Ranking Every Army's Combat Patrols in Warhammer 40K - Best + Worst Deals?
1832 segments
So, let's talk through every single
combat patrol box set in Warhammer 40k.
How do they stack up against each other
in terms of discount points in the box,
gameplay, and savings, and which ones
are the overall best and
worst. Hello, and welcome back to Warp
Space Tactics, where today we're talking
combat patrol box sets, talking through
every single one of them in Warhammer
40k right now with some of their pros,
cons, and selling points. As I'm sure
most of you will be well aware, 40k
combat patrols are games workshops
standard discount offerings for each
faction in the game. In 10th edition,
they tend to have gone rather heavy on
the battle force box sets, often having
big launch ones to come alongside
codeexes, but they generally tend to be
one and done affairs, usually selling
out a bit too quickly and then going
away. The things that tend to stick
around are the combat patrol sets. Small
forces aim to be a microcosm of the
faction. They'd be generally tending to
go a little bit heavier on the infantry
mounted things and transports as opposed
to big heavy battle tanks and dreadnots
and things as the box sets in 10th
edition have also been made with the
combat patrol game mode in mind and it
feels like Games Workshop has taken out
some of the biggest strongest stuff in
there to allow the box sets to interact
with each other a bit better. Certain
powerful units can just be a bit too
much to deal with at a small game like
that and they might just be unkillable.
In general though, they often tend to be
seen as a good jumping in box to start
an army as they generally have some
discount versus buying the box set
separately. So, tend to be at least a
fairly cheap way to get a good chunk of
an army on the tabletop at least versus
buying other kits in the range. For this
video, let's talk through each and every
one, focusing on them from a Warhammer
40k collector's perspective, a few
metrics like the amount of points that
you get in the box, the discount versus
buying separately, some thoughts as to
the unit mix and the quality of the
miniatures. And then for the order that
we go along in, and in the order that we
go along in, it will be the order of
popularity for you guys. Starting with
the ones perceived as the weakest combat
patrols are moving forward to the best.
If you're new to 40k and looking to pick
up combat patrol box sets in the near
future, I generally aim to buy via a
discount retailer. They have a certain
percentage off versus Games Workshop and
you get exactly the same things. The
sponsor of today's video is Warhouse,
one such discount retailer in Australia
for a big 23% off. I'll talk through
them a little bit more later. There's
also a whole bunch of discount retailers
throughout the world linked below as
well. Usually between 10 and 20% off
Games Workshops prices. And if you
happen to buy through any of those, it
helps to support the channel. A big
thank you to anyone using those links
when they do buy in some model soldiers.
Let's get into it though. And for this
one, I'm going to talk through all the
ones that are currently on sale from
Games Workshop. There are some factions
that no longer have a combat patrol. The
demons one and the Death Watch ones have
both been removed. Out of those, the
demon one, I think, was a lot more
helpful than the Death Watch. Obviously
only good if wanting corn demons, but
you did get really quite a lot of them
in this one. I'm also not going to talk
through the previous ones prior to the
10th edition update though in general a
lot of them can be quite good deals for
their factions given that they're a bit
more likely to have big centerpiece
models in like say the Dark Angels one
with the Redemptor Dreadnaugh which was
rather good or in particular the Dean
Steel Cult one before it was replaced
was a very nice one. Jumping into the
box sets proper though and first up we
have combat patrol Imperial agents only
really newly playable as a faction in
10th edition in its own right. In this
one you get an Eversur Assassin, a
minister or priest, two sets of 10
adeptus RBTs. So the elite Imperial
police and enforcers plus their pair of
cyber mastiffs and a set of
inquisitorial agents henchmen. Discount
versus buying separately. This one's on
the upper end for 10th edition combat
patrols. A big 36% off. In general, 10th
combat patrols seem to be around about
the sort of 25 to 30% mark for the most
part. The points in the box maybe being
a little bit lower middling, perhaps 375
points if you feel the units here. A
little bit of variation on depending how
you field the RBTs with their unit
choice. For the actual content itself,
the unit choices are a bit called
together from kill teams. Imperial
agents doesn't really have a very
cohesive faction theme, though in some
ways that is sort of appropriate for
them. It definitely feels a bit on the
mishmash side of units though and a bit
odd to have two different exaction
squads here if they're going for a mixed
box set. That might just lessen its
utility to Imperial agents players and
might mean that you have too many of
them in here for some people. For
in-game use, the subduction squads are
pretty sturdy chaff units. They're about
as competitive as it gets for Imperial
agents right now. The agent's okay to go
with certain characters. The priest not
really so great in the agents codeex in
my opinion, but can be a super cheap
placeholder unit, maybe an ally for
things like Imperial Knights. The Ever
is currently a bit on the expensive side
for what he does in my opinion. In
general though, the bigger issue is that
Imperial agents are just kind of
neglected rules-wise in general. Games
Workshop doesn't really seem to be
supporting them properly as a faction
with balance patches. The kits
themselves are all nice enough in my
opinion. Fairly recent multi-art plastic
kits. Two of them are more killing
focused ones, which means they've got a
whole bunch of options and fun gear.
Overall valuewise, there's quite a lot
of miniatures here, and the discount is
solidly good. But between Imperial
agents being a niche faction and some
very specific unit choices within that
faction, it feels like there's a pretty
low chance that these will be the exact
models that someone was going to seek
out otherwise. In any case, you guys
have rated this as a single worst combat
patrol box set, giving it 2.2 from a
scale of 1 to five. I'm sure the very
fact that it's Imperial agents probably
didn't help out with that. I feel like
the discount and the amount of plastic
in the box isn't terrible, but it's just
kind of a weird mix of units from a
niche faction that very few people play.
As respondents, 5% of people said they
bought one. for that metric. I'd say
more compared between the Combat Patrols
as opposed to putting too much stock by
the actual 5%. But in any case, this one
was the lowest selling by quite some
margin. Next up, we've got Combat Patrol
Thousand Sons. This one is technically
off sale, but they haven't replaced it
with a new one yet, at least at time of
recording. So, I thought I'd still talk
about it given that it's on the way out.
In this one, you get the infernal
master, the summoner character, then
five scarabactor terminators, and then
the thousand some players favorite unit
in a big squad of 20 zangles with the
40k upgrade sprews to give them auto
pistols and chains. In general, I'm not
particularly keen including the upgrade
sprus in the value as I feel like they
have more value to some people than
others. So, in general, I'll talk about
discount without those. For this one,
it's around about 25% off. So, maybe a
slightly middling kind of discount here.
But he definitely wants Sangors with
their chainsaw upgrades. This does seem
like the place to get them. For points
in the box, it's around about 415 points
at the moment. I guess the thousand sons
coex might change that a bit. This one
pretty middling overall for the combat
patrols. Not super low or high. And in
general, again, it's a box set that's
got some big problems in people's eyes
when you collect Thousand Sons. In
general, you do it for the Rubert
Marines and sorcerers and not a massive
flock of goat bird people. Just feels
like one of the squads of Zangor should
have been replaced by at least some
rubric marines. It's maybe a little bit
odd that the Infernal Master doesn't
have anything to lead here, though I
guess you'll have some rubrics elsewhere
in the army. Kits wise, the Zangors
again have the criticism that they've
been ported from Age of Sigma. It did
feel like a slightly cheap move on Games
Workshop's part at the time as opposed
to creating something 40k for them. The
Zangores are also a slightly older kit.
