This AI App Makes $23K/Month (And Was Built by a 18 Year Old)
546 segments
If you've clicked on this video, chances
are you're interested in building a
mobile app that actually makes money.
Something that generates real recurring
revenue and maybe turns into a business
that you can even exit one day. Maybe
you've got an idea in your notes, maybe
you're already building, maybe your app
is already [music] live. Either way,
what I'm about to show you in this video
is going to completely change the way
you think about building and marketing
apps. Today, we're diving [music] into a
simple app called Wrestle AI. This app
is currently doing over $20,000
per month. But, here's the part that
blew my mind. [music] It was built by a
teenager using AI who didn't write a
single line of code. No dev team, no
funding, [music] no crazy marketing
budget, just a solid idea that solved a
problem for people, a vibe coding tool,
and partnering with TikTok creators.
That's it. And if that [music] sounds
insane, it should because what I'm about
to show you is exactly where things are
heading. We're entering a world where
you don't need to know how to code, you
don't need a team, [music] and you don't
even need that much money to start. You
just need the right idea and the ability
[music] to execute it fast. So, in this
video, I'm going to break down this
entire app, how it works, the
onboarding, the paywall, the
functionality, the retention tactics,
how it actually makes [music] money, and
more importantly, how it was built
extremely fast using AI by a teenager.
[music] And as a little bonus, we are
going to be speaking with the founder
himself. [music]
He's going to be giving us tips on how
he built it, how he marketed it, etc.
So, stay tuned. Here we have it, the
AI-driven app that is printing [music]
20K per month from a teenager. We are
going to cover absolutely everything,
how the app was built, why this idea
works. We're going to cover their
onboarding flow, their marketing
strategy, their paywall, and the
functionality inside of the app. There
are some very smart retention tactics at
play in this app that keep the users
interested in coming back for more. So,
let's start at the top here. Here is the
app listing itself. Mr. Ford, Wrestle AI
helps you with your wrestling.
Analyzes your training, spots weak
points, gives you drills, creates a
custom plan, and has some cool little
training
tactics here as well. By the way, this
entire document that I'm sharing with
you and all these links to their
onboarding, the paywall, etc. is going
to be in the description for free to
download. Go check that out. And here,
we can pull up their Sensor Tower. As
you can see, last month only 6K
downloads, but they're still making 20K
per month. This is why the retention
tactics and their pricing strategy is so
very important because this isn't a lot
of downloads, but this is a very healthy
amount of revenue that this app is
making. So, how was this app built? It
was built in a very short amount of time
using one vibe coding tool, and that
vibe coding tool is Roark Max. You can
literally one-shot apps with this tool.
You type in a simple prompt, and it will
build a fully native Swift iOS
application for you. And not only that,
Roark will build for any iOS device, and
on top of that, you can one-click
publish to the App Store. You don't need
to open Cursor, you don't need to open
Cloud Code. You can do everything that
you need in this one tool.
And Wrestle AI proves that because the
onboarding, the paywall, the
functionality inside of the app, it was
all built with Roark. Roark is lowering
the barrier to entry for anybody to
build an app in a couple days, not a
couple months. So, why does this idea
work? Why does Wrestle AI make $20,000
every single month? Very simple.
And if you watch the channel, you know
what I'm going to say. It solves a
painful problem for a large number of
people. And on top of that, the founder
wanted this app for himself because he
wanted to improve his wrestling. When
you approach your app idea from a
position of personal pain, you become
the ideal customer for that product.
That's how I scaled my app, Puff Count,
to 45K per month. I was addicted to
vaping, my friends were addicted to
vaping. I built a product to help
myself. Just like this founder did. He
built Wrestle AI because he wanted to
improve his wrestling, and I'm sure he
gave it to his friends that he was
wrestling with as well. So, it was easy
for him to build this product. It was
easy for him to build all the
functionality and know what the app
needed. It was easy for him to start
marketing because he was and is the
ideal customer. And there's also very
clear value. Improve your wrestling.
Okay, now let's cover the onboarding
flow, the paywall. Actually, you know
what? Let's start with the marketing.
Because the marketing strategy for this
app is absolutely genius and something
that I don't think enough people
leverage. Now, this app isn't doing
anything crazy new. They're doing
creator-driven marketing, but let me
show you what exactly they're doing. If
you type in Wrestle AI, they have their
main TikTok account, but you can see all
of these other creators that they
are paying to create content for them.
