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Easy Crafting 2 Socket Caster Gloves on a Budget, High ES, Socket Effect, Res PoE II Path of Exile 2

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Easy Crafting 2 Socket Caster Gloves on a Budget, High ES, Socket Effect, Res PoE II Path of Exile 2

Transcript

534 segments

0:05

How's it going, Excel? So, in this

0:07

video, I'm going to show you how to

0:08

craft gloves like this. I have actually

0:10

just finished crafting, you know, a

0:12

bunch of these. So, this one is the best

0:14

one I could make, which, you know, I

0:15

actually priced at like 100 divines. I

0:17

have no clue if it will sell for this,

0:18

but you know, I actually spent like less

0:20

than four divines crafting this. Yes, it

0:22

was a little bit lucky. Yes, this craft

0:23

is not 100% deterministic, but it's

0:25

still a pretty good craft. So, here's

0:27

some other ones I did. I did this one

0:29

here, which is also pretty nice. Um,

0:31

this one here, which just has one dead

0:32

suffix, and this one here, which I ended

0:34

up choosing for myself because I really

0:36

don't want to wear this one. This seems

0:37

to way too expensive to wear it myself.

0:40

If I can get to sell this for this

0:41

price, I can upgrade my entire gear. And

0:43

you know what? I still need some

0:44

resistances. So, I ended up doing this.

0:46

So, in this video, I'm going to show you

0:47

how to craft this glove. We're going to

0:49

go through the process from the

0:51

beginning to the end. And I'm going to

0:53

start with, you know, 36 bases basically

0:55

for like 15x each. and I'm going to show

0:57

you how I ended up with these four

0:59

results. So, let's get going.

1:05

All right, for the gloves craft, I

1:06

bought a couple of bases. This is like

1:08

36 bases and this 46 and 50 energy

1:11

shield bases. These are not the best

1:13

bases, but they're pretty good. Um, the

1:15

best base is like 56 or something like

1:17

that. So, the difference is really not

1:18

that much, but you know, the difference

1:20

in price is actually huge. So, these

1:22

bases cost like 10 to 15 exalts. I

1:24

bought them like over the course of, you

1:26

know, probably two hours and sniped a

1:27

few of these. Um, of course, if you

1:29

don't want to do this with, you know, a

1:32

lot of bases, um, you can also use like

1:34

a single base and then just go for, you

1:36

know, perfect transmutation, perfect

1:38

augmentation, and then you can just keep

1:40

anulling it, right? The price of an anol

1:42

is right now 17 exalts. So, um, it's

1:45

roughly the price of a base um, of this

1:48

magnitude to just do the anolment round

1:50

if you want. And if you have a more

1:51

expensive base, obviously you would go

1:52

with an, you know, since I want to do

1:56

multiple bases because this craft is

1:58

partially RNG. I want to, you know, have

2:00

a couple of attempts. That's why I'm

2:01

basically just decided to, you know, buy

2:03

a stash full of bases and just going to,

2:05

you know, craft them up. So the first

2:06

step is basically we just take all of

2:08

our bases and we just craft them up with

2:10

perfect orbs of transmutation.

2:24

Right. So now that we did this, we pick

2:26

everything which has either a good

2:29

suffix for us or a good prefix for us.

2:31

So 8 38 fires is a good suffix for us.

2:34

Then you know mana panic killed, we

2:36

don't really need it. Maximum mana is a

2:37

good prefix for us. And we just go on

2:39

and we just search for the ones which

2:41

make sense for our build. This is

2:42

actually pretty expensive but not good

2:43

for our build. And um so we take the

2:46

ones with maximum mana, the ones with

2:48

energy shield. Um energy shield hybrid

2:51

you could use potentially, but I'm just

2:53

going to skip it for now. Um

2:54

resistances, chaos rest we don't want.

2:56

Um he has one with rarity. Then we have

2:59

hybrid again. Another rarity one. U mana

3:03

lightning rest. Intelligence is actually

3:06

also a good suffix. So we could

3:07

potentially also use that one. Um

3:11

another one with rest here.

3:15

Just move them to another tap.

3:20

Right. So, here's the one with rest

3:25

and another one with rest. So, let's

3:27

just This is like, you know, a good

3:29

amount actually has like at least one um

3:33

prefix or suffix which we want. I'm just

3:35

going to take the one with intelligence

3:36

just for reference here as well because,

3:38

you know, we're just going to randomly

3:40

slam one suffix. So the more good

3:42

suffixes basically we can have the

3:44

better. So this is step one. So now we

3:47

got a decent amount of bases and now we

3:50

going to perfect augment them to try to

3:52

get a second good ethics on them. Right.