The Scarabult Terminators from Thousand
Son's main release and a nice enough,
the Infernal Master being one of the
most recent releases for the faction in
game at the moment. As ever, anything
could change in the codeex. The scarab
cult terminators have been a bit on the
ne side in competitive list but
certainly not commonly taken. Infernal
masters have generally been really good,
particularly with the damage enhancement
and a Zangor's kind of so so weighed up
against the other chaff units like
enlightened and cultist. Value-wise, it
feels like an all right amount of
plastic. The discount maybe a being a
bit mid, but perhaps the biggest
criticism, the unit combo just not
really being one that people super want
to pick up. As a result, this one was
voted second lowest, 2.3 out of five,
but considerably more bought than the
Imperial Agents one. I feel like if you
did have the opportunity to pick one up
as a thousand sons player, if you're
going for a fairly big army in the
faction, I would still say it's probably
worth it just literally to add the Horde
Zangle component if you want to have
some of their raised cultist chaff. It
just very much feels like a more of an
add-on box to their core kits that they
have as opposed to the core kit first
purchase that you'd go out to buy. Next
up, we've got Combat Patrol
Astromeitarum. This one being the recent
and really badly received guard one that
came out in early 2025. It's got a
cadian command squad, 10 kasakin, and
then going very heavy on the cavalry
with two sets of fiveill and rough
riders. The discount in the box set is
again sort of middling around 28% and it
has the ignamin of being one of the
single lowest points costs in the box.
Even going for some slightly more elite
guard for troops and cavalry, slightly
less than 300 points to field most of
the time, which is pretty well joint
lowest with the adeptus mechanicus. 1.7
points per dollar is just really not
great in a discount box set. I think
easily the biggest criticism of the box
set is the unit mix for this one. The
actual models themselves genuinely
aren't too bad. The Kazakin and Cadian
command squads are fairly recent and
fairly well done sculpts in my opinion.
The Rough Riders come from Guard 9th
edition refresh as well. I say people
tend to be a little bit more mid on
them. The sort of slightly Barack style
horses, but I must say it's surprising
how different they look just literally
with a simple head swap and a color
scheme to fit in with the rest of the
regiment. They are all strong units in
game as well. The Rough Riders pretty
solid countercharge. Kasakim being super
strong for guard right now and then the
command squad often there to do doll out
the orders maybe paired with some shock
troops for their sticky objectives. No
real massive criticisms games wise.
Again, I feel like the main problem was
just the selection of units meaning that
you've got an even mix of Cadian versus
cavalry. Two really quite different
themes of guard. The command squad can't
even lead the Cadian Kazakin, so you
need some shock troops to go with them.
By going for everything that isn't tanks
and vehicles, you've got very few points
in the box set. And then neither side of
the box set is necessarily going to
appeal super well to people collecting
death core and there's certainly a lot
more of those around after the G release
in 10th. I feel like it probably would
look a lot better if you replaced one of
the units of rough riders for something
else though. Doubling down on them just
didn't seem like a good decision. Feels
like almost any similar priced units
would have been a better choice. For the
money, you could have had an entire
Leman Russ, though I guess they like to
keep battle tanks out of the combat
patrol sets. Overall, the weirdly
cavalry heavy box set again scores super
low. Looks like this one's been bought
even less than the thousand sons one,
though I guess at the same time it
hasn't been around for quite as long.
Next up, we have the Servants of the
Omnisire in combat patrol adept
mechanicus. This one has a Trieste
manipulus, 10qatari rangers or vanguard,
three Cberus cavalry, and five Taxi,
both of which can be built in two
different configurations. Again, sort of
middling discount versus buying
individually at 25%. And as mentioned,
ties for joint lowest for the points in
the box. Less than 300 points again. So,
pretty much epitomizing the mix
reputation for being super expensive if
you could field all the units. In
theory, you could buy six copies of this
combat patrol box set and still not have
hit a 2,000 point army. I feel this has
been partly made the case by going for
all of the ad light skirmished units.
They tend to be the ones that tend to
cost a lot of money but not really cost
many points in game. Otherwise, for unit
choices, I feel like that manipulus
might like some breaches to lease. It's
just not really all that good with on
his own. For in-game use, I feel like
they're all solid enough units. You're
always going to want battle line to
provide buffs. Sky stalkers or maybe
sterilizers are nice for secondary
objectives. The manipulus works well
with breaches as mentioned. Maybe the
Cberus cavalry are a little bit more
niche than some, but I feel like a unit
or so of them ranging forward with
tactical oblique is nice enough. For the
model kits themselves, I feel like they
mostly look really quite cool. I
personally quite enjoy their Cberus
cavalry, even if you don't get much
plastic in the box for the money
normally. They actually do have a bit of
a reputation for being pretty painful
models to assemble and paint, taking
quite a lot of time and effort for what
eventually turns out to be a humansized
jump infantry, but with some big fancy
wings bolted on, they're not the easiest
to transport either. Overall, despite
some cool and fairly recent models, it
just means that the units here just
aren't really enormously threatening in
game. Don't cost many points on the
table, and they don't have a standout
discount on them either. So again, I can
see why this one was voted lower. It
seems that they're pretty much tied with
the Guard and the Thousand Sons on 2.3.
And again, really not too many people
buying them, even if they do offer a
discount on a bunch of units that work
okay in game. Before we move on, I'll
just give a quick shout out to today's
video sponsor in Warhouse. They're an
official Games Workshop discount
retailer based in Brisbane in Australia.
The store has just recently opened,
though they've been operating online for
a few months and have one of the world's
best 40K discount rates at around 23%
off Games Workshop's prices. If you live
in Australia, I'll leave their website
linked down below. They do all the
things you'd expect discount retailers
to do. Free shipping over $150. You can
back order things on request if they're
not stocked in store and they have a
loyalty system for a little bit more of
a discount even above their regular one
to save up some points over time. Their
brick and mortar store is based in
Karinda outside Brisbane has recently
had its grand opening. As you can see,
it's fairly well stocked as by the
photos here. Check them out if you're
nearby. They do have a couple of gaming
tables for public use. Otherwise, they
also have regular Instagram giveaways.
I'll link that in the video description
as well. The April one was for a combat
patrol box set appropriately enough. I'm
not sure what they're doing for May.
They tend to aim to have good stock of
new releases as well. At least at time
of recording, they still seem to have
the Death Garden and World Eaters Combat
Patrols in stock, but this video is
going to be going out in a day or two.
In any case, though, thanks to them for
sponsoring this one. Check them out.
Link down in the video description if
you'd like to. They'll be linked below.