And actually, they're doing this
>> I made an app just for you. Just take a
video at practice, or if you have a
wrestling match, upload it to the app,
and within seconds, it tells me exactly
>> As you can see, the founder of this app
partnered with a wrestling influencer to
promote his product. Now, we'll find out
if he is a direct partner in the
business or if he's just a partner in
marketing,
but it seems like
Caden, this guy with 530K followers,
he's promoting the app on every single
one of his videos. I guarantee you that
this content creator that the app
founder partnered with is driving a
majority of the downloads. Now, he is
also partnering with a couple other
creators or just paying them for one-off
posts like this guy, Kelly Dunnigan, a
wrestling creator with 40,000 followers
who made an amazing piece of content for
him, kind of like a day in the life
style piece. And what you'll also come
to find is from what I can see, this
company isn't running any paid ads at
all. This is strictly a creator-driven
marketing strategy. Now, a lot of people
try this. A lot of people try to market
their apps. They try to hire
influencers. They try to get content
created for their products, but it
doesn't work. The reason this marketing
works is because they are attacking a
specific niche. They are working with
creators who already have an audience,
and it's natural content. This is a
story time, a day in a life of a
wrestler. This is a typical Cael AI
style video as well.
Day in the life from this wrestler, and
he promotes the app somewhere in this
video and even tags the company. Boom,
here it is, the promo. Middle of the day
in the life. This video got 2,000 likes.
On top of that, they're also providing
value. We can go back to Caden's
profile. This guy built his profile
based on giving wrestling tips,
providing value. This is one of the
easiest ways to go viral for your
product. Provide real value. Give tips
on whatever your app, whatever problem
your app is solving. That's why this
guy's content crushes, and you can see
in the comments, he's getting a ton of
positive engagement here. They're
providing value, and then there are
clear calls to actions to download the
app within the content itself. Every
single one of those videos promoting the
app shows the app in use. They show the
scanning, they show the video
breakdowns, etc. We're going to get into
the functionality in a little bit here.
But this app is doing 20K a month
strictly from a content creator-driven
marketing strategy. Now, the marketing
is only one piece of the puzzle. The
onboarding flow and the paywall are
genius. This is what turns them into
paying customers. Let's get into the
onboarding of Wrestle AI.
It's a long one. It's a doozy.
But this is the strategy that is
actually absolutely crushing right now.
Let's go through it.
So, the first page you see, some
feature pages explaining what the
product does. And then, cheeky little
rating page here, of course, before the
paywall. Very smart boosting the app
ratings. As you can see, the app is
rated 4.8 stars with 1,700 ratings. I
guarantee you this screen is driving a
majority of that. Support the mission,
support the movement, rate five stars.
You can rate and continue, and let's
move on. You're building your profile.
Again, a survey, a questionnaire.
Customizing the user's experience.
Identify your style. What style do you
compete in? What is your go-to attack?
Where do you dominate? What is your mat
identity? How do you How often do you
train? Weight management, putting in
your body metrics, building you a
nutrition plan, setting your schedule.
This screen, very important, getting the
user to commit to a schedule.
Letting the user type in their goal.
Analyzing their goals, showing the
potential growth over time after using
the product, and then they even give you
a taste of what the product does in the
onboarding. They let you upload a video
before the paywall. They let you see how
the analysis happens. Very important,
they add a skip for now button if you
just want to move past. And then boom,
your profile is ready. It's got your
nutrition plan, it's got your training
road map, etc. And then, only then it
asks you to sign in. They push the sign
in page very far down the onboarding to
hopefully reduce the drop-off rate. And
then of course, we have the pre-paywall
page, and then the paywall page here.
And what you'll see is they're offering
$59.99 per year with a three-day free
trial, and also a monthly plan at $9.99,
but there is no free trial on the
monthly plan. An amazing boost to your
LTV, your cash back, your cash collected
faster if you only offer a three-day
free trial on the yearly plan because
most people are going to go for the
yearly plan. And when they convert,
you're going to collect $60 instead of
$9,
which is a major reason as to why this
app was able to scale so quickly. So,
boom.
Just to go over that again, extensive
onboarding showing and using the real
features in the app. You build a custom
training plan. You get a taste of what
the experience is like because they
allow you to use the app in the
onboarding before you hit the hard
paywall. And they also make the user
feel like they could be doing better,
like they could be improving, right?
