Easy Crafting 2 Socket Caster Gloves on a Budget, High ES, Socket Effect, Res PoE II Path of Exile 2
534 segments
How's it going, Excel? So, in this
video, I'm going to show you how to
craft gloves like this. I have actually
just finished crafting, you know, a
bunch of these. So, this one is the best
one I could make, which, you know, I
actually priced at like 100 divines. I
have no clue if it will sell for this,
but you know, I actually spent like less
than four divines crafting this. Yes, it
was a little bit lucky. Yes, this craft
is not 100% deterministic, but it's
still a pretty good craft. So, here's
some other ones I did. I did this one
here, which is also pretty nice. Um,
this one here, which just has one dead
suffix, and this one here, which I ended
up choosing for myself because I really
don't want to wear this one. This seems
to way too expensive to wear it myself.
If I can get to sell this for this
price, I can upgrade my entire gear. And
you know what? I still need some
resistances. So, I ended up doing this.
So, in this video, I'm going to show you
how to craft this glove. We're going to
go through the process from the
beginning to the end. And I'm going to
start with, you know, 36 bases basically
for like 15x each. and I'm going to show
you how I ended up with these four
results. So, let's get going.
All right, for the gloves craft, I
bought a couple of bases. This is like
36 bases and this 46 and 50 energy
shield bases. These are not the best
bases, but they're pretty good. Um, the
best base is like 56 or something like
that. So, the difference is really not
that much, but you know, the difference
in price is actually huge. So, these
bases cost like 10 to 15 exalts. I
bought them like over the course of, you
know, probably two hours and sniped a
few of these. Um, of course, if you
don't want to do this with, you know, a
lot of bases, um, you can also use like
a single base and then just go for, you
know, perfect transmutation, perfect
augmentation, and then you can just keep
anulling it, right? The price of an anol
is right now 17 exalts. So, um, it's
roughly the price of a base um, of this
magnitude to just do the anolment round
if you want. And if you have a more
expensive base, obviously you would go
with an, you know, since I want to do
multiple bases because this craft is
partially RNG. I want to, you know, have
a couple of attempts. That's why I'm
basically just decided to, you know, buy
a stash full of bases and just going to,
you know, craft them up. So the first
step is basically we just take all of
our bases and we just craft them up with
perfect orbs of transmutation.
Right. So now that we did this, we pick
everything which has either a good
suffix for us or a good prefix for us.
So 8 38 fires is a good suffix for us.
Then you know mana panic killed, we
don't really need it. Maximum mana is a
good prefix for us. And we just go on
and we just search for the ones which
make sense for our build. This is
actually pretty expensive but not good
for our build. And um so we take the
ones with maximum mana, the ones with
energy shield. Um energy shield hybrid
you could use potentially, but I'm just
going to skip it for now. Um
resistances, chaos rest we don't want.
Um he has one with rarity. Then we have
hybrid again. Another rarity one. U mana
lightning rest. Intelligence is actually
also a good suffix. So we could
potentially also use that one. Um
another one with rest here.
Just move them to another tap.
Right. So, here's the one with rest
and another one with rest. So, let's
just This is like, you know, a good
amount actually has like at least one um
prefix or suffix which we want. I'm just
going to take the one with intelligence
just for reference here as well because,
you know, we're just going to randomly
slam one suffix. So the more good
suffixes basically we can have the
better. So this is step one. So now we
got a decent amount of bases and now we
going to perfect augment them to try to
get a second good ethics on them. Right.
So here's our bases which have at least
one mod which is good for us. So let's
go ahead now and do the perfect
augmentation. And now basic we hope for
you know getting maybe two or three good
bases which have two good affixes in the
first place.
Right. So, let's look at the bases. So,
this one is trash. Um, this one is
perfect. Mana and rarity. Um, here we
have hybrid. And, you know, we we could
still use this. It's not perfect. Um,
here we have energy shield and rest,
which is good. Here we have energy
shield. Uh, mana and rarity, which is
good. Um, again, hybrid. Um, again, a
good one with mana. Wow, this is
actually pretty lucky. So, um, we
actually got this is the best one is if
you can get, you know, flat obviously in
the prefix, but, um, so, uh, yeah, this
is another hybrid and another one. So,
basically, um, this was actually pretty
lucky. We got the decent stuff. So,
right now we have then the nine bases we
going to continue crafting with. So, now
there we're going to do one of two
things.