Moving on though, next up, we have the
Space Marines. Their combat patrol is
with a Terminator librarian, Terminator
captain, five terminators, and five
Infernace Marines. So, a subset of the
Leviathan box basically. And as ever
with this one, the first thing to say
about it is not to buy the actual combat
patrol box set, but instead to get it
through either the ultimate starter set
or buy the standard 40k starter set plus
a Terminator librarian. The latter
option is just directly cheaper. Plus,
you get free tyrannids. And the ultimate
starter set means that you could split
that with a friend. As a result, it's
kind of hard to calculate discount. It
depends on how generous you are. If you
buy the combat patrol box set itself,
it's pretty terrible at just 13%
theoretical discount, potentially even
less. But if you did manage to go halves
on an ultimate set for £62 or $105, it's
around about 40% off. Points wise, that
gets you 430 points on the table right
now. For the kits, they're really quite
nice, good quality ones from 10th
edition. The new Terminators in
particular were super wellreceived. So
to get seven of them going cheap is nice
if you've not already got them. The main
criticism of this one though is that the
terminators are the monopose variant. So
you don't get cyclone missile launchers
and things like that. So when
calculating discount, we're not really
comparing like for like there. For the
unit choices, it doesn't really get you
all that much plastic on the board.
That's just 12 miniatures there. Plus
the Terminator's teleport homer, which
Games Workshop takes that and says 13
miniatures in the box set of course. And
having two characters in the set does
mean it's one of the lightest ones in
terms of plastic. Though bear in mind
that you should be paying significantly
less than the other combat patrols for
this one, so it does even out. Finally,
for their use in game, the units are all
a little bit mid for Space Marines right
now. Unfortunately, Terminators have
just been solidly merely okay for
basically the entirety of 10th. Not too
bad for casual games, but very rarely
played in competitive. And the same is
true of Infernace Marines despite their
recent blow up with some extra AP.
Compared with the previous ones, this
one's rated significantly higher. 2.7
out of five versus the 2.3 for the
previous three. I do feel like people
might be being a little bit on the
unfair side and weighing this up against
full combat patrols like for like if you
can split a 40k start collecting box
with a tyrannid player and then pick up
the terminator librarian. It's just
massively cheaper and it does seem that
a whole bunch of space marine players do
have this. The single highest on this
poll at 28% though I guess quite a lot
might have got that from the Leviathan
box set. I guess that is the other
weakness of this one that a lot of
people collecting space marines for 10th
edition probably picked this up through
Leviathan so already have the models.
Next up, we've got the sisters of battle
with the adept Aoritus combat patrol.
For this one, there's a canon, a squad
of 10 battle sisters, five sacraants,
and 10 arco flagagulants. Middling
discount once again on this one at 26%
365 points in the box. So again, it's
one of the lower ones here. It's not
really a particularly standout one on
those two metrics. The models themselves
are all nice enough ones from the
current era of Sisters of Battle. I feel
like for miniatures that attract people
to the faction, there's generally a big
focus on the power armored sisters
miniatures more so than mintor and
pitant freaks like the flagagulants. It
feels like a fairly sensible box set in
terms of getting some core choices on
the board. There's the core troops and
the central leader for the faction and
then two squads of fighty elites in
their own ways. In game at the moment,
I'd rate all of them solidly usable
enough. The battle sisters are quite
nice, particularly when split with an
imulator for sticky objectives and
sacrosans are pretty standout at the
moment. They're likely in units of 10.
Overall value-wise, I'd say it probably
amounts to being just solidly usable for
collect in the army. The discount isn't
awful, and the points kind of represent
just how expensive it tends to be to
collect sisters. Maybe the plastic
content doesn't feel overwhelming due to
it all being humansized miniatures, but
at least the unit mix is fairly good and
does feel like the sort of box set that
you could get two of if you had a mind
to. Overall, we rated this one a little
bit higher than the Space Marines. We're
still very much towards the bottom end
of the table, though, at the moment.
This one is the most bought of the ones
that we've seen so far, besides the
Space Marines that came in the Leviathan
box set at
12%. Next up, we've got the Space Wars,
which seems like it's on the way out, at
least at the time of recording, this one
seems to have been removed in the UK and
EU. I'm sure the Sons of Bruss will be
getting a new one alongside their codeex
and after their battle force box set.
This one is very much a more generic
primary spacewolf set, though, the
unique primaris battle leader. It might
be the highlights of the box for actual
Space Wolf collectors. Then five reavers
that you can field as hounds of Morai,
10 intercessors, and an invicta tactical
war suit. There's also two Space Wolf
upgrade frames as well. And overall, the
discount doesn't really add up to that
much unfortunately around about 17% if
you're not counting the upgrade sprews
and then only going up to 28% if you
are. So, not even particularly stand out
if you're generous there. Four points in
the box. It's fairly middling at 430
points per dollar. Not terrible, not
great. The models and the choices
themselves are all fairly recent.
Primaris and nice enough in terms of
their sculpting like several of the
divergent chapter box sets though. Aside
from the leader, it's much more of a
generic primary space marine box set
rather than a dedicated spacewolf one
and kind of depends on how much you want
the invict tactical war suits and their
reaver equivalent. In game I'd say the
units are a bit on the niche side
really. Intercessors are certainly
solidly usable. The rest may be a bit on
the niche side and overall for feels on
points and plastic. I feel like it does
an okay job. Nice to have a big chunky
centerpiece vehicle unit, but again, I
feel like it's probably the unit choice
that puts people off this one more than
some. The discount in the box set also
isn't great at all if you're not over
enamored by the spacewolf bits. Overall,
again, sort of more lower mid on the
table and similar sort of sales numbers
to the sisters. Moving on, we've got the
other divergent chapter, but generic
primaris box set, which is the dark
angels one. That one with a gravis
captain, five hell blasters, 10
intercessors, three blade guard
veterans, and then two of the primaris
upgrade sprews. So, the small ones for
the Dark Angels, not the newer 10th
edition one that they've released. The
discount in this box set really isn't
very good at all. It's only 14% if
you're not counting the Dark Angels
upgrade frames. So, kind of minimal
savings there. And the points in the box
set of 435. For criticisms of the
content, I feel like probably the
biggest one is that it's just not really
a Dark Angels box set. That does have
the positive of being more useful to
other space ring chapters out there if
they have a mind to get one. But what's
maybe a bit peculiar given that they
could have put some Deathwing knights or
some inner circle companions in there
just to give it a bit of Dark Angel's
flavor. The other odd choice is the
Gravis caption as well with no unit to
lease. So you need to get him some sort
of resin you unless you're doing weird
gladius things with artifiser armor. I
feel like Gravis characters don't tend
to be super emphasized for the dark
angels with their big Terminator focus.
For the units themselves, they're all
pretty solidly usable. Interesters are
fine. Hell blasters are quite a good
general purpose and easy to use new
player style units. Maybe not super
common in competitive list though and
blade guard looking way better after
their points cut. I feel like it's a
fairly good representation of standard
primaris units to have as a start of the
chapter and I feel like for actual core
space marine units it's not really a bad
box set for people jumping into space
marines in general. Maybe the biggest
criticism being the minimal discount
that it has. Overall again you ranked it
a little bit on the lower mid side but
not by too much. Giving it a three out
of five. And this one's more bought than
any of the previous ones. 13% of people
saying they bought one. Again, not
including the space marines, which
people likely got via Leviathan. It
seems that we're three in a row for the
Divergent chapters. And next up, we have
the Blood Angels combat patrol. This one
having their unique captain sculpt, 10
assault intercessors, two sets of three
sanguinary guard, and there's two blood
angels upgrade spruce in here as well,
which maybe have a bit more relevance to
the Blood Angels, given that that means
that you can feel the assault
intercessors as death company, at least
as they are. Now, discount wise, again,
it's a slightly mid one at 25%. That one
is excluding the upgrade sprews though.