Getting the user to commit to use the
app over a long period of time. And all
this perfectly primes them for the
paywall. And of course, they're charging
as we saw $9.99 a month and $59.99 per
year. Once you're inside the app,
there's a bunch of amazing
functionality. They have AI training, of
course, video footage. There's a
training hub for improvement, a calendar
and to-do list giving you tasks to
complete when you open the app. There is
a nutrition tracker and these huge
retention tactics, levels, goals,
streaks, and achievements here making
the user feel like they're gaining
something after using the app. George,
what's up, man? Welcome in the founder
of Wrestle AI. Where are you calling in
from, bro? Hey, I'm in uh SF right now.
I'm in uh the Rork office, actually.
First of all, tell us how old you are,
what you built, and how much revenue
it's made since you launched. Yeah, so
I'm 18. We launched around six-ish
months ago. And in that time, I've made
uh 160,000.
>> [laughter]
>> Are you a technical founder? No, I I
don't know how to code at all, to be
honest. I built it all through uh Rork,
basically. And that's why I'm here now.
>> Okay.
So, tell us just generally about the app
itself. What does it do? Why did you
come up the idea? Why did you decide to
build this app in particular? It all
kind of started in July. The I launched
my first app. In July, I saw an ad for
Rork. I was like, I built seven apps in
a week. And I originally I thought it
was like one of those like drag-and-drop
templates. But I I got curious, so I
clicked on it. I checked it out. And I
was like, all right, let's see if I
could build. I created this MMA app
where you basically enter your training
footage and it would tell you what you
did right, what you did wrong, to help
you like when you're hitting the bag,
basically. So, I released that first
app. In the first month, it did like 2K
a month. I was like, this is awesome.
So, I quit e-comm. I went all into apps.
And I was like, what if I do the same
app but with just wrestling? Because we
had a bunch of wrestlers in our comments
saying, basically, does this do
wrestling, too? So, I partnered with a
wrestling influencer, and that's how we
launched Wrestle AI. How How long did it
take you to go from idea to launch on
Wrestle AI? I would say a month. Most of
like the actual like prompting came from
like a week straight of like literally
every day just on Rork, just like
prompting, fix this, fix that. But you
think nowadays it would be it would be
like much, much faster knowing what you
now know in the new models. Yeah, I I
did an experiment cuz I wanted to see
how fast could I like release a quality
app. And this was even before Rork Max.
And it it takes literally less than a
day to get it into like app review. You
can You can push it to app review right
from the right from Rork. Yeah, yeah,
it's like you could literally do it in
less than a day. And I'm not saying like
like a slop app. I'm saying like an
actual quality app.
>> What is your like high-level structure?
Cuz you're you're obviously not
one-shotting these. You're not writing
one prompt into Rork and then and then
pushing that to the store. You first
make how it looks.
Then you keep prompting each page till
it works exactly how you thought it
would and it looks exactly how you
thought it would. It would look really
nice, basically. After you kind of
perfected every detail. Like don't cut
corners, basically. Like if something
doesn't work, figure out why it doesn't
work. And then from there, after you
basically have the main functionality
down, you build the onboarding and then
you build the paywall. And then that's
it. Okay, awesome, brother. And how did
you get the initial first 100 users,
though? So, I partnered with an
influencer. We prepped like pre-order
week and he was like hyping it up
throughout the week. And I The app
actually broke literally 2 hours before
the pre-order went out. So, basically
like my API key expired by accident. So,
the app was like completely broken right
before this app went out and I couldn't
push a new update to Apple. I I ended up
like fixing it. I got it fixed. Right
before we released, I like stayed up
till 5:00 a.m. that night. I was
freaking out cuz we had like 4,000
pre-orders waiting. And like we already
had people in Japan downloading the app
and unsubscribing immediately cuz it
like was broken.
I was like, yo, I'm cooked.
And then uh I fixed it at like 5:00 a.m.
I just went instantly to sleep. And I
woke up and we had like a We already
made like the first thousand bucks. I
was like, this is crazy. So, when you're
first In your first day of launch, you
made a thousand dollars. Uh for Wrestle
AI, yeah. We were
uh number 18 in the App Store. We were
beating out the NFL at one point in like
top charts.
>> Your main marketing strategy relied on
you partnering with an influencer. Walk
me through why you made that decision to
partner with someone and how did that
structure work?
>> I had a VA running outreach for Fight AI
doing influencer outreach. And they
outreached this kid who knew Cayden very
weakly. Like it wasn't like a crazy
link. They were just mutuals on
Instagram. The second I saw that they
were mutuals, I was like, scratch the
partnership. I'll pay you to literally
just send it this message to this guy.