So now next thing basically all the
bases which we have which have mana
we're going to use the greater essence
of enhancement to give it more energy
shield. Um then the other ones which
have energy shield we're going to use
the greater essence of the mind to give
it mana. That being said you can also
use the greater essence of opulence if
your item does not have magic find yet.
So this will give you 15 to 18% item
rarity in the suffix slot. So if you
don't have it yet, you can use this.
These are 40 exalts. So, so you have to
know if you want to do this or not
because this is going to make your craft
less deterministic because first of all,
we're going to slam our, you know,
essence later, which gives us the
socketed item boost in the suffix. So
there's a 33% chance that you're
actually going to remove this. And also
it's going to make our prefixes more
random because these gloves since we are
doing them for caster gloves have like
all these you know flat damage things in
the prefix. So the more prefixes we
basically randomly exalt the more the
higher the chances are we're going to
get bad prefixes. So you can do this if
you want. I do not recommend it. But you
know if you really go for item rarity
and you don't have item rarity base or
whatever you can do this. But I
recommend using the essences which go in
the prefix slot because the essence of
enhancement as well as the essence of
the minds both go in the prefix slot. So
that basically means we're going to end
up with items which have just one open
prefix and two open suffixes and then we
just have to randomly get one more
prefix in and we have a lower chance of
getting bad prefixes this way. All
right, so let's go ahead and you know
sort our ones which have mana in the
prefix here. So, we're just going to
take all which have the mana in the
prefix, and these have the energy shield
in the prefix. So, we're just going to
put all the mana ones here, and we're
just going to use the perfect essence of
enhancement on the mana ones.
So, as you can see, these are all now
like just energy shield gloves with, you
know, with the um energy shield, mana,
and you know, the stuff that we had
before. And these ones are the ones
which already had energy shield. So, for
this ones, we basically just going to
put the mana on. So now these gloves are
all pretty much you know energy shield
percent and mana and you know some
resistance or whatever in the suffix
except for this one here which um has
the potential to get really good which
has flat energy shield in the prefix but
um so this is the first step. Now we
have now pretty decent bases. Um again
these ones here we could do later on if
we don't get anything good but these are
now decent bases.
Okay, next thing is we got a greater
exalt these up. You can obviously use
perfect exords, but I do not recommend
it. So, um, since the, you know,
whatever, um, greater exaltation omens
and other stuff, you know, are pretty
much more expensive than greater exalt,
we pretty much just going to manually
greater exalt these up. So, there's two
outcomes we want. First of all, if we
greater exalt into the prefix slot, um,
that's good because then we just need a
second greater exalt because we want to
desecrate in our suffix slot. And if
there's just, you know, one slot open,
we can basically save ourself one
greater exalt. So we're just going to
start with greater exorting every of
these once.
And now we're going to look at the ones
which have full prefixes. This has a
full prefix. This does not. This has
full prefixes.
This does not. This does not. This does
not. This does not. This has also full
prefixes. And this one has full
prefixes. So before even looking at
them, so these one have full prefixes.
So these just need one more greater
exalt. Basically these ones here we're
just going to go on. But let's first
look at them. So this one here is pretty
good already. So this is, you know,
can't ask for more. It has very
prefixes, has um item rarity. So um here
we have another one. This um just got
life. So this is pretty bad. This one
here got physical damage is bad. This
one here got life as well. Is also not
very good. We can still use them, but
these are not very good. This is very
good. So it's gone with this one. Here
we have another one. So this has double
rest in the suffix. This is also good.
This one has mana per enemy killed,
which is not so good. But in the
suffixes, it's not so important actually
because we're going to remove one suffix
randomly. So, this one has crit bonus.
It's also decent actually. Not exactly
for the build I'm playing, but it's
good. Uh, this one has um another crit
bonus. And this one here is basically a
brick. So, um, what we're going to do
now is, um, this one here, first of all,
we're just going to greater exalt it
once more so we can desecrate it later.
So, let's just give this the last mod.
Okay, this is a brick mod unfortunately,
but still we're going to desecrate it
and later there's going to be a 50%
chance that this mod is uh mod is going
to be removed. So, um then let's see if
we have any other good ones we want to
go on with. So, um let's just go with
the crit ones for now. Um so, we have
like one crit one, a second crit one,
and we had the one with double rest. So,
I'm just going to go on with these for
now. So, these ones here, we still got
to exalt once more, and we still going
to hope it's going to land in the prefix
in this case. Um, so let's just exalt
all these up once more.
