Mojo: the new programming language for AI
31 segments
Mojo is a brand new programming language. It's a member of the Python family,
but it was built because of new hardware. And so, a thing that is happening all around us that very
few people are paying attention to is that we have new GPUs and AI accelerators and networking
chips and all kinds of new computers are being invented that are purpose-built and specialized.
These specialized processors, they don't run C++. They don't run traditional code. AI in general is
taking over the world. You're probably seeing all the news and headlines and all this kind of stuff,
but the thing that is really difficult is how do we program a GPU? How do we get these AI
algorithms to get access to full power hardware? And so Mojo is really designed to solve that call.
Now from that problem, you can say okay, if we're going to build a new programming language, this
is very expensive. It takes years of time to do what is the best approach? And so what what we're
doing is we're bringing best-in-class technology. So MLIR compilers, not just LLVM. We're bringing
well-known syntax: just python, come. Let's not have to teach people the basics of syntax again
let's get it so the AI tools natively know Mojo already because we're using Python.
But then we're bringing entirely new compiler techniques and so in C++ you like templates and
meta programming with templates and things like this supercharges that and so it takes uh books
out of more recent languages just like Zig for example and brings it into the ecosystem.
It makes it so error messages are detected much earlier, makes it so you can take a piece of code
and then split it across multiple devices. That's a completely new thing that's almost impossible
to do in a language like C++. But honestly it learns a lot from C++ too. And basically the
idea and the way I look at it is that C++ is a great language. Take the good ideas from it and
the good ideas from Swift and the good ideas from Rust and the good ideas from every other language
that we've seen before and mix it together into a new system that is state of the year.
And so I think that Mojo will continue to grow. It's maturing now which is very exciting.
It will grow from being a GPU programming thing which is where it's starting into being a full
application level thing where it will compete with things like C++ and Rust. Then eventually
we'll grow into object orientation and things like this and it will feel like Python 4. At that point
I think that you know it would be very exciting for the world because you'll have something in
the Python family that's very scalable all the way down to really weird and obscure accelerators all
the way up to the biggest application use cases. But unlike Python it's a thousand times faster.
Unlike C++ it's way easier to learn and teach. Like Rust is memory safe and so we'll bring
together a lot of uh new technologies into the system that hopefully can scale for the world.
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Mojo is a new programming language designed to bridge the gap between easy-to-use syntax and high-performance hardware, specifically targeting modern AI accelerators and GPUs. By combining the familiarity of Python with advanced compiler technologies inspired by C++, Rust, and Swift, Mojo aims to offer a scalable, memory-safe, and significantly faster alternative for both low-level hardware programming and general application development.
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