So, he sent the message and the guy was
like, dude, I I just saw this kid's
email. It's like so funny you DM'd me.
Like I just saw the email that he sent
me. Yeah, I'm down. So, he emails me and
I basically just show him Fight AI. I'm
like, I just want to do this for
wrestling. He goes, yo, this is like
sick. So, we went 50/50 partners and we
started off with him. By the end of
month one, we started saturating his
audience. We did 17K the first month and
towards the end, like the last week, we
did like 2K. I was like, okay, if we
keep relying on just him, we'll get
cooked. So, then that's when I started
basically outreaching to other
influencers. And uh the first video was
this kid, Corey Zader. Shoutout Corey
Zader. We paid him like 400 for six
videos. And his first video converted
like almost 5K in like sales.
>> And so, you mentioned it briefly, but
how did you structure those deals with
the influencers? It would start off
where I would like pitch them a flat
rate with like a 100K minimum view
guarantee or something like that. And I
would always aim for basically like a
$2.50 CPM. And I would always negotiate
around that. So, you get on the phone
with them. You say um 250 bucks, 100K
minimum view guarantee. And they'll be
like, yo, dude, like that feels
terrible. Some people would take it,
honestly. But if they still push back,
you could then reframe it as making
allowing them to bet on themselves. So,
I always pitch like a $2.50 CPM flat.
The way you position it to them is you
position it as like, look, if you want
to make more money and you're highly
confident in yourself, I can only pay
$2.50 per thousand views to be
profitable. If I pay you more, I'm just
going to eventually cut you and use you
to just take your brand like authority.
Like you always tell me you want to be
partners. You You want to work
long-term. If you think that you're
going to exceed and get a lot of views,
I would take that deal. But usually
they'll take the deal, they'll bet on
themselves. And then you go, okay,
awesome. Like you'll post, let's say,
once a week, twice a week. Let's just do
every Sunday is a payday. Right. And
they'll be like They'll be like, okay.
But now you've just basically cut your
effective CPM in half because you're
paying them weekly. And the views will
triple and almost quadruple sometimes
over the next like two months. So,
you're you're not You're not tracking
the views forever. You're tracking the
views for seven days max.
>> always I always tell them like, look, I
can't manage that. Like my my books will
be cooked. Like I'll be cooked.
>> [laughter]
>> Do you believe that anybody, in theory,
could copy you what you did, like your
formula of building an app, scaling it?
100%. I experimented with this. There's
these two kids, uh Christian and
Braylon, and they had a bit of a social
media following, both of them. I hit
them up. I was like, you guys should
build an app. And I basically like told
them what I did with Wrestle AI. I was
like, you guys should just do this. I
gave them like a free Rork subscription.
These kids took it and ran with it. And
now they're ripping like 20K a month,
all built in Rork, no idea how to code.
So, it's like 100% anyone could do this.
If you could find where your ideal
customer stays, if you could build
something interesting for them, and if
you could position it in front of them,
you'll make money. Awesome. I appreciate
the time, George. Again, you're a young
killer in the space making waves. And
where can they find you on social media?
You can follow my X, George Lamb Pro 20,
I think.
All right, thank you, brother. Look
forward to having you back on the
channel for your for your next app.
>> Yeah, awesome, man. Thank you so much
for having me. This is sick.
>> Thank you. Hopefully, you enjoyed that
video and got a ton of value from this
interview with George. If you want to
see more content like this, be sure to
let me know in the comments. Also, would
greatly appreciate if you liked and
subscribed to the channel. I'll be
dropping videos just like this all the
time. By the way, I'm running a weekly
call with app founders. We discuss all
things apps, tips, tricks, how to scale,
marketing, paywalls, onboardings,
absolutely everything. So, if you want
to join the next app founder call, shoot
me a DM on Instagram at steven.builds
and we'll see you there. Catch you on
the next one. Peace.
Ask follow-up questions or revisit key timestamps.
The video highlights the success of Wrestle AI, an app developed by an 18-year-old using AI tools like Rork without any coding knowledge. The app generates $20,000 monthly by solving a specific pain point for wrestlers and utilizing a clever creator-driven marketing strategy, alongside a robust onboarding and paywall process. The founder shares his insights on building, marketing, and the potential for others to replicate this model.
Videos recently processed by our community