that we live in at

2:53

this point where when you look Look at

2:55

eBay. For all the problems at eBay,

2:57

people are willing to give away one or

2:58

two thousand dollars of their money to

3:00

somebody they've never met, that they

3:02

don't know, that they can't see, and

3:04

they just have faith that after one

3:06

thousand dollars has been taken from

3:07

them, that somebody they don't know is

3:09

going to package something and then

3:11

somebody else that they don't know is

3:12

going to deliver it to them. That's

3:14

crazy. For most of human history, this

3:16

would have not been possible. It's only

3:18

possible because we now are starting to

3:19

live in a high trust society. And

3:21

unfortunately, that high trust society

3:23

that took hundreds of thousands millions

3:25

of years to build is being destroyed

3:27

inside of five to ten years in a very

3:29

speed run process. I'm not even saying

3:31

this for your company. Like your

3:33

company for a moment. Forget about it.

3:34

And I say this as a business owner. And

3:36

like I I'm known as a consumer advocate

3:38

on this channel at this point, but I'm

3:40

first and foremost a business owner. And

3:41

that's one of the And I come at this

3:43

from the standpoint of a business owner.

3:45

From the standpoint of like the things

3:47

that I would and would not do to my

3:49

customers and what I would expect my

3:50

customers to do to me if I did this to

3:53

them. There are a number of things that

3:54

I don't do because I don't have an

3:56

office with security. I have a basic ass

3:58

store that anybody can walk into and

4:00

half of the time when I'm there, you can

4:02

see where I am. And if I do something

4:04

that is up enough to my

4:05

customers, somebody is going to walk in

4:07

with a machete and let me know what's

4:08

up. I'm not saying this is an evocation

4:10

of violence at all. I'm saying this

4:12

because I want you to understand what

4:13

goes through my mind anytime I'm

4:15

changing my policies or decisions on

4:17

what I'm dealing when I'm dealing with

4:18

my customers. I have dissatisfied

4:20

customers. I've been in business for

4:21

over 15 years at this point. I'm not

4:22

going to get hit everyone out of the

4:23

park and sometimes I think even if I've

4:25

done everything right, there are some

4:26

people that are just really unreasonable

4:28

and just want to be mad. And there are

4:29

sometimes where situations just suck

4:31

where I've done the best I could and in

4:32

spite of putting in all the effort that

4:34

I can, I fail anyway. But that is

4:35

different from situations where I've

4:37

engineered something where you're

4:38

practically begging somebody to hit you

4:40

in the face with a hammer. The reason

4:41

this pisses me off, not just as a

4:43

consumer advocate, but also as a

4:45

business owner, is because I would not

4:47

in a million years have the balls to try

4:50

any of these things because I have that

4:51

basic self-preservation of I don't want

4:54

to get hit in the face with a hammer by

4:55

one of my customers. Maybe it's cuz I

4:57

spent too much time in New York City and

4:58

in Bed-Stuy before gentrified, but

5:00

there's just certain things that you

5:01

just don't do to people if you want to

5:03

have a business. It's insane to me that

5:05

there are companies out there that think

5:06

that this is okay. So, there's a company

5:08

that purchased the company that produced

5:10

the software. I don't want everybody to

5:11

blame OC3 Entertainment. It does look

5:13

like OC3 Entertainment was acquired by

5:15

Speech Graphics and it was after the

5:16

acquisition that this happens about less

5:18

than a year. So, this is a very common

5:20

thing you'll see happen now where a

5:21

company will sell to somebody else and

5:23

after they sell, they do something like

5:25

this. Now, it's funny cuz you actually

5:27

have a couple of the responses from the

5:28

CEO. Hi, I'm the CEO of Speech Graphics.

5:31

I saw your post about wanting to keep

5:33

your FaceFX Professional going past its

5:35

end-of-life date on November 30th, 2026.

5:37

I think we can find a way to make it

5:38

work, but I want to be straight about

5:39

why we're retiring it. FaceFX

5:41

Professional was priced for Indies, but

5:42

it cost us more to maintain and keep

5:44

that license server running than it

5:45

brings in. On top of that, large studios

5:47

have been using the indie instead of

5:48

licensing unlimited, which is what it's

5:50

built for. Between the two, the product

5:51

isn't sustainable in its current form.