So if you wanted to buy exactly these
models compared with the space wolves or
dark angels, it does a bit better there.
And I feel like the blood angels upgrade
sprews do add a bit more value given
they actually have wargeear choices and
things on. They're also just a bit more
generous than the smaller primaris ones
that the dark angels and space wolves
get. For points in the box, it's the
best one that we've seen so far at a big
490 points here. Sanguinary guard cost
quite a lot of points in game and 10b
space bream box sets tend to do okay for
points as well. So, good stuff for the
assault intercessors there. It does get
you a reasonable chunk of force on the
board. For the unit choices, I feel like
it's a pretty reasonable selection, at
least with what the Blood Angels are
working with. You get a themed captain,
who certainly is a very strong choice in
game. Probably the most appropriate
troops choice for them in the assault
intercessors. And again, they're also
very nice when paired with captains and
fielded in the liberator assault group.
And then the Sanguinary Guard are the
factions only unique infantry kit now.
So, getting two sets of them in the
combat patrol box set is kind of fun.
And again, they're very strong in game.
I say maybe the weak part about the box
set though is people's impressions of
the miniatures. The new updated
Sanguinary Guard kit is maybe one of the
worst received updates of Space Room
models in a while. People not enjoying
the wings going missing and the general
styling of the helms and the armor. It
might be for the best that they didn't
build the assault intercessors as Death
Company on the box art really as well as
that would just add insult to injury and
underline the fact they didn't really
get a proper sculpted model kit. Maybe
they'll have some chance for 11th
edition though. Also, value-wise, while
it's not a terrible discount, and
there's a lot of points in the box, it's
not super heavy on the plastic. Only 16
fairly normal size infantry miniatures
here. Isn't the greatest feel for a
combat patrol for $170 or
£100. Overall, between all the hats,
people have given it a fairly middling
three out of five, and 13% bought it.
Similar to the previous, I feel like for
a new Blood Angels collector, it's a
pretty useful box set. There's
definitely big criticisms that you can
make of it. Next up, we've got the
Genestealer Combat Patrol for 10th
edition. This one the slightly fast
attack focused one. A jackal alpha
spiker leader leading a squad of outr
rididers with their wolf quad gun
support and then anchilles ridge runner
providing a bit of fastoving fire
support. They do have some core troops
in the box set as well with two sets of
acolytes that you could also build as
metamorphs compared with most 10th
edition kits. Again, it's one of the
ones that has a slightly bigger discount
than most at 35% off. The points in the
box maybe being a little bit on the
lower side though at 360. For the unit
choices, it very much feels like the
generic cult fast attack set. And
overall for those, it definitely felt
like a big downgrade on the very general
purpose core unit one that we had prior
to 10th edition. It means it can build
one element of the army, but maybe isn't
the central box set that you'd start
with and build around. I would say that
having two copies of the acolyte kit is
pretty useful, though. They're generally
models needed in good numbers in most
forces. For in-game use, there's some
winners and losers there. The Achilles
Ridgerunner is excellent with its AP
debuffing. Acolytes are in almost every
list and can serve multiple different
roles. Maybe the Jackals and the Alphas
are just a touch more niche. the alphas
more so than the jackals maybe at least
at the moment. If you like the jeans to
the cult aesthetic, they're all nice
enough kits from their recent era of 40k
things. The entire range is quite a new
one and fairly well executed. I feel
like their combination of mutant freaks
and mining gear is maybe a slightly
retro feeling one that appeals to some
people a bit more than others. And
overall value-wise, it doesn't feel
terrible. A good discount paired with at
least an all right amount of plastic,
though the points are a bit low. Again,
this one's also been a lower mid three
out of five for you guys. a bit less
bored than a few of the previous ones. I
guess partly due to gener being a lesser
played faction. Moving on, we've got the
green skins and the orcs combat patrol.
In particular, this one was a very beast
snagger one with a beast boss, 10 beast
snagger boys, and four squig hog boys.
They're really not bad if you want a
bunch of savage orcs at the heart of the
army. All nice recent sculpts that I
think were really quite well done. The
squig hogs have a lot of fun factor, but
the unit choices maybe mean that it's
just a bit more niche appeal compared
with a more general orc box set. Not
every single orc player wants to play
beast snagers. For the discount in the
box set, it's a middling one at around
about 26% off. Not stand out, not bad.
And the same for the points as well. 430
to fill them at the moment. And overall,
it feels like a slightly middle of the
road combat patrol. Middling discount
points. They may be a little bit more
impressive than average on the plastic
quantity. They are all quite big chunky
miniatures in game at the moment. Beast
nagger boys paired with a beast boss can
hand out a pretty brutal amount of melee
violence on the charge. particularly the
beast boss taking down big stuff with
his mortal wounds. The squig hogs maybe
feel a bit on the mid side for orcs at
the moment. Fairly durable and fairly
dangerous, but don't tend to make it to
most competitive armies. Overall, you've
rated them on the mid to lower mid sort
of side. It does seem lots of people
have picked up this one though, a big
14% buying it. Again, out of the actual
combat patrol box sets, that's the
bestselling one so far. Orcs being a
really quite popular faction probably
help with that though. Next up, and also
rated around the same level, was the tow
empire one. This one gets you a battles
suit commander, a devil fish, one set of
fire warriors, and one set of
pathfinders. And they have a few drones
hovering around in support. Compared
with buying separately, these have a
discounter around about 27% off. Again,
middling there. The points are a bit on
the low side, as often seems to be the
case with tower right now. Units feel
really quite cheap to field in game.
It's only 355 points in this one. For
the unit mix, it doesn't feel awful. The
commanders pretty much the most central
HQ for the faction. Nice to have the
core troops with a transport that's
relevant for them. Breach then devilfish
are definitely a tried and tested one.
Maybe the pathfinders tend to be a unit
than some additions as being very useful
but more so than others. Maybe more
going for a sort of scouty special
weapon fire sort of role in 10th. It's
maybe not so ideal to have a commander
without some crisis suits to attach to
him within the same box set. It feels
like tow players are probably going to
have that fairly high on the purchase
list. Otherwise models wise most of them
are from the more recent generation of
tow miniatures. The devil fish is by far
the oldest miniature in the box set. So
I think it holds up all right and
overall feels like a useful enough box
set. Good unit mix at an all right
discount. Maybe a bit low on the point
side is the main criticism from me.
Again, you guys ranked it slightly lower
mid there. 3.1 out of five. And again,
it's one of the more popular board
combat patrol box sets. Tao being a
popular faction. And I guess this was
the discount box set for Tao in 10th
edition given that their battle force
one was a crew one. Next up, we have the
Tyrannids and they have their big
subsets of units from the Leviathan box
set, the winged prime psychoage, 20
Turagans, two ripper swarms, five
barborns, and three von Ryan's leapers.