3:55

So here's our bases which have at least

3:56

one mod which is good for us. So let's

3:59

go ahead now and do the perfect

4:00

augmentation. And now basic we hope for

4:03

you know getting maybe two or three good

4:04

bases which have two good affixes in the

4:06

first place.

4:13

Right. So, let's look at the bases. So,

4:15

this one is trash. Um, this one is

4:17

perfect. Mana and rarity. Um, here we

4:19

have hybrid. And, you know, we we could

4:21

still use this. It's not perfect. Um,

4:23

here we have energy shield and rest,

4:25

which is good. Here we have energy

4:26

shield. Uh, mana and rarity, which is

4:28

good. Um, again, hybrid. Um, again, a

4:31

good one with mana. Wow, this is

4:33

actually pretty lucky. So, um, we

4:36

actually got this is the best one is if

4:39

you can get, you know, flat obviously in

4:41

the prefix, but, um, so, uh, yeah, this

4:44

is another hybrid and another one. So,

4:47

basically, um, this was actually pretty

4:48

lucky. We got the decent stuff. So,

4:50

right now we have then the nine bases we

4:53

going to continue crafting with. So, now

4:55

there we're going to do one of two

4:57

things.

5:01

So now next thing basically all the

5:04

bases which we have which have mana

5:06

we're going to use the greater essence

5:08

of enhancement to give it more energy

5:11

shield. Um then the other ones which

5:14

have energy shield we're going to use

5:15

the greater essence of the mind to give

5:17

it mana. That being said you can also

5:20

use the greater essence of opulence if

5:22

your item does not have magic find yet.

5:25

So this will give you 15 to 18% item

5:27

rarity in the suffix slot. So if you

5:30

don't have it yet, you can use this.

5:32

These are 40 exalts. So, so you have to

5:34

know if you want to do this or not

5:36

because this is going to make your craft

5:37

less deterministic because first of all,

5:39

we're going to slam our, you know,

5:41

essence later, which gives us the

5:43

socketed item boost in the suffix. So

5:45

there's a 33% chance that you're

5:48

actually going to remove this. And also

5:51

it's going to make our prefixes more

5:53

random because these gloves since we are

5:55

doing them for caster gloves have like

5:57

all these you know flat damage things in

5:59

the prefix. So the more prefixes we

6:02

basically randomly exalt the more the

6:05

higher the chances are we're going to

6:06

get bad prefixes. So you can do this if

6:08

you want. I do not recommend it. But you

6:10

know if you really go for item rarity

6:13

and you don't have item rarity base or

6:14

whatever you can do this. But I

6:16

recommend using the essences which go in

6:19

the prefix slot because the essence of

6:20

enhancement as well as the essence of

6:22

the minds both go in the prefix slot. So

6:25

that basically means we're going to end

6:26

up with items which have just one open

6:28

prefix and two open suffixes and then we

6:31

just have to randomly get one more

6:32

prefix in and we have a lower chance of

6:36

getting bad prefixes this way. All

6:38

right, so let's go ahead and you know

6:40

sort our ones which have mana in the

6:42

prefix here. So, we're just going to

6:43

take all which have the mana in the

6:45

prefix, and these have the energy shield

6:47

in the prefix. So, we're just going to

6:49

put all the mana ones here, and we're

6:51

just going to use the perfect essence of

6:53

enhancement on the mana ones.

6:56

So, as you can see, these are all now

6:57

like just energy shield gloves with, you

7:00

know, with the um energy shield, mana,

7:02

and you know, the stuff that we had

7:03

before. And these ones are the ones

7:05

which already had energy shield. So, for

7:06

this ones, we basically just going to

7:08

put the mana on. So now these gloves are

7:11

all pretty much you know energy shield

7:12

percent and mana and you know some

7:14

resistance or whatever in the suffix

7:16

except for this one here which um has

7:18

the potential to get really good which

7:19

has flat energy shield in the prefix but

7:22

um so this is the first step. Now we

7:24

have now pretty decent bases. Um again

7:27

these ones here we could do later on if

7:29

we don't get anything good but these are

7:30

now decent bases.

7:35

Okay, next thing is we got a greater

7:36

exalt these up. You can obviously use

7:38

perfect exords, but I do not recommend

7:40

it. So, um, since the, you know,

7:42

whatever, um, greater exaltation omens

7:44

and other stuff, you know, are pretty

7:45

much more expensive than greater exalt,

7:47

we pretty much just going to manually

7:48

greater exalt these up. So, there's two

7:51

outcomes we want. First of all, if we

7:52

greater exalt into the prefix slot, um,

7:55

that's good because then we just need a

7:57

second greater exalt because we want to

7:58

desecrate in our suffix slot. And if

8:01

there's just, you know, one slot open,

8:02

we can basically save ourself one

8:04

greater exalt. So we're just going to

8:06

start with greater exorting every of

8:07

these once.