5:52

Now, again, I I I I I shouldn't be

5:55

interrupting this. I should finish the

5:55

whole thing, but I can't. It just makes

5:57

me angry. When he When he says licensing

5:58

server, what he means is the thing that

6:00

allows you to activate the product. So,

6:02

they don't trust me that I'm not going

6:04

to pirate the product. So, what they do

6:06

is they punish the legal owner of the

6:07

product, never the pirates. The pirates

6:08

never have to deal with this But,

6:09

the person who bought the product and

6:11

paid $1,000 for it, every time they

6:12

install it, they have to activate this.

6:14

And sometimes the product is going to

6:15

phone home with different pieces of

6:17

software to figure out whether or not

6:18

you're using a legitimate copy. Again,

6:20

something that never happens with the

6:21

pirated version, only happens with the

6:22

paid one. And you it's going to figure

6:24

out whether you're using a real copy of

6:26

it. And that costs them money. And to

6:28

me, that's a them problem. If I sell you

6:31

data recovery, and I say I will recover

6:33

your data for $600, I can't come back

6:35

next year, take your data away from you,

6:38

and tell you it's going to cost $15,000

6:40

cuz I actually figured out that all the

6:42

marketing I'm doing so that I could get

6:43

customers like you was costing me much

6:44

more than I thought.

6:46

I could never say that. That's insane.

6:48

That's a me problem, not a customer

6:50

problem. The same way that your your

6:52

licensing server is a you problem. So,

6:54

here's what I would propose. If it's

6:55

costing you so much money to run that

6:57

licensing server,

6:59

turn it off. And send everybody a patch

7:01

for the software so it doesn't require

7:02

the licensing server anymore.

7:04

That's a great way to solve the problem,

7:05

right?

7:07

You You're not going to do that. Of

7:08

course, you're not going to do that. And

7:09

that, in my opinion, is why piracy is

7:11

completely justified. I say this

7:13

as somebody that paid $79.99

7:16

for open source software as a

7:18

13-year-old teenager. I'm willing to pay

7:20

for the things that I find valuable, but

7:22

I will not for one second accept

7:24

any of these excuses from any of these

7:26

companies as to why it is you're allowed

7:27

to take away my because you can't

7:29

afford a licensing server.

7:31

Okay, distribute an offline patch.

7:34

We don't want to do that. Well,

7:36

you.

7:37

You bought the company, you bought the

7:39

resources, you bought the debts, you

7:40

bought the obligations. Fulfill your

7:42

obligations. They sold a

7:44

perpetual goddamn license. If you don't

7:46

want to offer that, then give the

7:47

company back, or give people an offline

7:50

patch so they can continue to use the

7:51

software without ever having to connect

7:53

to your licensing server on any computer

7:55

they want. DRM is not a paying

7:56

customer's problem. It's a you problem.

7:58

And if you want to keep doing like

8:00

this, sending out emails telling people

8:02

that their $900 software is now $35,000,

8:06

NOT ONCE A YEAR, don't be surprised if

8:09

we return to a society where nobody has

8:11

respect for contract law or the law in

8:13

general. That's not a world that I want

8:14

to live in cuz contract law benefits me.

8:16

Being able to have contracts with my

8:18

customers where we write down on paper

8:19

what we're both expecting and we both

8:21

live up to our obligations has been very

8:23

beneficial for me as a business owner

8:25

for damn near 18 years. And I don't want

8:27

all of that to be destroyed and just

8:28

return to the rule of the jungle where

8:30

somebody just knocks me on the head with

8:32

an SD card reader cuz they don't want to

8:33

pay for their data recovery at the end

8:35

and takes the drive back.

8:37

But that's the world that people like

8:38

you are speed running us towards. And

8:40

you for it. And last thing I want

8:42

to get over here is because somebody

8:43

suggested that this get put on the

8:45

consumer rights wiki. A lot of people

8:46

were suggesting that this get put on the

8:48

consumer rights wiki and somebody from

8:50

the consumer rights wiki said that this

8:51

would not be fitting because it needs to

8:53

have a certain number of coverage. It

8:54

can't be just one person's original

8:56

research. That is technically true.