Compared with just about every other
combat patrol box set, you get far far
more plastic in this one compared with
most of the rest, which in itself is
fairly impressive given that this one
again like the Space Marines, you'd
expect to pay far less for it. You'd get
it cheaper alongside some space marines
and bought the barb wand separately. Or
if you split the ultimate starter set
with a friend who collects space
marines, even if you just bought the
actual combat patrol box set, which is
the worst way to get it, there's still a
theoretical 47% discount on this one,
which is just off the charts compared
with the rest of the 40k combat patrols
out there. If you split the ultimate
starter set and pay half of that, then
it goes all the way up to 65% off for
the unit choices. It's quite a nice mix
of tyrannid things, some swarms, one
leader, some infiltrating beasts, gun
beasts, and a small monster. I think
that's a nice enough mix for the
faction. Maybe criticisms if any of them
is there's nothing for the wings prime
to lead in this one. And I guess the
other most major one is that a lot of
people already have these miniatures
from Leviathan. The vast majority of
Tyrion players who wanted these
miniatures this edition will already
have got them. I guess one other
criticism is that all those terminants
don't come with the weapon options. So
you wouldn't be able to fill them with
spine fists or devourers from this set
nor have their special weapon options.
In game use, most of them are a bit on
the middling side for tyrannids right
now. None of them outright bat. that
tend to be more niche using competitive
lists as opposed to spammed in
multiples. Weirdly, maybe the psychopase
might be one of the ones that's slightly
more commonly included these days. Quite
nice alongside monsters and particularly
in Assimilation Swarm. Filled it
together, the points cost isn't overall
super standard. 455 points, definitely a
bit on the upper end, but maybe less
than you'd expect for a fair few
slightly on elite choices for a box set
with this many models in. Overall, for
value rating, you gave this a 3.1, which
to be honest, I feel like this is
probably the single one that I disagree
with most. I think just objectively this
one's far better than the average combat
patrol. Even if it was priced the same
amount as the others, I think it would
be really great. The fact that you can
get it for basically twothirds the price
or potentially less than that just takes
it to the next level. I feel like people
are just rating this one a fair bit
lower due to lots of people already
having had it. So maybe felt like a bit
of a rerun of Leviathan and the units
maybe not being quite so exciting in
game that you'd want more right now. In
any case, it clocks in as only narrowly
behind addition launch space marines
with 24% saying that they've got these
miniatures. Next up, we've got combat
patrol leaguers of Votan. In this one,
we've got UA the destined or a car, five
cathonian berserks with their big moles
or axes, three hung pioneers on their
jet trikes, and then 10 halfkim
warriors. A fairly middling discount of
26% off and a slightly low points cost
of 365 points bought separately. Leagues
of Votan units being a bit cheaper than
you might have expected at the moment
due to some big points cuts early in the
edition because their rules launch dead
week. For the unit choices, the leagues
of Votan don't exactly have a huge
miniature range right now. I'm getting
four different units out of them,
including the generic troops and the
faction commander all seem like a really
reasonable mix. I guess for add-on
units, most of the foot troops and the
berserks would probably like sags to
transport them around, and that feels
like that could be an obvious expansion
for that. The miniature themselves are
all recent new votes. Well enough
realized. I feel like all their units
have some quite different aesthetics
here. Some might appeal to individual
players more than others. And in game at
the moment, all of them are solely
strong units. Hearth and Berserks are
staples and competitive lists inside
Sagitos. Plenty of list of running
multiple squads of pioneers. Maybe the
Carl actually is the single most
questionable thing in optimized armies,
but he still adds a lot of value with a
unit buff and handing out some extra
judgment. Overall feels kind of middling
valuewise. The amount of plastic in the
box isn't terrible. Medium discount, but
kind of low points currently. This one
has been received just a bit better than
some of the previous though. Sort of
getting into the mid to upper mid ones
at 3.3 out of five. A bit less aboard
compared with some of the combat patrols
at 11% of people. It does seem like a
box set that you could get in multiples
if you're starting leagues of botan.
Next up we've got the Nekrons. And in
this one we've got the Overlord, the
core leader for the faction. That's the
sculpt that you got in the Indomitus box
set. 10 Nekron warriors with their three
scarab swarms. And then three scorp
destroyers with their plasma sights.
frenzy killing machines with plasma
blades and a Koptic Doomstalker to
provide some heavy fire support. For the
discount in this one, it is one of the
sort of lower saving combat patrols at
19% off, though it does get you at least
a fair amount of points on the board.
455 points, so on the upper end here.
For the unit choices and the miniature
quality, I feel like they've got a solid
balance of really recent miniatures.
They're generally all Wells miniatures
that came out in 9inth edition. Lots of
miniatures that have some good feel of
them. And you've got the generic faction
commander, the most well-known troops
choice, two danger units of different
flavors, both of which have quite fun
models in my opinion, and then some fun
scarab swarms hangers on from the
warrior box. It's a nice mix and good
feel factor to the models. In game, most
of them are kind of usable, though not
crazy standout. The scorp destroyers can
be nice with a scorp lord in awakened
dynasty. The Koptic Doomstalker is maybe
a bit on the overcosted side, but is
good in Koptic Court. Warriors may be
needing certain combos, such as Orken
with a four plus invulnerable save to
make them a bit better. I think they're
perhaps a little bit less standout than
people might like at the moment. Overall
value wise, again, it feels like a
medium one to me. Fairly good amount of
plastic. Pretty nice in terms of the
recency and appearance of the kits. A
good number of points on the board.
Maybe the only thing it falls down on is
a slightly lower discount than most get.
In any case, between all that, it was
enough for you guys to rate them in the
upper mid of combat patrols at 3.4 out
of five. And again, a pretty well bought
one at 15%, kind of similar to the other
popular Xenos factions like Tower and
Orcs.
Next up, we've got the recent Eldari
combat patrol. That one's got a squad of
wraith guard or wraith blades with a
spirits here to guide those ghost
warriors into battle. And then three
sets of aspect warriors, two sets of
five Dire Avengers, and then one set of
five warp spiders, finally redone in
plastic. For the discount in the box
set, it's 32%, so maybe on the upper end
slightly for 10th edition combat
patrols. And for points in the box, it's
on the upper end of the metrics there,
all the way up to almost 500. Though at
least a part of that is due to the Dire
Avengers probably being a bit on the
overcosted side currently. For the unit
choices, it seems to have adequately
pleased people. Maybe two different
themes within the craft worlds with
wraiths plus aspects, but the Dire
Avengers maybe feel like halfway to
being a sort of troops choice style
unit. And between then and the Wraiths,
it feels like you've got a fairly sturdy
heart of the army. And the support
choice makes sense for the Wraith units
at least. For the model kits, the wart
spiders are the nicest miniatures in
there. I think more modern games
workshop plastics with some fun wargeear
options for the exarks. The Dire
Avengers are a bit older and have some
mold line problems and maybe some
difficulties with assembling the torsos
onto the legs. Not unworkable, but not
famed for being Games Workshop's nicest
kits. The Wraith Garden Blades are also
a slightly older kit compared with some
though hold up pretty well. Overall, not
too bad on value metrics. I feel pretty
good discount, pretty good points, and
at least an all right amount of plastic
in the box set. I feel like the fact
that all the aspect warriors are at
least fairly elites maybe helps the feel
of that a touch at least in terms of
feels in game. The Dire Avengers maybe
feel on the overcosted side currently.