8:11

And now we're going to look at the ones

8:12

which have full prefixes. This has a

8:14

full prefix. This does not. This has

8:17

full prefixes.

8:19

This does not. This does not. This does

8:21

not. This does not. This has also full

8:23

prefixes. And this one has full

8:26

prefixes. So before even looking at

8:28

them, so these one have full prefixes.

8:30

So these just need one more greater

8:31

exalt. Basically these ones here we're

8:33

just going to go on. But let's first

8:34

look at them. So this one here is pretty

8:37

good already. So this is, you know,

8:39

can't ask for more. It has very

8:41

prefixes, has um item rarity. So um here

8:44

we have another one. This um just got

8:46

life. So this is pretty bad. This one

8:48

here got physical damage is bad. This

8:50

one here got life as well. Is also not

8:52

very good. We can still use them, but

8:53

these are not very good. This is very

8:55

good. So it's gone with this one. Here

8:57

we have another one. So this has double

8:58

rest in the suffix. This is also good.

9:01

This one has mana per enemy killed,

9:02

which is not so good. But in the

9:04

suffixes, it's not so important actually

9:07

because we're going to remove one suffix

9:09

randomly. So, this one has crit bonus.

9:11

It's also decent actually. Not exactly

9:14

for the build I'm playing, but it's

9:15

good. Uh, this one has um another crit

9:18

bonus. And this one here is basically a

9:20

brick. So, um, what we're going to do

9:22

now is, um, this one here, first of all,

9:24

we're just going to greater exalt it

9:26

once more so we can desecrate it later.

9:28

So, let's just give this the last mod.

9:30

Okay, this is a brick mod unfortunately,

9:32

but still we're going to desecrate it

9:33

and later there's going to be a 50%

9:35

chance that this mod is uh mod is going

9:36

to be removed. So, um then let's see if

9:39

we have any other good ones we want to

9:40

go on with. So, um let's just go with

9:43

the crit ones for now. Um so, we have

9:46

like one crit one, a second crit one,

9:48

and we had the one with double rest. So,

9:50

I'm just going to go on with these for

9:51

now. So, these ones here, we still got

9:53

to exalt once more, and we still going

9:56

to hope it's going to land in the prefix

9:57

in this case. Um, so let's just exalt

10:00

all these up once more.

10:03

So now same story. If the prefixes are

10:05

full, we just have to continue

10:07

desecrating. Prefixes are full. Here the

10:09

suffixes are full. So this one basically

10:12

we have to exalt once more. And this one

10:14

also the suffixes are full. But we let's

10:17

first look at them, right? So the

10:18

suffixes are full. One suffix will get

10:20

randomly removed. So we basically just

10:22

put like another prefix on these two

10:23

here. Um, since these are like both

10:26

good. Um and um this one doesn't change.

10:30

This one here is not very good. It has,

10:32

you know, a bad prefix. But still in the

10:34

end, you know what? These are all

10:36

decent. So these ones we basically just

10:38

will desecrate. And this ones here, we

10:40

just will just fill the other prefix and

10:42

then desecrate them later. So let's just

10:44

fill the prefixes of this ones here. Um

10:46

they both unfortunately did not end up

10:48

very good. But you know, these are still

10:50

going to be decent. um they don't have

10:52

very good energy shield, but it's still

10:54

going to be decent uh roles actually.

10:56

So, we still have two um of these ones

10:58

here, right? These both all have life in

10:59

the prefix, so we don't want them for

11:01

our craft. Not saying that these are

11:02

bad, but we don't want them for this

11:03

particular craft. Uh but these one here

11:05

can still be good because they have just

11:07

two prefixes. Yeah, they have one bad

11:09

suffix, but you know, we can still

11:10

basically get good results out of these

11:12

if we exalt them up in the prefixes. So,

11:14

let's just exalt these two up as well.

11:17

As you can see, this one got life. This

11:18

one got accuracy rating. So we're just

11:20

going to put these apart for now. We're

11:22

not going to use these. So these are the

11:24

final four we're going to use for our

11:25

craft. So next thing we're going to do

11:27

is basically we're going to desecrate

11:29

them. These two we can desecrate

11:30

directly. These one we have to use the

11:32

omen.

