Path of Exile 2 - Vaaling 400 Divines Away
308 segments
Hey everyone, and welcome to another
Volley Monday. Today we have something
that I did last league and it was loads
of a profit. This league though, I'm not
too sure how this is going to go. I've
already gone over budget. I wanted to
spend like maybe 200 div on this Volley
session and we are at like 350. So,
let's just get into this. What are we
doing today? We have some sacred flame
shrine scepters. I have two in my
inventory. These have runes in the them.
They just look a little less clean, so I
have two of these over here and then we
have a tab. We have two tabs. Very
expensive and this is just the rest of
them. So, we have a 455%ers
and then they go to 56% on the second
page. We have our 57%ers
and then a couple like 58s, a couple
59s, and then 360%ers.
And this was again quite expensive. We
can take a look at the right down. We
have a 50 sacred flames at six divines a
piece, 300 diviners there. I wanted to
originally do three tabs of these. I
wanted to do 72 sacred flames for like
250 divines, but they went up in price a
little bit. So, we're doing 50. And then
of course we have our architect orbs at
about 3.5 divines a piece. I don't know
if we'll use 20 and the input cost can
actually be a little bit higher because
these 60%ers, they're actually just
under 30 div a piece. And then the
59%ers are also maybe like 13, 14
divines. So, the actual input cost, not
given, you know, what I paid, is
probably like 450 divines. And what
we're looking for are some big spirit
rolls who sockets with spirit. We're
looking for some over rolls and I again
like looking at the 370 divines and the
potential outcome. This is going to be a
very close. I think this is very risky,
but this is something that I've been
wanting to do for a while. So, I think
we can just get right into this. We
start with the less valuable ones. A
Vaal Orbs at the ready. Come on Omen's
of Corruption. I need to feel your
energy. I need you to be with us in
spirit today. Nothing but winners.
Nothing but winners on page two. Let me
specify. That's where the the money
Sacred Flames are. But, let's get into
this. 55% damage is extra damage. The
first Sacred Flame, please. That is not
a good start. That is not the start you
want to start with. All right, I'm just
going I'm going to be completely honest.
But, we continue. It It's only up from
here. Unless the Vaal Orb somehow just
deletes a Sacred Flame, it is only up
from here. Another 55% Nothing. We don't
want to see that. Why? Okay, but this is
fine. We're stockpiling.
We are stockpiling RNG. It has to
balance out. Right now, we are low
rolling the low rolls, which means we're
just going to max roll the 60%ers. This
is fine. We're saving the RNG for the
ones that matter. And again, nothing.
Minus 24 divines. We continue. 56%ers.
Here we go.
Nothing again. Are my Vaal Orbs
defective? One second. Put these in
here. This this
One second. Something something's going
wrong. We continue. 56% increased
damage. That's not going to do it. Two
sockets. That might be something. We
take two sockets. Allies deal increased
damage. In another universe, that was
double percent increased spirit. Come
on. The RNG, it is ramping slowly. No
change. That's not going to do it. Two
sockets. These might be something. 56,
21% spirit. All right. That's that's a
little something. I think we're winning.
Okay, we have our first winner. Continue
and I guess it is also worth mentioning
no, I did not quality any of these.
Quality is only going to give you like
up to 8% extra fire res and usually when
I add quality to items, I get worse RNG.
So, there's no quality on these. Deal
with it. We continue. 56% went down by
2%. Where are the where are the overalls
at? I've yet to see one of those. I
don't know what changed over here. I
guess no change. We continue. No change
again. Maybe I should have quality these
because the amount of no change that
we're getting. This one up 2%. We can do
better. Come on, 56% two sockets. A
couple more of those, please. Thank you.
There's another one and wait a minute,
66% that's like 30 divines, I think.
That's not bad. That is a good roll. We
take that. We continue. 56%
into 63. I think that might be a smidgen
of profit. Of course, we did a lot of
losing over here. So, we'll see. Another
56. Allies, that's not going to do it.
We continue and no change. Now, oh wait,
we have these two in my inventory. Oh,
we should have started with these. So,
give me these. Give me these two that
look pretty good. Let's put these in
here. We have the two in my inventory. I
should have started with these. 56%
bang. Nothing. What can we get on this
one? Allies, that's not going to do it.
Okay. I think we've saved quite of a
good RNG for this page. I think we're
going to get some big hits here. All
right, come on. We have a couple more
56%ers and then we get into the 57s, the
58s, the 59s and the 60s. This one went
down. That's fine. Again, save the RNG
for the ones that matter. 56 Allies,
that's not going to do it. Come on, a
couple more spirit enchants, please. 57
and no change. Atrop-
How dare you? Why is that an enchant?
What are we doing? I'm actually
insulted. We continue. 57%
Nothing. 57 to 63, that could have been
a little bit higher. Come on.
Allies again, that's not going to do it.
Two sockets, okay, a couple more of
those, please. Allies, that's not going
to do it. Nothing. Two sockets into
nothing. Nothing. What? Is it 25% chance
for a no change? Or is it 50? Did they
uh Did they change Vaal Orbs again?
Another shadow nerf to them, maybe?
Allies, that's not going to do it. Okay,
now we have the ones that matter. 58%
into 59 into three 60%ers. Okay, here we
go. 58.
That didn't happen. Forget that
happened. We continue. These are the
ones that matter now. 58%
Bang. Si- Go higher, please. If that was
like 72, that would have been pretty
cool. Okay, here we go. 59%.