The wraiths and the spirits here are not
super common in top lists though have
some interest. The war spiders maybe
feel like the single strongest thing
there with their big flicker jumps and
torrent attacks. Overall fairly positive
for people for this one though. 3.4 out
of five. A little bit less bored
compared with some of them. That might
at least partly be due to it being a
fairly recent release. It hasn't been
around for all that long. Talking of
kits that haven't been out for long,
next up we have Combat Patrol World
Eaters. This is the new updated one
that's just come out this past weekend
for pre-order. And in the box set,
there's the Chaos Demon Prince kit, the
Master of Executions, which is another
generic Chaos Space Rain unit, 10 Corn
Berserkers, the Chain Axe Wielding Foot
Troopers of the Blood God, and then 10
Jackal Cultists kind of middling to good
discount for 10th edition combat patrols
at 30% off. a little bit higher compared
with a few of them at least and mainly
due to the demon prince and the corn
berserkers. The points in the box are
fairly good, almost 500 points based on
the previous digital points from the
codeex. For the units, it feels like a
nice enough mix. Good to have the core
troops and a generic leader for them.
The jackal cultists tend to be useful
enough to have in games for grunt work
that your elites don't want to do. And
having a nice centerpiece focal monsters
is quite nice. Maybe not super ideal
that there's two miniatures that aren't
in the small world eaters range here,
but at least you can kit bash the master
of executions with a berserker head as
you can see. And the demon prince does
have a corn themed head. I feel like it
wouldn't have been a bad idea to replace
the master of executions with a
juggernaut lord though given that he's
got the two different builds. Models
wise, most of the miniatures are fairly
recent. The demon prince and berserkers
were both wellreceived and well liked.
Master of Executions is a tiny bit older
and perhaps the jackal cultists are just
a little bit less sought after with most
world eaters players primarily wanting
to go for the space marines of the army.
Rules-wise, it's still early days with
the codeex at this point. Berserkers had
their changes with a much bigger blood
surge move, but also being a strength
four wasn't great for them. The match of
executions doesn't add so much, but at
least it's cheap. Demon princes feel a
bit or nothing could be all right for
some big combos, and Jackal Hortis is
just generally quite strong in game.
Their sticky objectives rule is nice.
overall seems to have been enough to be
ranked on the upper mid of combat
patrols. Seems a good chunk of people
preferred the old one with the mascorn
berserkers in it. This one still feels
like a useful box set to me though I've
not done buying data for this one due to
it being released so recently. Next up
we've got the Black Templars, the
Zealous Crusaders of Sigman. Here we've
got the Templar Marshall unique
miniature basically their captain
equivalent. 10 Primaris Crusaders which
include four neophites, a fiveman
intercessor squad and an impulser and a
copy of the Black Templar upgrade frame.
The upgrade frame again is maybe one of
the better ones here. It has some
meaningful wargeear choices like
upgrades for the scouts on the crusader
squad plus a multi melter for vehicles
too. I quite like their relic options as
well that get modeled on it. Again,
rating the discount will depend on
whether or not you're counting upgrade
sprews. It's 23%. If you don't, so still
not terrible, but not great. If you did
want the Black Templar upgrade sprew,
it's 34%. As mentioned, I feel like I'm
a bit more inclined to include that one
compared with a few of the others.
Points wise, it's 400 points in the box.
And the units are solid enough in game.
I feel like the impulser is quite a nice
one for Templars, given that it can
deliver some sore brethren in it. The
Crusader squads are the focal troops
choice. It's nice to have their generic
leader as well. Maybe the intercessors
feel like the most out of place thing
out of anything. They just perhaps feel
a bit redundant when you've already got
a squad of 10 troops. Feels like they
could have been something else. For
their model kits, it's all either fairly
recent Primaris. And in particular, the
Templar range refresh was very
wellliked. I think they did a good job
of realizing their tropes on the
primaris design. Overall though, besides
a few minor criticisms, this one seems
kind of fine. Sort of middlingish
discounts, middling points, and an all
right amount of plastic and quite nice
to get one of the generic transport
vehicles for the Primaris 2. Again,
overall rated just on the upper mid side
of things at 3.4 out of five, and 10% of
people bought it. Maybe more reflective
of Black Templars being a slightly
lesser played chapter compared with some
others. Next up, we've got the Chaos
Space Marines. In their combat patrol,
we've got a master of possession, a unit
of five possessed, a squad of cultists
and a squad of Chaos Space Marines. The
discounts on the sort of middle to low
side at 23% off buying separately. The
points in the box are medium at 410
points. And overall, I feel like the
unit mix is a pretty good one here.
You've got the faction's core troops,
cultist to be cannon foder or chaff of
objective work, a dangerous squad of
funnel elites with some big hitting
melee, and then the unique leader for
the elite squad. Feels like quite a nice
well balanced introduction to the army.
The kits are all nice enough. Chaos
Space Range had a good chunk of their
range redone over the past few editions.
In particular, I feel like the possessed
and the master of possession are some
really fun sculpts. Maybe the only
criticism would be that the legionnaires
don't get their kill team upgrades in
this set to my knowledge. So, you might
be missing some bits like the bailfire
tome and the reaper chain cannon. In
game at the moment, the vast majority of
the army is really quite playable as
well. Cult is nice for objectives and
sticky objective things. These ner is
fairly big hitting with chaos lords out
of rhinos. Possessed are a nice mix of
fast tough and dangerous. They might be
better in certain detachments though
like creations of bile or maybe renegade
raiders to get them a bit more AP. The
only real let down on the gameplay side
of things is the master of possession
which games workshop just didn't really
do very well with his rules and it
doesn't add too much meaningful to the
possess squad. Overall though feels like
a fairly solid box. A good mix of units
with fairly wellreceived models I think
is always going to be popular and then
sort of middlingish discount and points.
Again, this has all been enough to land
them on the sort of upper mid side of
things at 3.4 out of five. And it seems
that this one just noses ahead of the
other more popular ones that we've seen
so far. 16% of people have bought a
combat patrol chaos space marines, at
least by the population pulse. I guess
they're a faction with a whole bunch of
collectors out there, one of the more
popular ones. And kind of makes sense
that if they get a fairly nice general
purpose box set that a lot of those did
sell. Next up, we've got more Chaos
Marines of the Seni variety. And this
one's Combat Patrol Emperor's Children.
In this one, you get the Lord Exultant,
the sort of generic faction commander,
two sets of three flawless blades, the
Sleneshi Boon augmented elite warriors
with big swords, and then a set of
tormentors or infractors. It can either
be assembled as the sort of shooty
ranged version or the dueling saber
scout rush version. The discount in the
box set is at 28%. So, sort of
middlingish there. The points in the box
set on the higher side again, 470
points. Elite space sprints often
tending to put a few more points on the
table compared with some I suppose. For
the unit choices, getting two sets of
the flawless blades basically means it's
the box sets that if you want to get
those, this one's probably a good idea.
And then you have the generic HQ and the
troops for the faction. I feel like the
troops are a particularly handy one to
have in given that you can build them in
two different ways. I think it would
have made the box set more helpful to
swap out one set of flawless blades for
a set of noise marines. That would have
been a really well-rounded one. though,
as it is, I guess it pairs in a not too
bad way with the recently released
Champions of Celest Box. Miniatures
wise, they all fairly wellreceived
Emperor's Children's sculpts. The vast
majority of their range went down really
quite well. I would say that these ones
maybe didn't tend to be the absolute
pick of the range. I think the best
voted ones and best loved were these
Noise Marines, Lucius and Forgrim
himself. But overall, they were pretty
nicely done. In game at the moment, both
the Tormentor and Infractors are pretty
great. Tormentors are excellent for
objective purposes. Infiltrates and
sticky objectives playing the mission.