8:58

However, what you can do is you can make

9:00

a user space article. So, this article

9:02

that I have on consumer rights that wiki

9:03

right now is not actually a main space

9:05

article. It's an article on my user

9:07

space. See how it says user Colden

9:09

Lawis? This is kind of like a blog

9:11

article. I'm going to be instructing the

9:12

moderators at the wiki to come up with a

9:13

very short guide on how to make a user

9:15

space article. A user space article is

9:17

an article that may not necessarily live

9:19

up to the standards for a main space

9:21

wiki article, but allows the entire

9:23

issue to be cataloged so that once it

9:25

does get all the information that it

9:26

needs, once there are more citations,

9:28

once we are able to independently verify

9:30

it by a number of other people, we can

9:32

then easily take that and turn it into a

9:33

main space article rather than having

9:35

nothing at all. I don't want that to

9:36

discourage you from actually making

9:38

articles on the wiki when these things

9:39

show up and if you want to get my

9:41

attention on something, I do read my

9:43

inbox every day, but if you have made a

9:45

wiki article on an issue, that's much

9:47

more likely to get me excited to discuss

9:48

it in a video. If you've made a wiki

9:50

article and I think that's a good way to

9:51

go forward if I want to try and utilize

9:53

and leverage my audience to try and

9:55

document all these abuses of consumer

9:56

protection in organized way rather than

9:59

it just be "Hey Louis, here's an issue."

10:01

and like I have 800 emails a day and

10:03

people want me to look into I can't look

10:05

into 800 issues a day. So, I'd like to

10:06

start leveraging my audience to do that.

10:08

The reason consumer rights.wiki has the

10:09

high standards that it does is because I

10:11

want to be able to show this to

10:13

legislators. I want to be able to show

10:14

this to a court someday. I want to be

10:16

able to show this to to judges, to

10:17

senators, to congress people. So, when a

10:19

lobbyist says that the legislation that

10:20

we're suggesting is a solution in search

10:22

of a problem that doesn't exist, I can

10:24

show them in the most disciplined way

10:25

possible that this problem does indeed

10:27

exist. The user of the software said

10:28

something that makes a lot of sense.

10:30

Regarding the business challenges of

10:31

maintaining it, I understand, but that's

10:32

the reality of acquiring a company

10:33

assuming it's an existing agreement from

10:35

a consumer perspective, speech graphics

10:36

bought a product and is now simply

10:38

choosing to brick it. If speech graphics

10:39

is unwilling or unable to maintain the

10:41

software I purchased, the solution is

10:43

simple, issue a full refund of $988.68.

10:47

I hope this gentleman goes ahead and

10:48

takes them to court and here's the

10:50

thing, like it's one of these things

10:51

where

10:52

it's not even about whether you win,

10:55

it's about wasting this company's time.

10:57

I want to see speech graphics get taken

10:59

to court in small claims court or

11:01

commercial claims court 15 to 30 times.

11:03

When you go to normal court, you're ex-

11:05

pected to have a lawyer, but when you go

11:06

to small claims court or commercial

11:07

claims court, you're not expected to

11:09

have a lawyer. And the great part about

11:10

going to small claims court and not

11:11

being expected that you have a lawyer is

11:13

usually only have to pay a filing fee of

11:14

20 or 30 dollars. If one person does

11:16

this, nah, whatever. But if 20 people,

11:18

if 80 people, if 500 people do it, their

11:20

expenses to respond to all these legal

11:22

battles are going to be more expensive

11:24

than keeping up that licensing server or

11:26

more expensive than coming up with an

11:27

offline patch for the software. I can't

11:29

do that. I I make a suit on behalf of

11:30

you because I wasn't aggrieved. If

11:32

you've used FaceFX software, I really

11:34

hope that every single person who ever

11:35

has opens up a small claims court or a

11:37

commercial claims court against Speech

11:39

Graphics for stealing away what it is

11:41

you bought and paid for. And even if

11:43

they win in court because of what it

11:44

says in the end user license agreement,

11:46

even if this wins, that's not even the

11:47

point. The point is they are trying to

11:49

take away something from you. At the

11:51

very least, you should take away

11:52

something from them. And when I look at

11:53

what it cost to have a lawyer defend you

11:55

on these types of claims,

11:56

uh I think they're going to wind up

11:57

paying a lot more in legal fees than

11:59

they would pay in refunds. It is your

12:01

job to make sure that they pay way more

12:03

in legal fees than they do in cost to

12:05

keep up that licensing server if they

12:06

decide to go ahead with things in this

12:08

manner.

12:09

Let me know what you think in the

12:10

comments down below. That's it for

12:11

today, and as always, I hope you learned

12:12

something. I'll see you in the next

12:13

video. Bye now.

12:15

>> We also have the duty not to infringe

12:18

[music] the IP rights in the process. It

12:21

is in fact the manufacturers who have

12:23

the relevant rights, not consumers.

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