HomeVideos

I'm Either All In... Or Completely Out

Now Playing

I'm Either All In... Or Completely Out

Transcript

26 segments

0:00

I feel like there's been disappointment

0:01

all along the way, though. Like trailer

0:03

two had a ton of views and a lot of

0:06

negative feedback on it.

0:07

>> Cuz expectations were too high, man. And

0:09

they didn't show anything in trailer

0:11

two, really. That's I think that's part

0:12

of the problem.

0:13

>> That's the biggest problem. They haven't

0:14

shown anything at all.

0:16

>> I would imagine this. They know that

0:18

there was backlash around what they

0:20

showed in that second trailer. The

0:22

company knows what they need to do for

0:25

trailer three. If they screw up trailer

0:27

three, we know we have a problem.

0:29

Because they knew what their gamers

0:31

wanted and for some odd reason, even

0:33

with the delay, they could not deliver

0:35

it in a trailer. [music] That's a huge

0:38

issue. If trailer three comes out and is

0:40

a disappointment, I'm going to tell you

0:42

guys right now, I'm not trading

0:44

Take-Two. I'm out. But if that trailer

0:46

comes out and knocks it out of the park,

0:48

I'm all in.

Interactive Summary

The discussion focuses on the frustration surrounding the marketing campaign for a highly anticipated game. The participants suggest that the lack of substantial content in previous trailers has led to negative feedback and unmet expectations, noting that the upcoming third trailer will be a critical turning point for the project's reputation and consumer confidence.

Suggested questions

2 ready-made prompts