Infrared can rush forward super fast
with the Lord Exaltant and between the
pair of them they're a massive melee
threat. Flawless Blades on the other
hand are commonly considered to be a bit
on the overcosted side at 110 points.
Though hopefully that might mean that
Games Workshop could put them down a bit
in the future. Overall, it feels like
it's a good one on some metrics. All
right, discount. Good points and fairly
wellreceived models. Maybe the biggest
criticism might be that you just don't
have that many miniatures in the box
set. Only 17 here. Perhaps feeling a bit
similar to the Blood Angels box in that
regard. Overall, seems that Emperor
Children players have been pretty hyped
for this one, though. You guys gave it a
3.6 out of five. So, definitely putting
it towards the upper end of the Combat
Patrol list. Now, out of the options,
you basically put this 1/5 best. Next
up, we've got the Knights of Titan with
Combat Patrol Grey Knights. In this one,
there's a Terminator Librarian, a squad
of five strike marines with their
nemesis weapons and power armor, five
terminators that you can also build as
paladins, and you can build the strike
squads as the other power armored
variants as well, and then the nemesis
dread knight. For unit choices, you
couldn't really get more perfect for the
Grey Knight Army. They mainly revolve
around these three kits, and it means
that you could get this box multiple
times if you wanted to. Certainly, you
could just pick it up three times and
have a competitive Grey Knight 20,000
point army on the go straight away. It's
also particularly standout in a points
in the box perspective. Depending on
variant built, it's around about 655
points. So, blows everything else that
we've seen so far out of the water. One
of the highest from that perspective for
quite a way there, around about 4.1
points per dollar. The only place where
it really falls down in the metrics is
the discount, which really isn't all
that big. Definitely on the lower side
here. 17% off the kits bought
separately, though I feel like people
tend to overlook that a bit given that
the unit mix is basically exactly what
you want. So, it does seem like a bit of
a no-brain purchase here compared with
it getting the kit separately. If you do
want to build up a fairly even mix of
all the Grey Knights have to offer in
game, they're literally all pretty
strong units at the moment. Dread
Knights maybe being an absolute staple
due to needing to deal with tough stuff.
The terminators are nice enough maybe
with cowor drago and strike squads are
good for objectives and intercessors and
purifiers both nice as well. Besides the
discount the other main criticism I have
of this one is that the grey knight
range is probably due an update at some
stage. Games workshop have been going
around all the other space ring chapters
and updating them to primar scaling. It
does seem that will happen to the grey
knights as well given that they had
castell and crow remade at that scaling.
It seems that there's good odds that
grey knights could get maybe a black
templar style refresh next edition. It
could still be many years away at this
point, which is kind of frustrating and
people just don't know. I feel like it
does put people off getting into Grey
Knights, though, if it's commonly
expected that they're going to get a big
update. You probably don't want to just
get an army finish before some much
cooler kits come along, provided they
make the update look nice. Overall
though, it is a pretty great combat
patrol box. I think the only major
criticism being the discount lower than
most things, but that still doesn't stop
it from being directly better to buy
compared with individual Grey Knights
units normally. Overall, we've given
this one a 3.6 out of five. Again, this
one sold a little bit less than some,
only 10% having bought one. Grey Knights
are a slightly more niche collective
faction compared with some. As
mentioned, I'm sure some people are
apprehensive about starting them right
now with what feels like at least some
fairly strong odds for an update in the
not crazy distant future. Placing third
in the combat patrol rankings from you
guys, though. Next up, we have the new
combat patrol for death guard. This one
has the lord of vivalolence, gunnery
commander and terminator armor, the
talman counting your plagues, seven
plague marines as the core troops
choice, three elite death shroud
terminators with their great big
scythes, and the generic chaos space
marine rhino kit. Useful enough for
getting play marines into battle, a
slightly older kit compared with the
rest and maybe needing a bit more
conversion if you're going to make it
quite as diseased or mutated looking
like the rest of the death guard. For a
discount in the box set though, it seems
to be on the upper end of 10th edition
combat patrol offerings. 35% off and
that is pretty strong compared with the
vast majority that have come out
recently and the points in the box set
also seem to be very good indeed. Death
guard units got more powerful and went
up in points with their codeex. So
they're around about 500 points here.
Again, that's easily on the upper end
compared with the average combat patrols
for the choice of units. It feels like
it's quite a well set up box set. The
core troops with a leader option for
them and then a rhino to transport them
to deal their damage and then a unit of
dangerous elites with a leader that you
could put in them. Even if I feel like
you might be a bit more tempted to put a
Lord of Contagasion in there, I guess
otherwise for small criticisms, the
Plague Marine box set, only having seven
models is all very god specific, but it
does mean that you get three less than
their other deity competitors. The death
card have just had their codeex launch
recently, so everything is a tiny bit up
in the air in terms of rules. At first
impressions though, plague marines are
still looking like a very strong unit
with some good leader choices, plenty of
synergies with the detachments and death
look incredibly scary with their
potential to six-in deep strike and then
charge. They've got pretty massive stats
and to be able to get them exactly where
they need to be quite so reliable is
big. Lord of Vivivalence seems really
nice commanding certain guns. He's nice
with Black Lord Terminators or things
like bloat drones with guns. And
Talimman's a pretty good leader as well
at the cheap 40 points that he seems to
be. I feel like that could just be
enough to allow him to just sit at the
back, screen out part of your back field
and spend the game counting some
diseases to generate you some command
points. That doesn't seem like an
unreasonable use of 40 points. Overall,
feels like there's quite a lot to be
positive about here. units that make
sense together and some pretty cool core
miniatures for the army that will work
well in game. I guess you could
criticize the amount of models in the
box set as there are only 13 of them,
but three of them are incredibly a
dangerous elite terminators and the
rhino's a big chunky transport at least.
And it seems that people are willing to
overlook the miniature count. Overall,
that's led to you guys giving it a 3.9
out of five, third highest on the
rankings and certainly quite a lot
better than the majority of combat
patrols that have come out in 10th
edition. I don't know if there might be
just a little bit of new release
enthusiasm for this one, but it does
feel like quite a well balanced box set
and feels like one that you could get
two of as well if you'd like to maybe
convert the second lord of vivivalence
into a lord of contagas by finding a
messiah. I'm sure you could convert the
taliman into a different support
character. In second place and we've got
the dark elder combat patrol drewi has
an archon in its two commander fleets,
10 cabalite warriors as their core
troops choice, five incubi and then two
big chunky skimmers in a razor under
ravager. This one just feels pretty good
by all metrics. A good amount of points
in the box at 460. A good amount of
discount as well at 38% so above the
vast majority of 10th edition things.
