I'm Either All In... Or Completely Out
26 segments
I feel like there's been disappointment
all along the way, though. Like trailer
two had a ton of views and a lot of
negative feedback on it.
>> Cuz expectations were too high, man. And
they didn't show anything in trailer
two, really. That's I think that's part
of the problem.
>> That's the biggest problem. They haven't
shown anything at all.
>> I would imagine this. They know that
there was backlash around what they
showed in that second trailer. The
company knows what they need to do for
trailer three. If they screw up trailer
three, we know we have a problem.
Because they knew what their gamers
wanted and for some odd reason, even
with the delay, they could not deliver
it in a trailer. [music] That's a huge
issue. If trailer three comes out and is
a disappointment, I'm going to tell you
guys right now, I'm not trading
Take-Two. I'm out. But if that trailer
comes out and knocks it out of the park,
I'm all in.
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The discussion focuses on the frustration surrounding the marketing campaign for a highly anticipated game. The participants suggest that the lack of substantial content in previous trailers has led to negative feedback and unmet expectations, noting that the upcoming third trailer will be a critical turning point for the project's reputation and consumer confidence.
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