So now same story. If the prefixes are
full, we just have to continue
desecrating. Prefixes are full. Here the
suffixes are full. So this one basically
we have to exalt once more. And this one
also the suffixes are full. But we let's
first look at them, right? So the
suffixes are full. One suffix will get
randomly removed. So we basically just
put like another prefix on these two
here. Um, since these are like both
good. Um and um this one doesn't change.
This one here is not very good. It has,
you know, a bad prefix. But still in the
end, you know what? These are all
decent. So these ones we basically just
will desecrate. And this ones here, we
just will just fill the other prefix and
then desecrate them later. So let's just
fill the prefixes of this ones here. Um
they both unfortunately did not end up
very good. But you know, these are still
going to be decent. um they don't have
very good energy shield, but it's still
going to be decent uh roles actually.
So, we still have two um of these ones
here, right? These both all have life in
the prefix, so we don't want them for
our craft. Not saying that these are
bad, but we don't want them for this
particular craft. Uh but these one here
can still be good because they have just
two prefixes. Yeah, they have one bad
suffix, but you know, we can still
basically get good results out of these
if we exalt them up in the prefixes. So,
let's just exalt these two up as well.
As you can see, this one got life. This
one got accuracy rating. So we're just
going to put these apart for now. We're
not going to use these. So these are the
final four we're going to use for our
craft. So next thing we're going to do
is basically we're going to desecrate
them. These two we can desecrate
directly. These one we have to use the
omen.
All right. So let's go out desecrating
the items. So one thing to note here
like this item here has a bad suffix and
it has a open suffix. So if we would
just desecrate it into the open suffix
now then it would stay with the 34 life
per enemy killed. So after that then we
would have basically you know a 50%
chance of removing rarity or the 34 life
per enemy killed. So this is not the
optimal situation. So, we can at least
increase our chances a little bit by
exalting this up one more time because
if we exalt this up one more time, we
can randomly desecrate into the suffix
slot and then we actually have a 33%
chance of removing the bad mob mod. If
we end up putting on a second bat mod,
you know, we still have a 66% chance of
removing one bad mod. But if we would
just, you know, keep the bad mod, we
would have the worst odds. So, what am I
going to do is I'm just going to greater
exalt this up once again and I hope I
get a good mod in the suffix. I mean,
intelligence is not a bad mod, right?
So, now we have basically a 33% chance
of, you know, removing the bad one. Um,
we have, you know, 33% chance of
removing the intelligence, which is not
that bad. Uh, and obviously we could
remove the rarity. So, this one here has
already two good suffixes, right? It has
crit bonus and fire resistance. So,
we're just going to desecrate this up in
the slot without doing anything. these
two here. This has two good suffixes and
this has also two good suffixes. So
basically for these is like pretty much
the same thing. Um we're basically just
going to now um use the omen of dextra
necromancy. So our desecration will only
go into the suffix modifiers. And this
part is RNG. You know what we can hit
good, we can add bad. You know whenever
we hit like uh something good like it's
best for us but you know we might also
like hit something whatever right? So
it's just you know this is just the RNG
part you know we just uh basically um
desecrate these into um the suffixes and
just you know how we don't remove
anything good here. So here removed
something good here removed something uh
bad right here we removed the attack
which we didn't want and this last one
here we also removed the one which was
pretty bad. So this is actually
all right. Next step is we're just going
to unveil our desecrated mods. So you
can use omen of abyssal echos here
obviously if you want. Um again I want
to try to keep this uh craft relatively
cheap because you know we're really not
investing a whole lot. We can also sell
these bases back at any time if we want.
So I'm kind of you know keeping it cheap
right now. Um the Omen of Abyssal Echos
are like you know more than half of a
divine right now. So I'm just really not
do it. I'm just going to go for chances
here because these are already pretty
good without the suffix. And also later
on if we want to slam the, you know, the
um socketed items essence, we might end
up removing this mod regardless. So I'm
just going to unveil them without um
omen of abyssal echos. Again, you can go
ahead and use abyssal echo if you want.
So this one is already like a pretty bad
brick unfortunately. So let's choose
strength and dexterity.
That's really unfortunate because that
was the best one I had. But, you know,
the other ones are still okay since we
are just trying to make something
relatively cheap here. Um, I'm not too
worried about that actually.