But on top of that, the actual kits that
you are getting discounted, at least for
the most part, are a bit cheaper than
what Games Workshop would charge for
them if they released now. A lot of
their price points are quite good for
the amount of models that you get in
them just due to them having released a
while back. It does mean that a fair
bunch of the models in this are at least
somewhat old. I feel like they're just
at the turning point when Games Workshop
plastics got significantly better. I
feel like their on the board appearance
holds up really, really well. My biggest
criticism might be the archon, which
doesn't have the best posing in the
world. For the unit choice, I feel like
they're all really sensible picks. It's
the core faction commander and the most
notable troops choice. A set of exciting
and dangerous elites with some of the
more recent sculpts of the faction. And
then having two big skimmers in the box,
I think is a really big win and just
feels like there's a lot more weight in
this one compared with loads of the
other combat patrols. The raider is
pretty much one of the most iconic
Dukari units and the ravager a nice
exciting gumbboat and all of them are
really quite usable in game at the
moment. Incubi nice enough in sky
splinter. Maybe the cabalite warriors
preferring venoms a little bit. They
could certainly make good use for
raiders as well. Maybe getting some
witches with leth to jump out of them.
Overall, this one just seems pretty
great value on most of the metrics and
just the general feel and unit choice as
well. good points, great discount, lots
of plastic and nice enough models that
seem to work very well together and
you'd want at the core of an army. I
feel like there's pretty much no chance
that when Games Workshop red does the
Drew Carrie Patrol for 10th edition,
it's going to be this good. So, I guess
the days of this one are a bit on the
numbered side right now. You guys gave
it a 3.9 out of 10. Though again, it's
slightly less bought compared with most,
only 11%. Again, I think primarily due
to Drukari being a rather niche and less
collective faction compared with the
majority out there. Games Workshop does
feel like they've been neglecting them a
bit, letting a chunk of their range go
out of print while they're waiting for
plastic
refreshes. Finally though, that only
leaves us with one. I feel like there
was only ever going to be one winner of
this contest with the adeptist
custodians one in the combat patrol for
the golden guardians of the emperor. You
get a blade champion, five custodian
guard, three Alice terminators, and five
custodian wardens. So basically entirely
focused on their gleaming golden battle
line. I feel like on foot troops with
guardian spears are what you think of
with the custodians. So pretty cool to
get a fairly good amount of really
chunky infantry here. They're mainly an
army that builds around five model kits
and these are three of them. Just adding
in some jet bikes and sisters of silence
and that's most of the plastic range.
The miniatures are pretty good quality
ones. Nice recent custodia sculpts from
the modern era 40k ones. And in game
they easily win the amount of points on
the table contest. 790 points out of the
box set at minimum. Though weirdly
enough, they're also an army that can
expand vastly on top of that. Each of
the infantry kits could build a shield
captain from it if you had a mind to or
just build the model and then choose to
build it either as a shield captain or a
regular guy in the squad. It wouldn't
feel completely unreasonable to have one
shield captain alongside the blade
champion leading a small force like
this. Maybe in particular in lines of
the emperor for in game purposes. All of
these are very competitive right now.
Wardens and blade champions are about
the strongest thing in the custodian's
army for an on foot battle line. He can
make them move fast and hit harder and
they handle the defense. Alice
custodians got way better and an
interesting unit in the lines of the
emperor potentially could split a big
unit of them and then sending them
teleporting off individually could be
fun and a custodian guard of the core
troops of the faction. Nicely cheap now
and very usable in their own right
perhaps particularly so when paired with
Inquisitor carrier Draxas currently
overall it's just pretty excellent all
around on all fronts. All the kits
generally have good points per their
money. So getting them all bundled
together for a 26% discount is pretty
nice and easily a box set that you could
get multiple of if you starting
custodies potentially having 1,600
points worth of custodians on the board
just from getting two of them. Overall
between all that you've given it a 4.1
out of five beating out the death guard
and the Dukari by a couple of pips. It
does also seem that this one's the
single most bought combat patrol set as
well at least outside of Leviathan box
set starter set things. 18% of people
having picked this up. Custodians are at
least a fairly popular and well-
collected faction and I feel like they
kind of won the combat patrol lottery of
10th edition. Really going for a box set
that was already considered pretty good
to another one that's very solid indeed.
That just about brings us to the end of
the combat patrol rankings. Here are
just a few roundups of a few of the
different metrics discussed across the
video for the points cost one to just
stand absolutely head and shoulders
clear. The adept custodians and then the
grey knights 150 points clear of the
world eaters and then the custodians
almost as much ahead. Again, looks like
the average combat patrol is more like
430 points or so. I do remember the days
when Games Workshop generally tended to
aim at 500 for them. Does seem that they
have slipped down a bit since then.
Otherwise, here's the metrics by
theoretical discount in the box when
bought separately. I feel like if you
had to pick a rough metric for judging
how much excitement there is in the box,
points might do a bit better than
discount. Here the rankings are topped
by the tyrannids and space marines where
if you can split a start collecting box
set there some of the cheapest Warhammer
miniatures available in the game.
Otherwise now a bunch of bigger discount
combat patrols have been replaced by
10th edition ones. It's the Drukari
after that and then interestingly the
agents of the imperium new death guard
and genesteeler cult after that. Quite a
big mix of ones that are considered
quite good and ones that are considered
mid to bad. I would bear in mind that
for the divergent chapter space ring
ones here they do have upgrade sprus as
well which haven't included in this
ranking. So if they were thrown in, then
the theoretical number would be a bit
more. Here's the numbers by biometrics.
As mentioned, the Tyranids and Space
Marines are the most bought here just
due to the starter sets and Leviathan.
And then after that, it's a bit of a mix
between the combat patrols that are
considered better and the factions that
are most collectors with what custodies,
chaos marines, necrons, tower, and orcs
following that up or 40k factions with
really quite big followings. Custodians
maybe winning out because the combat
patrols quite so stand out. I guess on
the other end of the spectrum we've got
the combat patrols that just aren't
really considered quite so good and make
thousand sons Astromeitarum and agents
of the Imperium are down there along
with Space Wolves. I guess just due to
the kits being a bit more on the niche
side. Even the ones that are considered
kind of bad though. It isn't like
there's no one buying them at all. Say
for example the admech one. While people
didn't like it very much and it's a box
for a slightly less collected faction,
still half as many people bought that as
the custodians. So there is a fair
amount of variety here. Finally, here's
the metrics by your rankings. Lots and
lots of boxes considered more in the
sort of mid-tier kind of fun but not
standout. Looks like it's the custodian,
Death Guard, Dukari, Grey Knights, and
Emperor's Children standing out a bit
from the crowd for you guys. And then
the Admeg, Astromeitarum, Thousand Sons,
and Agents of the Imperium, just
considered kind of bad box sets. In any
case though, I'll be interested to hear
whether or not you agree or disagree
with the general opinions here. Let me
know your thoughts down in the comments.
That's just about the end of this one,
though. As mentioned earlier, feel free
to check out Warhouse, the video
sponsor, link down in the video
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big thank you to anyone buying through
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Ask follow-up questions or revisit key timestamps.
This video reviews all current Warhammer 40k Combat Patrol box sets, evaluating them based on points, discount, unit mix, miniature quality, and overall value. The rankings are based on community popularity, starting with the perceived weakest and moving to the strongest. Key takeaways include that while Combat Patrols generally offer a discount and a good starting point for an army, some factions have less desirable unit compositions or older kits. The video also highlights the importance of purchasing through discount retailers for better savings. Several box sets are noted for being particularly good or bad value due to their unit selection and points efficiency. The Adeptus Custodes Combat Patrol is identified as the best overall, offering a significant amount of points and good units at a reasonable discount, while the Imperial Agents Combat Patrol is ranked as the worst due to its niche faction and odd unit mix.
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