11:37

All right. So let's go out desecrating

11:38

the items. So one thing to note here

11:40

like this item here has a bad suffix and

11:42

it has a open suffix. So if we would

11:45

just desecrate it into the open suffix

11:47

now then it would stay with the 34 life

11:50

per enemy killed. So after that then we

11:53

would have basically you know a 50%

11:55

chance of removing rarity or the 34 life

11:57

per enemy killed. So this is not the

11:59

optimal situation. So, we can at least

12:01

increase our chances a little bit by

12:04

exalting this up one more time because

12:06

if we exalt this up one more time, we

12:08

can randomly desecrate into the suffix

12:10

slot and then we actually have a 33%

12:13

chance of removing the bad mob mod. If

12:16

we end up putting on a second bat mod,

12:17

you know, we still have a 66% chance of

12:20

removing one bad mod. But if we would

12:22

just, you know, keep the bad mod, we

12:24

would have the worst odds. So, what am I

12:26

going to do is I'm just going to greater

12:27

exalt this up once again and I hope I

12:29

get a good mod in the suffix. I mean,

12:32

intelligence is not a bad mod, right?

12:34

So, now we have basically a 33% chance

12:36

of, you know, removing the bad one. Um,

12:38

we have, you know, 33% chance of

12:41

removing the intelligence, which is not

12:42

that bad. Uh, and obviously we could

12:44

remove the rarity. So, this one here has

12:46

already two good suffixes, right? It has

12:47

crit bonus and fire resistance. So,

12:49

we're just going to desecrate this up in

12:51

the slot without doing anything. these

12:54

two here. This has two good suffixes and

12:57

this has also two good suffixes. So

13:00

basically for these is like pretty much

13:01

the same thing. Um we're basically just

13:03

going to now um use the omen of dextra

13:06

necromancy. So our desecration will only

13:09

go into the suffix modifiers. And this

13:11

part is RNG. You know what we can hit

13:13

good, we can add bad. You know whenever

13:15

we hit like uh something good like it's

13:17

best for us but you know we might also

13:20

like hit something whatever right? So

13:22

it's just you know this is just the RNG

13:25

part you know we just uh basically um

13:28

desecrate these into um the suffixes and

13:31

just you know how we don't remove

13:34

anything good here. So here removed

13:36

something good here removed something uh

13:38

bad right here we removed the attack

13:39

which we didn't want and this last one

13:41

here we also removed the one which was

13:43

pretty bad. So this is actually

13:48

all right. Next step is we're just going

13:49

to unveil our desecrated mods. So you

13:54

can use omen of abyssal echos here

13:55

obviously if you want. Um again I want

13:57

to try to keep this uh craft relatively

13:59

cheap because you know we're really not

14:01

investing a whole lot. We can also sell

14:02

these bases back at any time if we want.

14:05

So I'm kind of you know keeping it cheap

14:07

right now. Um the Omen of Abyssal Echos

14:09

are like you know more than half of a

14:11

divine right now. So I'm just really not

14:12

do it. I'm just going to go for chances

14:14

here because these are already pretty

14:15

good without the suffix. And also later

14:17

on if we want to slam the, you know, the

14:19

um socketed items essence, we might end

14:21

up removing this mod regardless. So I'm

14:23

just going to unveil them without um

14:26

omen of abyssal echos. Again, you can go

14:27

ahead and use abyssal echo if you want.

14:31

So this one is already like a pretty bad

14:33

brick unfortunately. So let's choose

14:35

strength and dexterity.

14:37

That's really unfortunate because that

14:39

was the best one I had. But, you know,

14:40

the other ones are still okay since we

14:42

are just trying to make something

14:44

relatively cheap here. Um, I'm not too

14:46

worried about that actually.

14:49

So, here we have um critical damage

14:51

bonus. I mean, I think critical damage

14:52

bonus is probably the best one we can

14:53

get here. Um, the other ones are not

14:55

bad, but critical damage bonus seems to

14:57

be worse than most on the market, I

14:58

guess.

15:01

So, here we have another one with

15:02

critical damage bonus or lightning and

15:04

chaos. I mean, this is this is a pretty

15:05

bad one. Um, and I'm just going to go

15:08

with the uh lightning and chaos here.

15:14

And here we have um unfortunately um we

15:17

didn't really hit any good mods here,

15:18

but you know this one has actually you

15:20

know intelligence is pretty nice.

15:22

Magnitude of ailments is pretty nice and

15:24

increased energy shield recharge rate is

15:26

also pretty nice. But you know in this

15:28

build since we are like playing a shock

15:29

build I'm just going to go with the

15:30

magnitude of ailments for now.

15:35

All right. All right. So now we

15:36

desecrated all our items. Now the last

15:37

step would be to slam in our essence.