Why are you going down? Again? Two
sockets, okay, that might be something.
59.
Why? Why do you only go down by 10%? The
RNG just was not here today. We're fine.
The ones that matter are these 60%ers.
Okay, come on. I'm not greedy. We just
really need like a 72%er right now.
Bang. They only go down. I think we got
a little unlucky today. 56%
and the final one Bang. Allies deal.
It's not looking good, but we are not
done yet. Because we have all of these
two socket ones that could save us. So,
I'll be right back. Let me organize
these, and then we'll get to the double
corrupting. All right, I have returned.
Everything has been sorted and it's not
looking good. But we're not done yet
because hopefully the architect orbs can
save us. I have one in my inventory.
This is the one that rolled spirit. The
only one with the spirit enchant. If we
put in a rapid idol, this does go to 136
spirit. So we can get a couple divines
for this. And then we have the overalls.
So 66%. This is 20 divines. We can get
maybe like eight divines for the 63% We
actually have quite a few of these, even
a 62% over there. And we have one
semi-survivor, 60% with allies dealing
increased damage. But I think we will
architect orb probably these 10. We'll
see how these go. 50% chance to delete
the item. All I'm asking for is a little
bit of spirit.
Okay, we have one survivor. I'm shocked.
Okay, wait a minute.
The RNG was back loaded.
The RNG was back loaded. Wait a minute.
Five survivors in a row. Please do not
balance out RNG. Oh, no. Wait a minute.
We lost two out of 10. The architect
orbs just hit big. But how big exactly?
We need some spirit enchants. We
desperately need some spirit enchants.
First, we have the 60%er, double damage.
So allies deal increased damage and have
increased attack speed. That is not bad.
Again, max rolled damage is extra
damage. Wait a minute. Does this apply
to allies? Is there synergy between
these? I have no idea. But now, we get
to the two socket ones. Please, allies,
that's not going to do it. We min rolled
spirit. You hate to see it. But it is a
little something. 131 with two sockets.
Come on, we need a big That's That's
better. 19 Wait a minute. 134 spirit two
sockets. Okay, we are winning a little
bit. Just one more spirit one. We
desperately need it. Allies, that's not
going to do it. Cast speed, critical
damage 20%. We hit three more with
spirit. Wait a minute. That's not bad.
So, all of these are 130 spirit plus
with two sockets. Also having 56% damage
as extra damage. We did it. Yes. Science
said it couldn't be done. A little bit
of winning. These are the 130. Okay,
this one is 135 and 90 divines. I cannot
believe that. Two So, wait, why do I
have this at 70? Wait a minute. Let me
just double-check, make sure everything
is right. So, this is 55% minor, 56%.
This is 20% spirit for 90 listed a
couple hours ago. And then they go to
190. I don't know if that sells. Listed
I mean, these are recently listed. I
wonder if even these sell. 15 minutes
ago. Everything is recently listed.
Maybe 90 divines is a little low, but I
think we can update this. The architect
orbs, they saved us. So, we have a one
with spirit. This is 136%
spirit. So, if we do 135 but only one
socket with at least 55% damage as extra
damage, four divines, that's 45 divines.
This is 21. This is 136, and then they
go to 138. So, this one might actually
be 40 divines. I have it listed at 35
over here, but we have one of these.
Could probably squeeze out 40 div for
that. All of these junk ones that didn't
really hit are at least two div each.
So, we have 33 of these. Some of them
might be a little bit more, but we have
33 that are worth at least two div. It's
close. We have the one over here that is
66%.
We have two that are 63% and then we
have a 162%er.
So, we have two of these. Well, I guess
we we'll just say we have three of
these. That was real close. That was
real close and the amount of RNG that
was backloaded hitting three spirit
enchants out of nine two sockets. Yeah,
I do not recommend this. Please do not
ball these. It's not It's really not
looking good. And with that being said,
my architect orbs are on fire right now.
Can we squeeze out one more spirit
enchant?
We stop there. I'm not greedy. And by
stop there, I mean we have one more
63%er.
Yeah, we stop there. I'd almost forgot
to add in the two socket sacred flames
we got. [music] So, we have four of
these at maybe four divines each and we
only used 13 architect orbs, which
brings the input down to a measly 350
divines. I don't think we spat out 433,
but even if I undercut the market by a
little bit, I think we just barely broke
even at the very least. And because of
that, what I did is I just purchased
five more sacred flames. These all have
two sockets. They're not twice
corrupted. So, maybe we could squeeze
out one more enchant, one more spirit
enchant. We just deleted three in a row,
by the way. So, the RNG does have to
balance out.
Wait a minute.
That one's gone. That one's gone. That
one's gone. All right, you know what?
That's not too bad. That is not too bad.
We have two survivors and this is what
winning looks like. I sniped this one
for two divines, by the way. That's
another 100 div. A 137. You might have
heard these words before, but I never
lose. Fact, by the way. And what do we
have over here? A 25% spirit, probably.
That's fine. I'm not greedy. And with
that, I think we are just about done for
today. So, as always everyone, take
care.
Ask follow-up questions or revisit key timestamps.
The video follows the creator's high-stakes crafting session in Path of Exile, involving the use of numerous Sacred Flame scepters and Architect Orbs. Despite a risky start with poor RNG while Vaal Orb-ing, the creator eventually achieves success through back-loaded luck when using Architect Orbs, managing to craft several valuable items and breaking even or making a slight profit.
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