So, here we have um critical damage
bonus. I mean, I think critical damage
bonus is probably the best one we can
get here. Um, the other ones are not
bad, but critical damage bonus seems to
be worse than most on the market, I
guess.
So, here we have another one with
critical damage bonus or lightning and
chaos. I mean, this is this is a pretty
bad one. Um, and I'm just going to go
with the uh lightning and chaos here.
And here we have um unfortunately um we
didn't really hit any good mods here,
but you know this one has actually you
know intelligence is pretty nice.
Magnitude of ailments is pretty nice and
increased energy shield recharge rate is
also pretty nice. But you know in this
build since we are like playing a shock
build I'm just going to go with the
magnitude of ailments for now.
All right. All right. So now we
desecrated all our items. Now the last
step would be to slam in our essence.
So here now comes the most expensive
part. Actually we want to use our
essence of horror. And this one is going
to remove a random suffix modifier. So
since these like this is the only one
which really has a bad suffix. The other
one have all like okay suffixes. So
we're not going to break any of these.
Um but you know we can get a good
outcome now or not. This craft is
partially RNG. But these are all pretty
solid items which was probably multiple
divines at this point. We're going to
check it after the craft. But you know,
first of all, I'm just going to slam the
essence of horrors on all of these
and let's see what we got. So this one
here, we got So this one here, we got
really lucky. This is probably worth
like 50 divines or something like that.
So we really have like, you know, 160
energy shield gloves with 160 mana,
rarity, intelligence, and socketed
items. So really, really good. Here we
have another one. So, this one has, you
know, mana, energy shield, fire res,
crit bonus, and socketed items. Here's
the fourth one. We have, um, you know,
mana, energy shield, crit bonus, fire
res, socketed items. And this is the
last one. This end up being like
Um, the other ones are pretty good. This
one is still decent. We can sell it. But
these are all pretty solid gloves, which
are fitting my build. Let's just look at
this one here particular, how much it's
going to be worth.
So, I doubt that we're even going to
find one of these, but we can check it
for reference. So, um if we look for
something like this, this is probably
not going to exist on the market
whatsoever. So, let's just try to remove
the intelligence. Maybe we can't even
find it now. Um let's just remove the
rarity. So, even without the rarity,
we're looking at a 40 divine here. Um
probably the energy shield ro is a
little high. So, let's, you know, just,
you know, adjust this to like let's say
this just had 100 energy shield. still
doesn't exist on the market. It's tried
to take the int. So, here's one for 35
divine. So, as you can see, this item
probably has like a market value of, you
know, maybe like, you know, 50 to 100
divines, but um you know, it's probably
not going to sell for this like this
early of the leak, but you know, let's
check one of these other ones here for
example, right? This is a pretty simple
one. Let's just look for the energy
shield, the banner, the rest, the crit
bonus, and the sulker. Didn't find it.
Let's remove the crit bonus. You know,
there's one for divines. Um the third
one here we have mana fires.
Same story pretty much, right? We just
found this for like 30 divines. We can't
even find it because this has too high
mana. So as you can see like you know
these are pretty much worth a lot. This
one here is the brick one here which
just has the life per enemy killed,
right? So let's just look at this one
here with just the mana, the lightning
rest and the effect of socketed items
and the two sockets. We're looking at 40
divines here. So, you know, these crafts
were pretty simple, and I didn't even
start crafting up the other ones, right?
So, I just really did the four, which,
you know, are pretty decent outcomes.
I'm not going to lie. But, you know, we
could just still like these ones here
are still decent uh to craft up, right?
So, these are not bricked by any means.
Um these just have like, you know, a bad
um suffix, for example, or a bad prefix,
but you know, I could still craft these
up and they would end up, you know, in
the same range as these are. But anyway,
so this is kind of the craft how you,
you know, build an item like this. And
um I hope you find this video useful.
And you know, thank you so much for
watching and I see you guys next time.
Ask follow-up questions or revisit key timestamps.
The video provides a comprehensive guide on crafting high-end energy shield and mana gloves for caster builds at a relatively low cost. The creator demonstrates a multi-base approach to mitigate RNG, using currency like Orbs of Transmutation, Greater Essences of Enhancement and Mind, and manual exalting to build the prefix and suffix pools. The process culminates in the use of Essences of Horror to add powerful 'Socketed Items' modifiers, resulting in gloves worth significantly more than their crafting cost, with some valued at up to 100 divines.
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