15:44

So here now comes the most expensive

15:46

part. Actually we want to use our

15:47

essence of horror. And this one is going

15:49

to remove a random suffix modifier. So

15:51

since these like this is the only one

15:53

which really has a bad suffix. The other

15:55

one have all like okay suffixes. So

15:57

we're not going to break any of these.

15:58

Um but you know we can get a good

16:00

outcome now or not. This craft is

16:02

partially RNG. But these are all pretty

16:04

solid items which was probably multiple

16:06

divines at this point. We're going to

16:08

check it after the craft. But you know,

16:09

first of all, I'm just going to slam the

16:11

essence of horrors on all of these

16:16

and let's see what we got. So this one

16:18

here, we got So this one here, we got

16:20

really lucky. This is probably worth

16:22

like 50 divines or something like that.

16:24

So we really have like, you know, 160

16:25

energy shield gloves with 160 mana,

16:27

rarity, intelligence, and socketed

16:29

items. So really, really good. Here we

16:31

have another one. So, this one has, you

16:32

know, mana, energy shield, fire res,

16:35

crit bonus, and socketed items. Here's

16:37

the fourth one. We have, um, you know,

16:40

mana, energy shield, crit bonus, fire

16:42

res, socketed items. And this is the

16:44

last one. This end up being like

16:46

Um, the other ones are pretty good. This

16:47

one is still decent. We can sell it. But

16:49

these are all pretty solid gloves, which

16:51

are fitting my build. Let's just look at

16:54

this one here particular, how much it's

16:56

going to be worth.

17:00

So, I doubt that we're even going to

17:02

find one of these, but we can check it

17:04

for reference. So, um if we look for

17:07

something like this, this is probably

17:08

not going to exist on the market

17:09

whatsoever. So, let's just try to remove

17:11

the intelligence. Maybe we can't even

17:13

find it now. Um let's just remove the

17:15

rarity. So, even without the rarity,

17:18

we're looking at a 40 divine here. Um

17:20

probably the energy shield ro is a

17:22

little high. So, let's, you know, just,

17:24

you know, adjust this to like let's say

17:25

this just had 100 energy shield. still

17:28

doesn't exist on the market. It's tried

17:29

to take the int. So, here's one for 35

17:32

divine. So, as you can see, this item

17:34

probably has like a market value of, you

17:35

know, maybe like, you know, 50 to 100

17:37

divines, but um you know, it's probably

17:39

not going to sell for this like this

17:40

early of the leak, but you know, let's

17:42

check one of these other ones here for

17:44

example, right? This is a pretty simple

17:45

one. Let's just look for the energy

17:47

shield, the banner, the rest, the crit

17:50

bonus, and the sulker. Didn't find it.

17:52

Let's remove the crit bonus. You know,

17:54

there's one for divines. Um the third

17:57

one here we have mana fires.

18:01

Same story pretty much, right? We just

18:03

found this for like 30 divines. We can't

18:05

even find it because this has too high

18:06

mana. So as you can see like you know

18:09

these are pretty much worth a lot. This

18:11

one here is the brick one here which

18:12

just has the life per enemy killed,

18:14

right? So let's just look at this one

18:15

here with just the mana, the lightning

18:17

rest and the effect of socketed items

18:19

and the two sockets. We're looking at 40

18:20

divines here. So, you know, these crafts

18:23

were pretty simple, and I didn't even

18:25

start crafting up the other ones, right?

18:27

So, I just really did the four, which,

18:29

you know, are pretty decent outcomes.

18:31

I'm not going to lie. But, you know, we

18:33

could just still like these ones here

18:35

are still decent uh to craft up, right?

18:37

So, these are not bricked by any means.

18:39

Um these just have like, you know, a bad

18:41

um suffix, for example, or a bad prefix,

18:43

but you know, I could still craft these

18:45

up and they would end up, you know, in

18:46

the same range as these are. But anyway,

18:49

so this is kind of the craft how you,

18:50

you know, build an item like this. And

18:53

um I hope you find this video useful.

18:55

And you know, thank you so much for

18:56

watching and I see you guys next time.

Interactive Summary

The video provides a comprehensive guide on crafting high-end energy shield and mana gloves for caster builds at a relatively low cost. The creator demonstrates a multi-base approach to mitigate RNG, using currency like Orbs of Transmutation, Greater Essences of Enhancement and Mind, and manual exalting to build the prefix and suffix pools. The process culminates in the use of Essences of Horror to add powerful 'Socketed Items' modifiers, resulting in gloves worth significantly more than their crafting cost, with some valued at up to 100 divines.

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